@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Tcnance(axis) vs degrasse(allies) +6
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 artillery moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
3 infantry moved from Russia to Smolensk
3 infantry moved from Samara to Novosibirsk
4 infantry moved from Urals to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 artillery moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
3 infantry moved from Russia to Smolensk
3 infantry moved from Samara to Novosibirsk
4 infantry moved from Urals to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Volgograd
Russians attack with 6 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 6 infantry in Volgograd, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 5 infantry in Volgograd, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
Russians roll dice for 5 infantry in Volgograd, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 4 infantry in Vologda, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 4 infantry in Vologda, round 4 : 0/5 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 4 infantry in Vologda, round 5 : 4/5 hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Novosibirsk, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Rostov, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Rostov, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Russia
1 aaGun and 3 infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia
4 infantry moved from Russia to TambovPlace Units - Russians
4 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Kansu : 1 aaGun and 4 infantry
Buryatia : 1 aaGun and 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Bryansk : 1 artillery and 4 infantry
Rostov : 4 infantry
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 15 infantry and 1 tactical_bomber
Tambov : 4 infantry
Vologda : 4 infantry
Volgograd : 1 factory_minor and 4 infantryProduction/PUs Summary :
Germans : 55 / 81
Russians : 21 / 21
Japanese : 59 / 72
Americans : 51 / 71
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 13 / 12
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 20 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 16 times
Average roll : 3.604
Median : 4.000
Variance : 0.456
Standard Deviation : 0.675
Total rolls : 91Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.278
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Russians Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.750
Median : 4.000
Variance : 0.388
Standard Deviation : 0.623
Total rolls : 68 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
2 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 armour moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
2 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 armour moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 2 infantry and 2 tactical_bombers in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
2 tactical_bombers moved from Java to 42 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Manchuria to Amur
1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
1 tactical_bomber moved from Chahar to 6 Sea Zone
3 fighters moved from Chahar to Japan
1 fighter moved from Chahar to KweichowPlace Units - Japanese
4 destroyers and 2 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 3 armour, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 aaGuns, 4 artilleries, 5 infantry and 3 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery, 1 fighter and 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 infantry
Timguska : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
6 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 55 / 81
Russians : 19 / 21
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 2 / 3
British : 37 / 42
UK_Pacific : 5 / 6
Italians : 13 / 12
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.565
Median : 4.000
Variance : 1.682
Standard Deviation : 1.297
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 bombers moved from Morocco to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 bombers moved from Morocco to Southern FranceCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 4/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 bombers moved from Southern France to Sicily
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
3 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
5 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Eastern United States to United KingdomPlace Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships and 3 transports
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 5 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 submarines
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
United Kingdom : 2 bombers
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour
Sicily : 2 bombers
93 Sea Zone : 1 flag, 1 cruiser, 4 destroyers and 1 transport
97 Sea Zone : 3 submarines
101 Sea Zone : 3 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 81
Russians : 19 / 21
Japanese : 67 / 72
Americans : 55 / 75
Chinese : 2 / 3
British : 37 / 42
UK_Pacific : 5 / 6
Italians : 12 / 12
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.833
Median : 2.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 2.333
Median : 1.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 6 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 7 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 52 / 81
Russians : 19 / 21
Japanese : 65 / 72
Americans : 55 / 75
Chinese : 4 / 4
British : 37 / 42
UK_Pacific : 5 / 6
Italians : 12 / 12
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.750
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 36Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.875
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18Americans Combat
1 was rolled 5 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 2.333
Median : 1.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Tobruk to Southern Italy
2 bombers moved from Cyprus to Southern Italy
3 bombers moved from United Kingdom to Southern Italy
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
4 fighters moved from 97 Sea Zone to Southern Italy
1 artillery moved from Persia to Northwest Persia
1 artillery and 4 infantry moved from India to Burma
2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 infantry moved from Egypt to Trans-Jordan
2 armour moved from Trans-Jordan to Persia
2 armour moved from Eastern Persia to Persia
2 tactical_bombers moved from Eastern Persia to Burma -
For sea zone 97, the battle calculator showed no chance for a scramble to block the invasion of Rome. I turned the naval bombardment off so the battle doesn’t care if you scramble even a tac bomber. The battle calculator was showing 94% with no bombardment so I’m going with that option so that skipping a scramble decision won’t matter.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Tobruk to Southern Italy
2 bombers moved from Cyprus to Southern Italy
3 bombers moved from United Kingdom to Southern Italy
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
4 fighters moved from 97 Sea Zone to Southern Italy
1 artillery moved from Persia to Northwest Persia
1 artillery and 4 infantry moved from India to Burma
2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 infantry moved from Egypt to Trans-Jordan
2 armour moved from Trans-Jordan to Persia
2 armour moved from Eastern Persia to Persia
2 tactical_bombers moved from Eastern Persia to BurmaCombat - British
Battle in Southern Italy
British attack with 1 armour, 1 artillery, 5 bombers, 5 fighters, 6 infantry and 2 mech_infantrys
Germans defend with 1 fighter, 6 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
AA fire in Southern Italy : 1/3 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 armour, 1 artillery, 5 bombers, 4 fighters, 6 infantry and 2 mech_infantrys in Southern Italy, round 2 : 8/19 hits
Italians roll dice for 1 aaGun, 2 fighters, 12 infantry and 2 tactical_bombers in Southern Italy, round 2 : 7/16 hits
6 infantry owned by the British , 1 aaGun owned by the Italians , 3 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 artillery, 5 bombers, 4 fighters and 1 mech_infantry in Southern Italy, round 3 : 6/12 hits
Italians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Southern Italy, round 3 : 4/9 hits
3 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British , 2 fighters owned by the British and 2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 5 bombers and 2 fighters in Southern Italy, round 4 : 5/8 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 2/3 hits
2 bombers owned by the British , 1 fighter owned by the Italians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Southern Italy
British captures 12PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter, 6 infantry and 2 tactical_bombers
Casualties for British: 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 1 fighter and 6 infantry
Battle in Timguska
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Timguska
British win, taking Timguska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 4 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 4 infantry and 2 tactical_bombers in Burma, round 2 : 1/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Burma, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 tactical_bombers moved from Burma to India
2 fighters moved from Southern Italy to 97 Sea Zone
3 bombers moved from Southern Italy to Sicily
1 aaGun moved from India to Burma
10 infantry moved from India to Burma
2 infantry moved from India to West IndiaPlace Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Persia
3 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British, UK_Pacific :
Burma : 1 aaGun, 1 artillery and 12 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 2 tactical_bombers
Timguska : 2 armour and 1 mech_infantry
Kazakhstan : 1 mech_infantry
Dutch New Guinea : 1 bomber
39 Sea Zone : 1 submarine
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Tobruk : 1 flag
Sicily : 1 flag, 3 bombers and 2 infantry
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 transports
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 3 submarines
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery
Persia : 1 flag, 4 armour, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 armour, 1 artillery and 2 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 52 / 81
Russians : 21 / 21
Japanese : 62 / 72
Americans : 55 / 75
Chinese : 4 / 4
British : 40 / 57
UK_Pacific : 6 / 6
Italians : 9 / 0
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 22 times
3 was rolled 16 times
4 was rolled 22 times
5 was rolled 24 times
6 was rolled 19 times
Average roll : 3.468
Median : 4.000
Variance : 0.352
Standard Deviation : 0.593
Total rolls : 126Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.473
Median : 4.000
Variance : 0.907
Standard Deviation : 0.953
Total rolls : 55Italians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.323
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Chinese Combat
2 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18Americans Combat
1 was rolled 5 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 2.333
Median : 1.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 infantry moved from Albania to Greece
Italians take Greece from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 infantry moved from Albania to Greece
Italians take Greece from BritishCombat - Italians
Battle in Southern Italy
Italians attack with 2 armour and 5 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
7 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from Bulgaria to Albania
1 infantry moved from Romania to Bulgaria
1 aaGun moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1,3,1,4,3,5,3,3,3,2,5
Italians collect 2 PUs (12 lost to blockades); end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 bombers moved from Western Australia to 42 Sea Zone
2 fighters moved from Dutch New Guinea to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 bombers moved from Western Australia to 42 Sea Zone
2 fighters moved from Dutch New Guinea to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 bombers, 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
ANZAC roll dice for 2 bombers, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 2 bombers and 2 fighters in 42 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 2 bombers in 42 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 2 bombers in 42 Sea Zone, round 5 : 2/2 hits
Japanese roll dice for 1 tactical_bomber and 1 transport in 42 Sea Zone, round 5 : 0/1 hits
1 transport owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
Casualties for ANZAC: 1 destroyer and 2 fightersNon Combat Move - ANZAC
2 bombers moved from 42 Sea Zone to Western Australia
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 aaGun, 2 artilleries, 2 bombers and 6 infantry
Dutch New Guinea : 1 flag, 1 infantry
56 Sea Zone : 1 transport
62 Sea Zone : 3 submarines
Egypt : 1 infantryProduction/PUs Summary :
Germans : 52 / 81
Russians : 21 / 21
Japanese : 62 / 72
Americans : 55 / 75
Chinese : 4 / 4
British : 35 / 57
UK_Pacific : 6 / 6
Italians : 14 / 2
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.864
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.154
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Sicily : 1 fighterProduction/PUs Summary :
Germans : 52 / 81
Russians : 21 / 21
Japanese : 62 / 72
Americans : 55 / 75
Chinese : 4 / 4
British : 35 / 57
UK_Pacific : 6 / 6
Italians : 14 / 2
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.864
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.154
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
For the order of loss in the Java Island sea zone battle, I hit the Jap DD instead of crippling the carrier in the first round due to the possibility of retreating the ANZAC after round 1 and leaving a crippled carrier without air craft as target next turn.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
3 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
5 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Ukraine to Rostov
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
3 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Vologda
1 bomber moved from Ukraine to Vologda
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to Volgograd -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
3 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
5 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Ukraine to Rostov
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
3 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Vologda
1 bomber moved from Ukraine to Vologda
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
3 infantry moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
5 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Ukraine to Rostov
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
3 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Vologda
1 bomber moved from Ukraine to Vologda
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Rostov
1 fighter moved from Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 6 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 6 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 3/8 hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 6 armour and 1 fighter in Volgograd, round 3 : 3/7 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Bryansk
Germans attack with 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/8 hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Vologda, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 3/4 hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 artillery and 1 bomber
British defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Northwest Persia, round 2 : 2/3 hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Southern France
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 3 armour, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter, 3 infantry and 1 mech_infantry in Rostov, round 2 : 3/8 hits
Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 3 armour, 1 fighter, 2 infantry and 1 mech_infantry in Rostov, round 3 : 2/7 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Northwest Persia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Vologda to Ukraine
1 tactical_bomber moved from Vologda to Ukraine
3 infantry moved from Novgorod to Archangel
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 armour moved from Romania to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Northern Italy to Southern Italy
7 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
3 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 110 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
1 armour and 2 infantry placed in Ukraine
1 artillery and 8 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in France
6 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Romania : 1 infantry
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Holland Belgium : 1 infantry
Northern Italy : 1 aaGun and 7 infantry
Southern Italy : 1 fighter, 6 infantry and 1 tactical_bomber
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Rostov : 1 flag, 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Archangel : 1 flag, 1 aaGun, 3 armour and 3 infantry
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 3 armour, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 3 infantry and 1 mech_infantry
Vologda : 1 flag, 1 artillery
Volgograd : 1 flag, 6 armour and 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag
Smolensk : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Northwest Persia : 1 flag, 1 armour and 1 artillery
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 82
Russians : 14 / 21
Japanese : 62 / 72
Americans : 52 / 75
Chinese : 4 / 4
British : 35 / 57
UK_Pacific : 6 / 6
Italians : 14 / 2
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 23 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.624
Median : 4.000
Variance : 0.267
Standard Deviation : 0.517
Total rolls : 117Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Germans Combat
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.620
Median : 4.000
Variance : 0.557
Standard Deviation : 0.746
Total rolls : 71British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.593
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda