Scramble sz92?
13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Malaya
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 armour moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 armour and 2 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 69 / 104
Russians : 12 / 0
Japanese : 59 / 76
Americans : 52 / 72
Chinese : 4 / 4
British : 34 / 43
UK_Pacific : 0 / 0
Italians : 10 / 18
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 69 / 104
Russians : 12 / 0
Japanese : 59 / 76
Americans : 52 / 72
Chinese : 4 / 4
British : 34 / 43
UK_Pacific : 0 / 0
Italians : 10 / 18
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 4 damage on 4 airfields; Remaining resources: 95 PUs; 0 techTokens;
Germans buy 4 armour, 3 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Germans
5 armour and 7 mech_infantrys moved from Caucasus to Iraq
12 armour, 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to Iraq
1 fighter moved from Novgorod to Kazakhstan
3 infantry moved from Samara to Kazakhstan
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern France to IraqAirborne Attack Move - Germans
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Rockets
France -> London Major
Rolls: 1@6; Total Hits: 11@6: (4)WGer -> London NB
Rolls: 1@6; Total Hits: 11@6: (6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 4 damage on 4 airfields; Remaining resources: 95 PUs; 0 techTokens;
Germans buy 4 armour, 3 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Germans
5 armour and 7 mech_infantrys moved from Caucasus to Iraq
12 armour, 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to Iraq
1 fighter moved from Novgorod to Kazakhstan
3 infantry moved from Samara to Kazakhstan
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern France to IraqAirborne Attack Move - Germans
Combat - Germans
Battle in Iraq
Germans attack with 17 armour, 3 bombers, 7 fighters, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 4 fighters and 1 tactical_bomber; British defend with 4 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
Germans win, taking Iraq from British with 14 armour, 3 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Germans: 3 armour and 8 mech_infantrys
Casualties for Russians: 4 fighters and 1 tactical_bomber
Casualties for British: 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Battle in Kazakhstan
Germans attack with 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Kazakhstan to Caucasus
2 aaGuns and 1 infantry moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
10 artilleries and 15 infantry moved from Volgograd to Caucasus
3 artilleries and 12 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Baltic States to Karelia
1 submarine moved from 113 Sea Zone to 109 Sea Zone
3 bombers, 7 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
3 fighters moved from Southern France to Southern ItalyPlace Units - Germans
3 fighters placed in France
1 submarine placed in 105 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 72 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 19
EDIT: Changing unit bombing damage for these British owned units to: harbour = 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
3 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Manchuria : 3 infantry
Tsinghai : 2 aaGuns and 2 infantry
Sikang : 2 aaGuns and 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 72 / 104
Russians : 11 / 0
Japanese : 56 / 76
Americans : 52 / 72
Chinese : 7 / 4
British : 32 / 43
UK_Pacific : 0 / 0
Italians : 10 / 18
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
3 artilleries and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Shensi to Sikang
1 artillery and 3 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Chahar to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 armour moved from Eastern Persia to PersiaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 3 infantry
ANZAC defend with 1 harbour and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Persia
Japanese attack with 1 armour, 3 artilleries and 1 mech_infantry
Americans defend with 1 armour and 1 mech_infantry
Japanese win, taking Persia from Americans with 1 armour and 3 artilleries remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 5 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Sikang
Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shensi to Sikang
1 fighter moved from Kweichow to Shan State
2 infantry moved from French Indo China to Shan State
2 armour and 1 mech_infantry moved from India to Eastern Persia
4 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 bombers moved from 37 Sea Zone to Philippines
1 fighter moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in India
1 carrier, 2 fighters and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Algeria to Southern Italy
5 bombers moved from Libya to Southern Italy
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone -
You have an opportunity to intercept in Rome, 3 jet fighters against the 7 American heavy bombers. Let me know what you want to do.
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FYI
http://www.axisandallies.org/forums/index.php?topic=31692.0
I’ll have to look at the map sorry. I’ll get to it soon though.
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no intercept
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No worries. I saw the post about helping your mother get better, best wishes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 6,2 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Algeria to Southern Italy
5 bombers moved from Libya to Southern Italy
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Air Battle in Southern Italy
Americans attacks with 7 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/7 hits
Bombing raid in Southern Italy rolls: 4,3,3,3,3,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy rolls: 6,4 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy rolls: 6,5,5,5,7,3 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 18 damage total. Damaged units is as follows: factory_minor = 6, harbour = 6, airfield = 6
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
2 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Tobruk
2 infantry moved from Libya to Tobruk
7 bombers moved from Southern Italy to TobrukPlace Units - Americans
1 bomber placed in Eastern United States
3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield, 3 infantry and 1 mech_infantry
46 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
54 Sea Zone : 2 carriers, 3 fighters, 7 submarines and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Quebec : 1 artillery and 1 infantry
Egypt : 1 infantry
Tunisia : 1 infantry
Tobruk : 1 armour, 7 bombers and 2 infantry
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 submarine and 3 transports
91 Sea Zone : 2 carriers, 2 destroyers and 4 fightersProduction/PUs Summary :
Germans : 72 / 104
Russians : 11 / 0
Japanese : 67 / 77
Americans : 50 / 70
Chinese : 2 / 4
British : 32 / 43
UK_Pacific : 0 / 0
Italians : 10 / 18
ANZAC : 13 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.526
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Production/PUs Summary :
Germans : 72 / 104
Russians : 11 / 0
Japanese : 66 / 77
Americans : 50 / 70
Chinese : 3 / 4
British : 32 / 43
UK_Pacific : 0 / 0
Italians : 10 / 18
ANZAC : 13 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.526
Median : 4.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - British
British spend 5 on tech rolls
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Improved Artillery SupportActivate Technology - British
British activating Improved Artillery Support
British giving technology to UK_Pacific: Improved Artillery SupportPurchase Units - British
British repair 6 damage on 6 airfields; Remaining resources: 32 PUs; 0 techTokens;
British buy 2 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Libya to Egypt
1 fighter moved from 71 Sea Zone to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Egypt
1 carrier and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Gibraltar to TobrukPlace Units - British
2 destroyers placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 3 bombers, 3 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Morocco : 1 armour and 3 infantry
Syria : 1 flag
Tobruk : 1 tactical_bomber
Ethiopia : 1 flag
106 Sea Zone : 2 destroyers
Eire : 1 flag
81 Sea Zone : 1 transport
83 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
Suriname : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 72 / 104
Russians : 11 / 0
Japanese : 66 / 77
Americans : 50 / 70
Chinese : 3 / 4
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 10 / 18
ANZAC : 13 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.421
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 12 PUs; 0 techTokens;
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC roll 1 and gets 0 hits
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 1 armour and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 armour and 1 infantry
46 Sea Zone : 1 destroyer
54 Sea Zone : 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 72 / 104
Russians : 11 / 0
Japanese : 66 / 77
Americans : 50 / 70
Chinese : 3 / 4
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 72 / 104
Russians : 11 / 0
Japanese : 66 / 77
Americans : 50 / 70
Chinese : 3 / 4
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 10 / 15
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





