@Jacob16 Hi, sorry for this but I have been feeling a little burnt out of late plus I have school starting soon and want to make the smart decision to stop it here. Thanks for understanding. Feel free to claim the game if you would like.
Tcnance(axis) vs degrasse(allies) +6
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 82 PUs;
Germans buy 8 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Caucasus to Northwest Persia
3 armour moved from Caucasus to Northwest Persia
2 armour moved from Rostov to Northwest Persia
1 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Novgorod to Finland
Germans take Finland from British
1 tactical_bomber moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 82 PUs;
Germans buy 8 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Caucasus to Northwest Persia
3 armour moved from Caucasus to Northwest Persia
2 armour moved from Rostov to Northwest Persia
1 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Novgorod to Finland
Germans take Finland from British
1 tactical_bomber moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Holland Belgium
Germans attack with 5 infantry
British defend with 1 artillery
Germans roll dice for 5 infantry in Holland Belgium, round 2 : 0/5 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 5 infantry in Holland Belgium, round 3 : 1/5 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 bombers, 1 fighter and 2 infantry
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/7 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 3/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 5 armour, 5 infantry and 1 tactical_bomber
British defend with 4 armour
Germans roll dice for 5 armour, 5 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/11 hits
British roll dice for 4 armour in Northwest Persia, round 2 : 0/4 hits
4 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 4 armourNon Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Denmark to France
11 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
1 armour moved from Germany to France
2 infantry moved from Western Germany to France
1 fighter moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to France
1 armour moved from Southern Italy to France
1 mech_infantry moved from Southern Italy to France
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Yugoslavia to France
1 artillery moved from Yugoslavia to Northern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Albania to Northern Italy
1 armour moved from Bulgaria to Northern Italy
2 infantry moved from Northern Italy to France
3 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Bulgaria
2 infantry moved from Romania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 infantry moved from Albania to Bulgaria
2 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Germany to Greater Southern Germany
1 fighter moved from Novgorod to Germany
2 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Vyborg
1 armour moved from Eastern Persia to Turkmenistan
1 armour moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from Northwest Persia to CaucasusPlace Units - Germans
3 infantry placed in Volgograd
Germans undo move 1.
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 armour, 1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,5,5
Germans collect 68 PUs (7 lost to blockades); end with 68 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 armour
West India : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 20 infantry and 2 mech_infantrys
Greater Southern Germany : 1 artillery and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 aaGun, 2 armour, 1 artillery, 1 factory_major, 1 fighter and 13 infantry
Denmark : 2 infantry
Holland Belgium : 5 infantry
Albania : 1 infantry
Northern Italy : 1 aaGun, 2 armour, 2 artilleries and 9 infantry
Southern Italy : 9 infantry
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 1 aaGun
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 1 flag, 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag, 5 armour and 5 infantry
Yugoslavia : 1 flag, 1 artillery and 5 infantry
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 75 / 90
Russians : 0 / 0
Japanese : 40 / 31
Americans : 63 / 90
Chinese : 3 / 3
British : 38 / 51
UK_Pacific : 13 / 15
Italians : 8 / 0
ANZAC : 19 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 15 times
Average roll : 3.875
Median : 4.000
Variance : 1.646
Standard Deviation : 1.283
Total rolls : 80Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.824
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.900
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 40British Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.824
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 75 / 90
Russians : 0 / 0
Japanese : 40 / 31
Americans : 63 / 90
Chinese : 3 / 3
British : 38 / 51
UK_Pacific : 13 / 15
Italians : 8 / 0
ANZAC : 19 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.7.0.3, time: 09:17:18
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I was starting a different game and test posted to the wrong thread.
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bump
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bump 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Burma
4 armour moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Burma
4 armour moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 4 armour, 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 1 armour, 1 factory_minor and 3 infantry
Japanese roll dice for 4 armour, 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 4/8 hits
ANZAC roll dice for 1 armour and 3 infantry in French Indo China, round 2 : 0/4 hits
3 infantry owned by the ANZAC and 1 armour owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 4 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 armour and 3 infantryNon Combat Move - Japanese
1 fighter moved from Burma to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from French Indo China to KweichowPlace Units - Japanese
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,6,2,3,2,4,5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,3,1,2,6,3,6,4,2,5,3,3,1,3,3
Japanese collect 25 PUs (19 lost to blockades); end with 31 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 30 infantry
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 2 fighters and 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 artillery and 3 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 4 armour, 1 artillery, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 75 / 90
Russians : 0 / 0
Japanese : 44 / 31
Americans : 63 / 90
Chinese : 3 / 3
British : 38 / 51
UK_Pacific : 11 / 15
Italians : 8 / 0
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.723
Median : 3.000
Variance : 1.196
Standard Deviation : 1.093
Total rolls : 47Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.471
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.579
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.875
Median : 5.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 3 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 units repaired.
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Finland
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Denmark
3 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 destroyers moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from Korea to Amur
Americans take Amur from Japanese
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Manchuria to Buyant-Uhaa
2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Shantung
3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
6 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 89 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 3 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 units repaired.
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Finland
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Denmark
3 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 destroyers moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from Korea to Amur
Americans take Amur from Japanese
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Manchuria to Buyant-Uhaa
2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Shantung
3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
6 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 89 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Denmark
Americans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 2 artilleries and 1 tactical_bomber in Denmark, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Kiangsi
Battle in Okinawa
Battle in Kwangtung
Battle in Finland
Americans attack with 3 bombers
Germans defend with 1 armour
Americans roll dice for 3 bombers in Finland, round 2 : 1/3 hits
Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Kiangsi from Japanese, taking Okinawa from Japanese, taking Kwangtung from Japanese with 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kiangsu
Battle in Western Germany
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Kiangsu from Japanese, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shantung
Battle in Soviet Far EastNon Combat Move - Americans
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Denmark to 112 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
3 bombers moved from Finland to NorwayPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
4 artilleries and 6 infantry placed in Central United States
1 artillery and 3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Shantung : 1 artillery
Korea : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Kiangsu : 1 artillery
Kiangsi : 1 infantry
Jehol : 1 artillery
Okinawa : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Kwangtung : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag, 1 artillery and 1 infantry
Amur : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
19 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
17 Sea Zone : 1 flag
4 Sea Zone : 2 destroyers and 1 transport
6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Buyant-Uhaa : 1 artillery
Central United States : 4 artilleries, 1 factory_major and 6 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major and 1 harbour
Morocco : 1 artillery, 1 fighter and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Norway : 3 bombers
Denmark : 1 flag, 1 artillery
Libya : 1 flag
112 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
64 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 4 transports
97 Sea Zone : 3 submarines
101 Sea Zone : 6 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 5 transportsProduction/PUs Summary :
Germans : 68 / 90
Russians : 0 / 0
Japanese : 31 / 31
Americans : 73 / 98
Chinese : 10 / 3
British : 38 / 51
UK_Pacific : 14 / 15
Italians : 8 / 0
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19Germans Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to JeholNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 infantry
Jehol : 1 infantryProduction/PUs Summary :
Germans : 68 / 90
Russians : 0 / 0
Japanese : 31 / 31
Americans : 73 / 98
Chinese : 10 / 10
British : 38 / 51
UK_Pacific : 14 / 15
Italians : 8 / 0
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19Germans Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - British
1 armour and 1 mech_infantry moved from Norway to Karelia
British take Finland from Germans
1 armour and 1 mech_infantry moved from Norway to Vyborg
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Karelia
1 bomber moved from United Kingdom to Vyborg
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 armour and 2 mech_infantrys moved from India to Burma
