13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech

  • 21 19 18 17 16

    I skipped the scramble opportunity in sea zone 97.  If you want to scramble, we can roll on the forum and remove any bomber casualties.  There were four hits on the first round from the bombers, so any scramblers are shot down in the first round.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 4 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Western Germany
                1 armour and 2 mech_infantrys moved from Iraq to Persia
                1 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Egypt to 98 Sea Zone
                4 bombers moved from United Kingdom to 97 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5,4 and causes: 4 damage to unit: airfield
                    Bombing raid in France causes 4 damage total.
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 98 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Persia
                    Americans attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 97 Sea Zone
                    Americans attack with 4 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 bombers in 97 Sea Zone, round 2 :  4/8 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                4 bombers moved from 97 Sea Zone to Libya
                1 bomber moved from France to Libya
                2 bombers moved from Western United States to Algeria
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 3 infantry and 1 mech_infantry
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        26 Sea Zone : 2 destroyers
        25 Sea Zone : 1 destroyer
        54 Sea Zone : 2 carriers, 4 fighters, 9 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 artillery and 1 infantry
        Egypt : 1 infantry
        Algeria : 2 bombers and 1 infantry
        Tunisia : 1 armour
        Libya : 5 bombers and 2 infantry
        123 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        101 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
        Persia : 1 flag, 1 armour and 1 mech_infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 104
        Russians : 12 / 0
        Japanese : 66 / 76
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.105
            Standard Deviation : 1.451
            Total rolls : 20

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.231
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 69 / 104
        Russians : 12 / 0
        Japanese : 66 / 76
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.105
            Standard Deviation : 1.451
            Total rolls : 20

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.231
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after successful research.
                British discover AA Radar

    Activate Technology - British
                British activating AA Radar
                British giving technology to UK_Pacific: AA Radar

    Purchase Units - British
                British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 88 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from Iraq to 71 Sea Zone
                3 bombers moved from Iraq to Egypt
                1 fighter moved from Gibraltar to Algeria
                1 tactical_bomber moved from Gibraltar to Libya
                1 fighter moved from Gibraltar to Libya
                1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 6 and gets 1 hit
                British removing all Technology Tokens after successful research.
                British discover AA Radar

    Activate Technology - British
                British activating AA Radar
                British giving technology to UK_Pacific: AA Radar

    Purchase Units - British
                British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 88 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from Iraq to 71 Sea Zone
                3 bombers moved from Iraq to Egypt
                1 fighter moved from Gibraltar to Algeria
                1 tactical_bomber moved from Gibraltar to Libya
                1 fighter moved from Gibraltar to Libya
                1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Egypt

    Place Units - British
                2 transports placed in 71 Sea Zone
                1 infantry placed in Union of South Africa
                British undo move 1.
                1 transport placed in 71 Sea Zone
                1 armour placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 armour and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 34 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 artillery, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 3 bombers, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Algeria : 1 fighter
        Syria : 1 flag
        Libya : 1 fighter and 1 tactical_bomber
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
        71 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Brazil : 1 flag
        Suriname : 1 flag
        88 Sea Zone : 1 destroyer, 2 infantry and 1 transport
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 69 / 104
        Russians : 12 / 0
        Japanese : 66 / 76
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 34 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.250
            Median : 2.500
            Variance : 1.684
            Standard Deviation : 1.298
            Total rolls : 20

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.231
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Malaya
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 harbour and 1 infantry
        Queensland : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 1 armour and 2 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 transport
        54 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 69 / 104
        Russians : 12 / 0
        Japanese : 59 / 76
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 34 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 18
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 69 / 104
        Russians : 12 / 0
        Japanese : 59 / 76
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 34 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 18
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair 4 damage on 4 airfields; Remaining resources: 95 PUs; 0 techTokens;
                Germans buy 4 armour, 3 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Germans
                5 armour and 7 mech_infantrys moved from Caucasus to Iraq
                12 armour, 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to Iraq
                1 fighter moved from Novgorod to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                2 fighters moved from Southern Italy to Iraq
                1 bomber moved from Southern France to Iraq

    Airborne Attack Move - Germans


  • Rockets
    France -> London Major
    DiceRolls: 1@6; Total Hits: 11@6: (4)

    WGer -> London NB
    DiceRolls: 1@6; Total Hits: 11@6: (6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair 4 damage on 4 airfields; Remaining resources: 95 PUs; 0 techTokens;
                Germans buy 4 armour, 3 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Germans
                5 armour and 7 mech_infantrys moved from Caucasus to Iraq
                12 armour, 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers moved from Northwest Persia to Iraq
                1 fighter moved from Novgorod to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                2 fighters moved from Southern Italy to Iraq
                1 bomber moved from Southern France to Iraq

    Airborne Attack Move - Germans

    Combat - Germans
                Battle in Iraq
                    Germans attack with 17 armour, 3 bombers, 7 fighters, 8 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 fighters and 1 tactical_bomber; British defend with 4 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
                    Germans win, taking Iraq from British with 14 armour, 3 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 3 armour and 8 mech_infantrys
                    Casualties for Russians: 4 fighters and 1 tactical_bomber
                    Casualties for British: 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Battle in Kazakhstan
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Kazakhstan to Caucasus
                2 aaGuns and 1 infantry moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                4 mech_infantrys moved from Bryansk to Caucasus
                10 artilleries and 15 infantry moved from Volgograd to Caucasus
                3 artilleries and 12 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Baltic States to Karelia
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                3 bombers, 7 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
                3 fighters moved from Southern France to Southern Italy

    Place Units - Germans
                3 fighters placed in France
                1 submarine placed in 105 Sea Zone
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Rostov
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 72 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 19
                EDIT: Changing unit bombing damage for these British owned units to: harbour = 6
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to France: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers and 1 transport
                EDIT: Turning off Edit Mode

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                3 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 3 infantry
        Tsinghai : 2 aaGuns and 2 infantry
        Sikang : 2 aaGuns and 2 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 72 / 104
        Russians : 11 / 0
        Japanese : 56 / 76
        Americans : 52 / 72
        Chinese : 7 / 4
        British : 32 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 18
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                3 artilleries and 1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Shensi to Sikang
                1 artillery and 3 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Chahar to Manchuria
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                1 armour moved from Eastern Persia to Persia

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Japanese attack with 3 infantry
                    ANZAC defend with 1 harbour and 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Persia
                    Japanese attack with 1 armour, 3 artilleries and 1 mech_infantry
                    Americans defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Persia from Americans with 1 armour and 3 artilleries remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                    Japanese attack with 1 artillery, 5 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Sikang
                    Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 2 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 2 aaGuns and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shensi to Sikang
                1 fighter moved from Kweichow to Shan State
                2 infantry moved from French Indo China to Shan State
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                4 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 bombers moved from 37 Sea Zone to Philippines
                1 fighter moved from 41 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in India
                1 carrier, 2 fighters and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Algeria to Southern Italy
                5 bombers moved from Libya to Southern Italy
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

  • 21 19 18 17 16

    You have an opportunity to intercept in Rome, 3 jet fighters against the 7 American heavy bombers.  Let me know what you want to do.


  • FYI

    http://www.axisandallies.org/forums/index.php?topic=31692.0

    I’ll have to look at the map sorry. I’ll get to it soon though.


  • no intercept

  • 21 19 18 17 16

    No worries.  I saw the post about helping your mother get better, best wishes.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 6,2 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Algeria to Southern Italy
                5 bombers moved from Libya to Southern Italy
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Air Battle in Southern Italy
                    Americans attacks with 7 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/7 hits
                    Bombing raid in Southern Italy rolls: 4,3,3,3,3,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy rolls: 6,4 and causes: 6 damage to unit: harbour
                    Bombing raid in Southern Italy rolls: 6,5,5,5,7,3 and causes: 6 damage to unit: airfield
                    Bombing raid in Southern Italy causes 18 damage total.  Damaged units is as follows: factory_minor = 6, harbour = 6, airfield = 6
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
                2 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Tunisia to Tobruk
                2 infantry moved from Libya to Tobruk
                7 bombers moved from Southern Italy to Tobruk

    Place Units - Americans
                1 bomber placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 3 infantry and 1 mech_infantry
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 2 carriers, 3 fighters, 7 submarines and 1 transport
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Quebec : 1 artillery and 1 infantry
        Egypt : 1 infantry
        Tunisia : 1 infantry
        Tobruk : 1 armour, 7 bombers and 2 infantry
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 submarine and 3 transports
        91 Sea Zone : 2 carriers, 2 destroyers and 4 fighters

    Production/PUs Summary :

    Germans : 72 / 104
        Russians : 11 / 0
        Japanese : 67 / 77
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 32 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 18
        ANZAC : 13 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.526
            Median : 4.000
            Variance : 1.611
            Standard Deviation : 1.269
            Total rolls : 19

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

Suggested Topics

  • 90
  • 47
  • 35
  • 132
  • 117
  • 101
  • 75
  • 89
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

18.0k

Users

40.7k

Topics

1.8m

Posts