The Chinese had another rough round on Japan 2, I see—but it looks like the dice may finally be starting to turn my way.
Probably too little, too late—but we’ll see how long the Allies can hold the Middle East.
Ah, I see you rolled… what happened? :-)
What the? It didn’t post? I hope I have the file or this is going to be a LOT of editing! lol
@#$%^@#$%! It didn’t post. wonderful. I don’t save them because they’re supposed to post. Wonder what I did wrong.
Ouch!
Well, from the dice it didn’t look like any major battles happened….
THere is an autosave function on Tripple a – you may try to see if it auto saved
Otherwise, you can just run the turn again and then edit the battles according to the dice
no auto saved. just going to edit per the dice results.
OMG, now it’s not letting me remove an artillery without the corresponding transport, which I can’t do at the same time. ugh.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Japanese from Borneo: 1 artillery
EDIT: Removing units owned by ANZAC from Java: 2 infantry
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Japanese takes Szechwan from Chinese
EDIT: Removing units owned by Chinese from Kansu: 2 infantry
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
EDIT: Japanese takes Shensi from Chinese
EDIT: Removing units owned by British from Shan State: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Shan State: 1 fighter
EDIT: Removing units owned by Japanese from Siam: 1 fighter
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
EDIT: Removing units owned by British from Sumatra: 2 infantry
EDIT: Changing ownership of Sumatra from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
EDIT: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
EDIT: 1 artillery moved from Celebes to 44 Sea Zone
EDIT: 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
EDIT: 1 transport moved from 43 Sea Zone to 42 Sea Zone
EDIT: 1 artillery moved from 42 Sea Zone to Java
EDIT: 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
EDIT: Japanese undo move 6.
EDIT: 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
EDIT: 1 submarine moved from 41 Sea Zone to 42 Sea Zone
EDIT: 1 infantry moved from Kweichow to Szechwan
EDIT: 1 artillery moved from Suiyuyan to Kansu
EDIT: 1 infantry moved from Hopei to Shensi
EDIT: 1 transport moved from 37 Sea Zone to 36 Sea Zone
EDIT: 1 infantry moved from Kwangsi to 36 Sea Zone
EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
EDIT: 1 infantry moved from 37 Sea Zone to Malaya
EDIT: 2 fighters moved from Philippines to Siam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Siam to Java
1 bomber moved from Siam to Sumatra
1 bomber moved from Sumatra to Siam
1 bomber moved from Java to Siam
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from Malaya to Siam
2 artilleries, 2 infantry and 1 mech_infantry moved from Kweichow to Hunan
1 aaGun and 5 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Manchuria
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
Place Units - Japanese
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
FINALLY! I think the hardest part is that the dice results aren’t in any kind of order! you have to search for everything.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 artillery and 4 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from Gibraltar to Northwest Persia
2 fighters moved from Gibraltar to 106 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
1 carrier placed in 106 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 1 fighter
The server was down and would not let me post USA or China but now is working…. no biggy as China and US didn’t so much.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 bomber and 1 fighter moved from Southern Italy to Rostov
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ethiopia
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians win, taking Ethiopia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,6,4,1,6,5,4,6,1,1,3,2,1,1,5,5,6
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 armour moved from Ukraine to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Belarus to Bryansk
6 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
3 armour and 1 mech_infantry moved from Bessarabia to Rostov
3 armour moved from Romania to Ukraine
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Greece to Romania
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Greece to 97 Sea Zone
2 artilleries and 4 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Volgograd to Ukraine
3 aaGuns moved from Novgorod to Belarus
Place Units - