scram 111
13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech
-
I honestly haven’t seen the results of your bombing one way or the other. But yes, I will intercept. 3 vs 3 baby!
-
Here’s hoping I’m doing the commands right.
Your three fighters, looking for ones.
Rolling 3d6:
(1, 1, 2)My three bombers, returning fire looking for ones.
Rolling 3d6:
(2, 4, 6) -
I’ll edit the file to remove two bombers and then go by the first die for the AA fire for the surviving bomber. It should be hitting the airfield.
-
Sorry, you’re just not catching many breaks here.
-
The first AA die missed but now I need to roll airfield damage. best of 2d6 for the heavy bombers
Rolling 2d6:
(4, 4) -
So I’ll edit the air field to have the six damage.
Rough turn on bombers, 3 of 4 knocked down.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,3 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 11 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to France
3 bombers moved from Egypt to Southern Italy
1 armour moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to TunisiaCombat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Battle in Norway
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/3 hits
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 6,4,6,6 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Italy: 2 bombers
EDIT: Removing units owned by Italians from Southern Italy: 1 harbour
EDIT: Adding units owned by Italians to Southern Italy: 1 harbour
EDIT: Changing unit bombing damage for these Italians owned units to: airfield = 6
EDIT: Adding units owned by Americans to Tunisia: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 cruiser moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Midway to Western United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
10 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Western Australia : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield, 3 infantry and 1 mech_infantry
26 Sea Zone : 1 transport
25 Sea Zone : 1 cruiser
10 Sea Zone : 2 carriers and 13 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 artillery and 1 infantry
Alexandria : 1 infantry
Tunisia : 1 bomber and 2 infantry
Norway : 1 flag, 2 artilleries and 2 infantry
Tobruk : 2 mech_infantrys
125 Sea Zone : 2 transports
123 Sea Zone : 1 transport
Iraq : 1 armour
101 Sea Zone : 1 submarine and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 67
Russians : 24 / 29
Japanese : 60 / 60
Americans : 53 / 73
Chinese : 1 / 2
British : 36 / 41
UK_Pacific : 5 / 8
Italians : 10 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 54 / 67
Russians : 24 / 29
Japanese : 60 / 60
Americans : 53 / 73
Chinese : 1 / 3
British : 36 / 41
UK_Pacific : 5 / 8
Italians : 10 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
3 bombers moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 32 PUs; 0 techTokens;
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
3 bombers moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in 97 Sea Zone
British attack with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
British roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits
2 destroyers owned by the Italians , 1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 4 bombers in 97 Sea Zone, round 3 : 4/4 hits
Italians roll dice for 1 carrier, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Italians , 1 bomber owned by the British , 2 fighters owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking Greece from Italians with 3 bombers remaining. Battle score for attacker is 18
Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 carrier, 2 destroyers, 2 fighters and 1 transportNon Combat Move - British
3 bombers moved from 97 Sea Zone to Egypt
4 aaGuns and 6 infantry moved from India to West India
1 armour moved from Syria to Persia
2 armour and 1 mech_infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Iraq
1 fighter placed in Union of South Africa
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
West India : 4 aaGuns, 1 artillery and 7 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 3 bombers, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Syria : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
Greece : 1 flag, 1 mech_infantry
99 Sea Zone : 1 transport
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 carrier
Brazil : 1 flag
Persia : 1 flag, 3 armour and 1 mech_infantry
91 Sea Zone : 1 transport
Suriname : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 54 / 67
Russians : 24 / 29
Japanese : 60 / 60
Americans : 53 / 73
Chinese : 1 / 3
British : 38 / 45
UK_Pacific : 5 / 5
Italians : 8 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.087
Standard Deviation : 1.445
Total rolls : 24Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.091
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians repair 6 damage on 6 airfields; Remaining resources: 11 PUs; 0 techTokens;
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 infantry moved from Albania to Greece
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
French defend with 1 infantry; British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 10
Casualties for French: 1 infantry
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 infantry
British defend with 1 mech_infantry
Italians win, taking Greece from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
1 fighter moved from Egypt to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
81 Sea Zone : 1 fighter
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 67
Russians : 24 / 29
Japanese : 60 / 60
Americans : 53 / 73
Chinese : 1 / 3
British : 36 / 45
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Finland to Norway
2 infantry moved from Novgorod to Archangel
3 artilleries and 7 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Rostov to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
4 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to CaucasusAirborne Attack Move - Germans
2 infantry moved from Novgorod to Smolensk
2 infantry moved from Ukraine to Caucasus -
I’m going to roll Norway here as it won’t let me bring anyone from W. Germany over with Airborne, so ignore rolls for Norway. I planned on bringing 2 more infantry from W. Germany into that fight.
Norway (5inf, art, ftr, tac, ca vs 2inf, 2art)
A
Rolls: 4@1 2@2 2@3 1@4; Total Hits: 54@1: (2, 6, 6, 1)2@2: (6, 2)2@3: (2, 3)1@4: (2)
D
Rolls: 4@2; Total Hits: 14@2: (3, 3, 6, 1)Rockets
Paris/W.Germ @ London Major
Rolls: 2@6; Total Hits: 22@6: (3, 6)Ukr @ Iraq
Rolls: 1@6; Total Hits: 11@6: (4) -
Norway tw/4inf, art, ftr, tac, I’ll make the edits accordingly.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Finland to Norway
2 infantry moved from Novgorod to Archangel
3 artilleries and 7 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Rostov to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
4 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to CaucasusAirborne Attack Move - Germans
2 infantry moved from Novgorod to Smolensk
2 infantry moved from Ukraine to CaucasusCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 artilleries and 9 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 2 transports
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Caucasus from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Germans win, taking Norway from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Russia to Novgorod
1 infantry moved from Romania to Bessarabia
5 infantry moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Rostov
7 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Ukraine to RostovPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 9
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 4
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 105 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
Germans undo move 5.
1 bomber and 1 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 6.
1 infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 67 PUs; end with 97 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
4 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
4 infantry moved from Kansu to Shensi
1 artillery moved from Samara to Tambov
4 infantry moved from Samara to Tambov
1 artillery moved from Samara to Volgograd
5 infantry moved from Samara to Volgograd
12 infantry moved from Samara to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
4 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
4 infantry moved from Kansu to Shensi
1 artillery moved from Samara to Tambov
4 infantry moved from Samara to Tambov
1 artillery moved from Samara to Volgograd
5 infantry moved from Samara to Volgograd
12 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 2/2 hits
Germans roll dice for 2 infantry in Tambov, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
4 fighters and 1 tactical_bomber moved from Samara to Kazakhstan
11 infantry moved from Samara to KazakhstanTurn Complete - Russians
Territory Summary for Russians :
Shensi : 8 infantry
Kansu : 2 aaGuns
Tsinghai : 1 infantry
Kazakhstan : 4 aaGuns, 4 fighters, 23 infantry and 1 tactical_bomber
Buryatia : 3 infantry
Tambov : 1 artillery
Volgograd : 1 artillery, 1 factory_minor and 4 infantry
Samara : 1 infantry
Northwest Persia : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 122
Russians : 17 / 0
Japanese : 58 / 60
Americans : 50 / 73
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.516
Median : 4.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 31Germans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.591
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 artillery moved from Szechwan to Shensi
1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
3 fighters and 1 tactical_bomber moved from French Indo China to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 8 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 8 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 aaGun and 1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
3 artilleries moved from Burma to India
2 armour and 6 mech_infantrys moved from Burma to India
2 armour moved from Burma to India
4 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to Kweichow
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from French Indo China to YunnanPlace Units - Japanese
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs





