@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Tcnance(axis) vs degrasse(allies) +6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Karelia
1 fighter moved from Finland to Vyborg
1 fighter moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Persia to Turkmenistan
1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 7 infantry moved from India to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from United Kingdom to Karelia
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Albania to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Vyborg
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the British lost in Vyborg
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Vyborg to Finland
1 fighter moved from Karelia to Finland
1 bomber moved from Karelia to Finland
1 armour and 2 mech_infantrys moved from Norway to Finland
1 bomber moved from Germany to Finland
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Albania
1 tactical_bomber moved from Albania to 97 Sea Zone
1 bomber moved from Shan State to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Norway
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Shan State : 1 infantry
Burma : 2 artilleries and 8 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
43 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Tobruk : 1 flag
Albania : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 artillery and 2 infantry
Turkmenistan : 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
91 Sea Zone : 1 transport
Finland : 1 flag, 2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys
Suriname : 1 flagProduction/PUs Summary :
Germans : 64 / 77
Russians : 0 / 0
Japanese : 48 / 53
Americans : 65 / 90
Chinese : 2 / 3
British : 46 / 51
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.471
Median : 3.000
Variance : 0.554
Standard Deviation : 0.745
Total rolls : 102Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.483
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.900
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Americans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.264
Median : 3.000
Variance : 1.596
Standard Deviation : 1.263
Total rolls : 53 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,6,4,3,2,6,3,2,3,4,3,2,6
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 mech_infantry moved from Northern Territory to Western Australia
1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 aaGun, 2 infantry and 1 mech_infantry
Philippines : 1 artillery, 1 bomber and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 armour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 64 / 77
Russians : 0 / 0
Japanese : 48 / 53
Americans : 65 / 90
Chinese : 2 / 3
British : 46 / 51
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
1 infantry moved from Albania to Bulgaria
French take Bulgaria from Germans
2 infantry moved from Algeria to MoroccoCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Albania : 1 fighter and 1 infantry
Bulgaria : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 63 / 77
Russians : 0 / 0
Japanese : 48 / 53
Americans : 65 / 90
Chinese : 2 / 3
British : 46 / 51
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 73 PUs;
Germans buy 2 armour, 1 artillery and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Karelia
6 armour moved from Belarus to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from Kazakhstan to Turkmenistan
2 armour moved from Kazakhstan to Turkmenistan
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
4 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 fighters moved from Northern Italy to Yugoslavia
2 bombers moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
15 infantry moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Volgograd to Turkmenistan
1 fighter moved from Russia to Caucasus
2 infantry moved from Northern Italy to Yugoslavia
5 armour moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 73 PUs;
Germans buy 2 armour, 1 artillery and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Karelia
6 armour moved from Belarus to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from Kazakhstan to Turkmenistan
2 armour moved from Kazakhstan to Turkmenistan
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
4 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 fighters moved from Northern Italy to Yugoslavia
2 bombers moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
15 infantry moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Volgograd to Turkmenistan
1 fighter moved from Russia to Caucasus
2 infantry moved from Northern Italy to Yugoslavia
5 armour moved from Volgograd to Caucasus
2 infantry moved from Rostov to CaucasusCombat - Germans
Battle in Turkmenistan
Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Turkmenistan, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yugoslavia
Germans attack with 5 armour, 1 artillery, 2 bombers, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour, 6 artilleries and 6 infantry
Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 7/29 hits
Americans roll dice for 1 armour, 6 artilleries and 6 infantry in Yugoslavia, round 2 : 6/13 hits
1 artillery owned by the Americans , 6 infantry owned by the Germans and 6 infantry owned by the Americans lost in Yugoslavia
Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 7/23 hits
Americans roll dice for 1 armour and 5 artilleries in Yugoslavia, round 3 : 4/6 hits
5 artilleries owned by the Americans , 4 infantry owned by the Germans and 1 armour owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 5 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 10 infantry
Casualties for Americans: 1 armour, 6 artilleries and 6 infantry
Battle in Karelia
Germans attack with 6 armour and 7 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour and 7 infantry in Karelia, round 2 : 4/13 hits
British roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 3/3 hits
2 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia
Germans win, taking Karelia from British with 6 armour and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 5 armour, 1 fighter and 5 infantry
British defend with 1 mech_infantry
Germans roll dice for 5 armour, 1 fighter and 5 infantry in Caucasus, round 2 : 3/11 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 infantry moved from Ukraine to Bessarabia
2 armour moved from Rostov to Bessarabia
1 armour moved from Rostov to Belarus
1 infantry moved from Rostov to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Volgograd to Ukraine
1 infantry moved from Ukraine to Rostov
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Turkmenistan to Volgograd
1 aaGun moved from Belarus to Novgorod
1 bomber moved from Yugoslavia to Germany
1 bomber moved from Yugoslavia to Germany
2 fighters moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Yugoslavia to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from France to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Southern France
12 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Novgorod to Vyborg
1 aaGun moved from Novgorod to KareliaPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 armour and 2 infantry placed in Ukraine
10 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Germany
Germans undo move 4.
5 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,2,5,5,1,3,5,2,5,3,3,2,1
Germans collect 63 PUs (5 lost to blockades); end with 63 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Greater Southern Germany : 1 artillery and 1 infantry
Slovakia Hungary : 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Germany : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory_major and 6 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 2 fighters and 15 infantry
Southern Italy : 1 artillery, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Belarus : 1 flag, 1 armour
Karelia : 1 flag, 1 aaGun, 6 armour and 4 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 1 aaGun
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 armour and 2 infantry
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor, 4 infantry and 1 tactical_bomber
Turkmenistan : 1 flag, 2 armour and 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 5 armour and 5 infantry
Smolensk : 1 flag
Samara : 1 flag
Yugoslavia : 1 flag, 5 armour, 1 artillery, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 68 / 83
Russians : 0 / 0
Japanese : 48 / 53
Americans : 63 / 90
Chinese : 2 / 3
British : 43 / 51
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 41 times
3 was rolled 26 times
4 was rolled 13 times
5 was rolled 33 times
6 was rolled 29 times
Average roll : 3.494
Median : 3.000
Variance : 2.810
Standard Deviation : 1.676
Total rolls : 164Null / Other
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 1.868
Standard Deviation : 1.367
Total rolls : 39Germans Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 15 times
6 was rolled 23 times
Average roll : 3.926
Median : 4.000
Variance : 1.962
Standard Deviation : 1.401
Total rolls : 81British Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 1.868
Standard Deviation : 1.367
Total rolls : 39 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
3 infantry moved from Manchuria to Korea
2 fighters moved from Anhwe to Korea
3 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 armour moved from French Indo China to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 armour moved from Anhwe to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
3 infantry moved from Manchuria to Korea
2 fighters moved from Anhwe to Korea
3 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 armour moved from French Indo China to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 armour moved from Anhwe to KiangsiCombat - Japanese
Battle in Korea
Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Korea, round 2 : 2/6 hits
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Korea, round 2 : 0/5 hits
2 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Korea, round 3 : 4/6 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Korea, round 3 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 3 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 3 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour and 2 infantry in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 armour moved from Anhwe to Manchuria
2 fighters moved from Korea to Manchuria
1 artillery moved from Kweichow to Hunan
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Timguska to Kansu
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Manchuria
2 fighters and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,1,3,5,5,4,2,2,6,6,5,4,4,3,2,2
Japanese collect 41 PUs (13 lost to blockades); end with 41 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 3 armour and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 22 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 armour
Shan State : 1 flag, 1 armour and 2 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 4 infantryProduction/PUs Summary :
Germans : 68 / 83
Russians : 0 / 0
Japanese : 54 / 41
Americans : 60 / 90
Chinese : 0 / 3
British : 43 / 51
UK_Pacific : 9 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 54 times
3 was rolled 39 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 41 times
Average roll : 3.494
Median : 3.000
Variance : 1.175
Standard Deviation : 1.084
Total rolls : 247Null / Other
1 was rolled 9 times
2 was rolled 18 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.303
Median : 3.000
Variance : 0.985
Standard Deviation : 0.992
Total rolls : 66Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.208
Median : 3.500
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24Germans Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 15 times
6 was rolled 23 times
Average roll : 3.926
Median : 4.000
Variance : 1.962
Standard Deviation : 1.401
Total rolls : 81British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 9 times
2 was rolled 18 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.303
Median : 3.000
Variance : 0.985
Standard Deviation : 0.992
Total rolls : 66 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
7 transports moved from 97 Sea Zone to 94 Sea Zone
1 cruiser and 4 destroyers moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
4 bombers moved from Albania to Western Germany
1 bomber moved from Albania to Denmark
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 24 Sea Zone
1 transport moved from 6 Sea Zone to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
7 transports moved from 97 Sea Zone to 94 Sea Zone
1 cruiser and 4 destroyers moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
4 bombers moved from Albania to Western Germany
1 bomber moved from Albania to Denmark
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 24 Sea Zone
1 transport moved from 6 Sea Zone to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Korea
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry and 1 mech_infantry
Americans roll dice for 2 battleships in Korea, round 2 : 1/2 hits
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 4/6 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Korea, round 2 : 1/3 hits
2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreated
Battle in Western Germany
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Western Germany, round 2 : 4/6 hits
Germans roll dice for 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/6 hits
1 artillery owned by the Americans , 4 infantry owned by the Germans , 2 bombers owned by the Americans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 bombers in Western Germany, round 3 : 1/2 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Germany, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Western Germany
Americans roll dice for 1 bomber in Western Germany, round 4 : 1/1 hits
Germans roll dice for 1 tactical_bomber in Western Germany, round 4 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Western Germany
Americans win with 1 bomber remaining. Battle score for attacker is -17
Casualties for Germans: 5 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery, 3 bombers and 1 infantry
Battle in Manchuria
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 1 armour, 1 factory_minor, 2 fighters and 3 infantry
Americans roll dice for 6 fighters and 2 tactical_bombers in Manchuria, round 2 : 2/8 hits
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Manchuria, round 2 : 1/6 hits
1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 5 fighters and 2 tactical_bombers in Manchuria, round 3 : 3/7 hits
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 3 : 1/4 hits
1 fighter owned by the Americans , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
Americans roll dice for 4 fighters and 2 tactical_bombers in Manchuria, round 4 : 5/6 hits
Japanese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Manchuria
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour, 2 fighters and 3 infantry
Casualties for Americans: 3 fightersNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Denmark to Norway
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Korea : 1 flag, 2 artilleries and 1 infantry
Marianas : 1 flag, 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Midway : 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
24 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 3 transports
25 Sea Zone : 1 transport
15 Sea Zone : 1 transport
10 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports
Central United States : 1 artillery, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
United Kingdom : 3 bombers
Morocco : 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 bomber
Libya : 1 flag
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
125 Sea Zone : 1 flag
94 Sea Zone : 1 cruiser, 4 destroyers and 7 transports
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 68 / 83
Russians : 0 / 0
Japanese : 51 / 41
Americans : 63 / 88
Chinese : 0 / 3
British : 43 / 51
UK_Pacific : 9 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.515
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 66Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.357
Median : 4.500
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.818
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.415
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 41 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 68 / 83
Russians : 0 / 0
Japanese : 51 / 41
Americans : 63 / 88
Chinese : 0 / 3
British : 43 / 51
UK_Pacific : 9 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.515
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 66Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.357
Median : 4.500
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.818
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.415
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 41 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - British
1 submarine moved from 22 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
3 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 mech_infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 armour and 2 mech_infantrys moved from Norway to Karelia
2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys moved from Finland to Karelia
1 artillery, 2 infantry and 1 mech_infantry moved from Albania to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Albania to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 22 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
3 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 mech_infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 armour and 2 mech_infantrys moved from Norway to Karelia
2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys moved from Finland to Karelia
1 artillery, 2 infantry and 1 mech_infantry moved from Albania to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Albania to IraqCombat - British
Battle in Shan State
British attack with 1 artillery, 1 bomber and 6 infantry
Japanese defend with 1 armour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 6 infantry in Shan State, round 2 : 0/8 hits
Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 bomber and 5 infantry in Shan State, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 2 infantry in Shan State, round 3 : 3/3 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 4 : 3/4 hits
Japanese roll dice for 1 armour in Shan State, round 4 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 5 infantry
Battle in Denmark
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
British attack with 3 armour, 2 bombers, 2 fighters, 2 infantry and 5 mech_infantrys
Germans defend with 1 aaGun, 6 armour and 4 infantry
AA fire in Karelia : 0/3 hits
British roll dice for 3 armour, 2 bombers, 2 fighters, 2 infantry and 5 mech_infantrys in Karelia, round 2 : 5/14 hits
Germans roll dice for 1 aaGun, 6 armour and 4 infantry in Karelia, round 2 : 7/10 hits
2 infantry owned by the British , 4 infantry owned by the Germans , 5 mech_infantrys owned by the British and 1 aaGun owned by the Germans lost in Karelia
British roll dice for 3 armour, 2 bombers and 2 fighters in Karelia, round 3 : 3/7 hits
Germans roll dice for 6 armour in Karelia, round 3 : 2/6 hits
2 armour owned by the British and 3 armour owned by the Germans lost in Karelia
British roll dice for 1 armour, 2 bombers and 2 fighters in Karelia, round 4 : 3/5 hits
Germans roll dice for 3 armour in Karelia, round 4 : 1/3 hits
1 armour owned by the British and 3 armour owned by the Germans lost in Karelia
British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 6 armour and 4 infantry
Casualties for British: 3 armour, 2 infantry and 5 mech_infantrys
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Shan State to India
2 infantry moved from 80 Sea Zone to Persia
1 artillery, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
2 bombers and 2 fighters moved from Karelia to NorwayPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in Norway
British undo move 3.
British undo move 2.
British undo move 1.
1 armour and 2 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 artillery and 1 infantry
Shan State : 1 artillery and 1 infantry
Burma : 3 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Algeria : 1 artillery, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
Denmark : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Albania : 1 flag
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 transport
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 2 transports
Eire : 1 flag
Greece : 1 flag
Iraq : 1 flag, 2 armour, 1 fighter and 2 mech_infantrys
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Eastern Persia : 1 flag, 1 mech_infantry
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor, 4 infantry and 4 mech_infantrys
Finland : 1 flag
Suriname : 1 flagProduction/PUs Summary :
Germans : 66 / 83
Russians : 0 / 0
Japanese : 49 / 41
Americans : 63 / 88
Chinese : 1 / 3
British : 45 / 50
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 25 times
3 was rolled 25 times
4 was rolled 23 times
5 was rolled 23 times
6 was rolled 29 times
Average roll : 3.490
Median : 3.000
Variance : 0.217
Standard Deviation : 0.466
Total rolls : 153Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.792
Median : 4.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Germans Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.265
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 34British Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.556
Median : 4.000
Variance : 0.264
Standard Deviation : 0.514
Total rolls : 54Americans Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.415
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 41 -
I did skip two scrambles for you, but they both looked so bad that I figured I was safe skipping them for you.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4
Italians collect 6 PUs (1 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_minor and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
Bryansk : 1 infantryProduction/PUs Summary :
Germans : 66 / 83
Russians : 0 / 0
Japanese : 49 / 41
Americans : 63 / 88
Chinese : 1 / 3
British : 45 / 50
UK_Pacific : 10 / 10
Italians : 7 / 6
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Borneo
1 destroyer and 1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Borneo, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 armour, 1 bomber and 2 fighters in Borneo, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 bomber moved from Borneo to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 22 Sea Zone to 19 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Borneo : 1 armour
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Western Australia : 1 aaGun and 1 mech_infantry
Philippines : 1 artillery, 1 bomber and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
35 Sea Zone : 1 flag
19 Sea Zone : 2 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 66 / 83
Russians : 0 / 0
Japanese : 45 / 41
Americans : 63 / 88
Chinese : 1 / 3
British : 45 / 50
UK_Pacific : 14 / 10
Italians : 7 / 6
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
1 fighter moved from Albania to DenmarkNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Denmark : 1 fighter
Albania : 1 infantry
Bulgaria : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 66 / 83
Russians : 0 / 0
Japanese : 45 / 41
Americans : 63 / 88
Chinese : 1 / 3
British : 45 / 50
UK_Pacific : 14 / 10
Italians : 7 / 6
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 21 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Denmark
2 bombers moved from Germany to Denmark
1 fighter moved from Northern Italy to Denmark
1 fighter moved from Northern Italy to Denmark
1 tactical_bomber moved from Southern Italy to Denmark
2 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Turkmenistan to Eastern Persia
4 infantry moved from Caucasus to Northwest Persia
5 armour moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
1 armour moved from Yugoslavia to Albania