13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech


  • Sorry, you’re just not catching many breaks here.

  • 21 19 18 17 16

    The first AA die missed but now I need to roll airfield damage.  best of 2d6 for the heavy bombers

    DiceRolling 2d6:
    (4, 4)

  • 21 19 18 17 16

    So I’ll edit the air field to have the six damage.

    Rough turn on bombers, 3 of 4 knocked down.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 5,3 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 11 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
                1 bomber moved from United Kingdom to France
                3 bombers moved from Egypt to Southern Italy
                1 armour moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Tunisia

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Air Battle in Southern Italy
                    Americans attacks with 3 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Norway
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Southern Italy rolls: 6,4,6,6 and causes: 6 damage to unit: harbour
                    Bombing raid in Southern Italy causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southern Italy: 2 bombers
                EDIT: Removing units owned by Italians from Southern Italy: 1 harbour
                EDIT: Adding units owned by Italians to Southern Italy: 1 harbour
                EDIT: Changing unit bombing damage for these Italians owned units to: airfield = 6
                EDIT: Adding units owned by Americans to Tunisia: 1 bomber
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 cruiser moved from 24 Sea Zone to 25 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                5 bombers moved from Midway to Western United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                10 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Western Australia : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 3 infantry and 1 mech_infantry
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 cruiser
        10 Sea Zone : 2 carriers and 13 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 artillery and 1 infantry
        Alexandria : 1 infantry
        Tunisia : 1 bomber and 2 infantry
        Norway : 1 flag, 2 artilleries and 2 infantry
        Tobruk : 2 mech_infantrys
        125 Sea Zone : 2 transports
        123 Sea Zone : 1 transport
        Iraq : 1 armour
        101 Sea Zone : 1 submarine and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 24 / 29
        Japanese : 60 / 60
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 36 / 41
        UK_Pacific : 5 / 8
        Italians : 10 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 24 / 29
        Japanese : 60 / 60
        Americans : 53 / 73
        Chinese : 1 / 3
        British : 36 / 41
        UK_Pacific : 5 / 8
        Italians : 10 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                3 bombers moved from Egypt to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Greece

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British repair 9 damage on 9 factory_majors; Remaining resources: 32 PUs; 0 techTokens;
                British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                3 bombers moved from Egypt to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                Battle in 97 Sea Zone
                    British attack with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                        British roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  3/5 hits
                        2 destroyers owned by the Italians , 1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 4 bombers in 97 Sea Zone, round 3 :  4/4 hits
                        Italians roll dice for 1 carrier, 2 fighters and 1 transport in 97 Sea Zone, round 3 :  1/3 hits
                        1 carrier owned by the Italians , 1 bomber owned by the British , 2 fighters owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking Greece from Italians with 3 bombers remaining. Battle score for attacker is 18
                    Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 carrier, 2 destroyers, 2 fighters and 1 transport

    Non Combat Move - British
                3 bombers moved from 97 Sea Zone to Egypt
                4 aaGuns and 6 infantry moved from India to West India
                1 armour moved from Syria to Persia
                2 armour and 1 mech_infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom

    Place Units - British
                1 factory_minor placed in Iraq
                1 fighter placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_major and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        West India : 4 aaGuns, 1 artillery and 7 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 3 bombers, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Syria : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Greece : 1 flag, 1 mech_infantry
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 carrier
        Brazil : 1 flag
        Persia : 1 flag, 3 armour and 1 mech_infantry
        91 Sea Zone : 1 transport
        Suriname : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 24 / 29
        Japanese : 60 / 60
        Americans : 53 / 73
        Chinese : 1 / 3
        British : 38 / 45
        UK_Pacific : 5 / 5
        Italians : 8 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.087
            Standard Deviation : 1.445
            Total rolls : 24

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair 6 damage on 6 airfields; Remaining resources: 11 PUs; 0 techTokens;
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                2 infantry moved from Albania to Greece
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 infantry; British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for French: 1 infantry
                    Casualties for British: 1 transport
                Battle in Greece
                    Italians attack with 2 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Greece from British with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Belarus: 1 armour
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls
                ANZAC removing all Technology Tokens after unsuccessful research.

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from South Australia to Western Australia

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French
                1 fighter moved from Egypt to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Alexandria : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        81 Sea Zone : 1 fighter
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 24 / 29
        Japanese : 60 / 60
        Americans : 53 / 73
        Chinese : 1 / 3
        British : 36 / 45
        UK_Pacific : 5 / 5
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 tactical_bomber moved from Novgorod to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Finland to Norway
                2 infantry moved from Novgorod to Archangel
                3 artilleries and 7 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                2 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                2 infantry moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Tambov
                4 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Novgorod to Tambov
                1 infantry moved from Bryansk to Russia
                1 bomber moved from Novgorod to Russia
                1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                1 fighter moved from Western Germany to 125 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Smolensk
                2 infantry moved from Ukraine to Caucasus


  • I’m going to roll Norway here as it won’t let me bring anyone from W. Germany over with Airborne, so ignore rolls for Norway. I planned on bringing 2 more infantry from W. Germany into that fight.

    Norway (5inf, art, ftr, tac, ca vs 2inf, 2art)
    A
    DiceRolls: 4@1 2@2 2@3 1@4; Total Hits: 54@1: (2, 6, 6, 1)2@2: (6, 2)2@3: (2, 3)1@4: (2)
    D
    DiceRolls: 4@2; Total Hits: 14@2: (3, 3, 6, 1)

    Rockets

    Paris/W.Germ @ London Major
    DiceRolls: 2@6; Total Hits: 22@6: (3, 6)

    Ukr @ Iraq
    DiceRolls: 1@6; Total Hits: 11@6: (4)


  • Norway tw/4inf, art, ftr, tac, I’ll make the edits accordingly.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 tactical_bomber moved from Novgorod to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to Norway
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Finland to Norway
                2 infantry moved from Novgorod to Archangel
                3 artilleries and 7 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                2 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                2 infantry moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Tambov
                4 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Novgorod to Tambov
                1 infantry moved from Bryansk to Russia
                1 bomber moved from Novgorod to Russia
                1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                1 fighter moved from Western Germany to 125 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Smolensk
                2 infantry moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 artilleries and 9 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Russia
                    Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_major and 3 infantry
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer; Americans defend with 2 transports
                    Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 2 transports
                Battle in Caucasus
                    Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Caucasus from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries and 2 infantry
                    Germans win, taking Norway from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from 125 Sea Zone to Novgorod
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 bomber moved from Russia to Novgorod
                1 infantry moved from Romania to Bessarabia
                5 infantry moved from Eastern Poland to Bessarabia
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Rostov
                7 armour and 2 mech_infantrys moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Rostov

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Norway: 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 9
                EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 4
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 submarine placed in 105 Sea Zone
                1 destroyer placed in 113 Sea Zone
                Germans undo move 2.
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 bomber and 2 infantry placed in Western Germany
                Germans undo move 5.
                1 bomber and 1 infantry placed in Western Germany
                1 infantry placed in France
                Germans undo move 6.
                1 infantry placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 67 PUs; end with 97 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                4 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                4 infantry moved from Kansu to Shensi
                1 artillery moved from Samara to Tambov
                4 infantry moved from Samara to Tambov
                1 artillery moved from Samara to Volgograd
                5 infantry moved from Samara to Volgograd
                12 infantry moved from Samara to Kazakhstan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                4 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                4 infantry moved from Kansu to Shensi
                1 artillery moved from Samara to Tambov
                4 infantry moved from Samara to Tambov
                1 artillery moved from Samara to Volgograd
                5 infantry moved from Samara to Volgograd
                12 infantry moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Tambov, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  0/3 hits
                        Germans roll dice for 2 infantry in Tambov, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 :  2/2 hits
                        Germans roll dice for 2 infantry in Tambov, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 3 :  2/6 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Samara to Kazakhstan
                4 fighters and 1 tactical_bomber moved from Samara to Kazakhstan
                11 infantry moved from Samara to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 8 infantry
        Kansu : 2 aaGuns
        Tsinghai : 1 infantry
        Kazakhstan : 4 aaGuns, 4 fighters, 23 infantry and 1 tactical_bomber
        Buryatia : 3 infantry
        Tambov : 1 artillery
        Volgograd : 1 artillery, 1 factory_minor and 4 infantry
        Samara : 1 infantry
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 122
        Russians : 17 / 0
        Japanese : 58 / 60
        Americans : 50 / 73
        Chinese : 3 / 3
        British : 36 / 45
        UK_Pacific : 5 / 5
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.516
            Median : 4.000
            Variance : 0.567
            Standard Deviation : 0.753
            Total rolls : 31

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.591
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 infantry moved from Burma to India
                      Japanese take India from UK_Pacific
                1 artillery moved from Szechwan to Shensi
                1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
                3 fighters and 1 tactical_bomber moved from French Indo China to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 8 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 8 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Shensi to Kweichow
                1 aaGun and 1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Shantung to Anhwe
                3 artilleries moved from Burma to India
                2 armour and 6 mech_infantrys moved from Burma to India
                2 armour moved from Burma to India
                4 mech_infantrys moved from Burma to India
                2 mech_infantrys moved from Burma to Kweichow
                1 artillery and 3 infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 1,5 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour moved from Iraq to Eastern Persia
                1 infantry moved from Alexandria to Egypt
                2 mech_infantrys moved from Tobruk to Egypt

    Combat - Americans
                Americans creates battle in territory 105 Sea Zone

    Non Combat Move - Americans
                1 bomber moved from Tunisia to United Kingdom
                13 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Australia to Kenya
                5 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                4 fighters placed in Western United States
                1 artillery and 1 infantry placed in Western United States
                1 armour and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 3 infantry and 1 mech_infantry
        26 Sea Zone : 13 submarines
        25 Sea Zone : 1 cruiser
        10 Sea Zone : 2 carriers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 1 artillery and 1 infantry
        Egypt : 1 infantry and 2 mech_infantrys
        Kenya : 1 bomber
        United Kingdom : 6 bombers
        Tunisia : 2 infantry
        123 Sea Zone : 1 transport
        Eastern Persia : 1 armour
        101 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 122
        Russians : 17 / 0
        Japanese : 62 / 72
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 36 / 45
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 64 / 122
        Russians : 17 / 0
        Japanese : 61 / 72
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 36 / 45
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British repair 13 damage on 9 factory_majors and 4 factory_minors; Remaining resources: 27 PUs; 0 techTokens;
                British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux

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