2 infantry moved from India to Burma
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from Persia to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Norway to Karelia
British take Finland from Germans
1 armour and 1 mech_infantry moved from Norway to Vyborg
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Karelia
1 bomber moved from United Kingdom to Vyborg
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 armour and 2 mech_infantrys moved from India to Burma
2 infantry moved from India to Burma
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from Persia to Northwest PersiaCombat - British
Battle in Vyborg
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vyborg, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
British win, taking Vyborg from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Karelia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Karelia
British roll dice for 1 armour and 2 fighters in Karelia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys
Germans defend with 5 armour and 5 infantry
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/12 hits
Germans roll dice for 5 armour and 5 infantry in Northwest Persia, round 2 : 4/10 hits
3 infantry owned by the British , 4 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 mech_infantrys in Northwest Persia, round 3 : 7/8 hits
Germans roll dice for 5 armour and 1 infantry in Northwest Persia, round 3 : 3/6 hits
1 infantry owned by the Germans , 5 armour owned by the Germans , 1 artillery owned by the British and 2 mech_infantrys owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 5 armour and 5 infantry
Casualties for British: 1 artillery, 3 infantry and 3 mech_infantrys
Battle in Burma
British attack with 2 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Burma, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Burma, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Karelia to Norway
1 bomber moved from Vyborg to Norway
1 tactical_bomber moved from United Kingdom to NorwayPlace Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Norway
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 112 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 artillery
Burma : 2 armour and 2 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Norway : 1 flag, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Tobruk : 1 flag
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 armour
Vyborg : 1 flag, 1 armour and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 cruiser and 2 transports
125 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 armour and 2 mech_infantrys
92 Sea Zone : 1 destroyer
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
91 Sea Zone : 1 carrier and 2 tactical_bombers
Finland : 1 flag, 1 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 65 / 90
Russians : 0 / 0
Japanese : 30 / 31
Americans : 73 / 98
Chinese : 10 / 10
British : 41 / 46
UK_Pacific : 15 / 20
Italians : 8 / 0
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 22 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 19 times
6 was rolled 4 times
Average roll : 3.151
Median : 3.000
Variance : 2.235
Standard Deviation : 1.495
Total rolls : 86Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25British Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 1 times
Average roll : 2.976
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 41Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,6,5
Italians collect 4 PUs (4 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 3 infantry in Western Germany, round 2 : 0/4 hits
Americans roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 armour and 2 infantry in Western Germany, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,6,5
Italians collect 4 PUs (4 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Western Germany : 1 armour and 2 infantry
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Rostov : 1 infantryProduction/PUs Summary :
Germans : 70 / 90
Russians : 0 / 0
Japanese : 30 / 31
Americans : 68 / 98
Chinese : 10 / 10
British : 41 / 46
UK_Pacific : 15 / 20
Italians : 8 / 4
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 4.261
Median : 5.000
Variance : 2.318
Standard Deviation : 1.523
Total rolls : 23Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.571
Median : 6.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from Siam to French Indo China
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from Siam to French Indo China
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in French Indo China
ANZAC attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 4 armour, 1 artillery, 1 factory_minor and 2 infantry
ANZAC roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in French Indo China, round 2 : 2/9 hits
Japanese roll dice for 4 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 3/7 hits
3 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in French Indo China
ANZAC roll dice for 3 artilleries, 1 bomber and 2 fighters in French Indo China, round 3 : 2/6 hits
Japanese roll dice for 4 armour and 1 artillery in French Indo China, round 3 : 4/5 hits
1 armour owned by the Japanese , 3 artilleries owned by the ANZAC , 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
Japanese win with 3 armour remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for ANZAC: 3 artilleries, 1 fighter and 3 infantry
1 bomber owned by the ANZAC and 1 fighter owned by the ANZAC retreatedNon Combat Move - ANZAC
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
India : 1 bomber
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 aaGun and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 2 infantry and 1 transport
44 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 4 transports
35 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
19 Sea Zone : 2 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 70 / 90
Russians : 0 / 0
Japanese : 30 / 31
Americans : 68 / 98
Chinese : 10 / 10
British : 41 / 46
UK_Pacific : 15 / 20
Italians : 8 / 4
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.867
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
Territory Summary for French :
Norway : 2 infantry
Production/PUs Summary :
Germans : 70 / 90
Russians : 0 / 0
Japanese : 30 / 31
Americans : 68 / 98
Chinese : 10 / 10
British : 41 / 46
UK_Pacific : 15 / 20
Italians : 8 / 4
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.867
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15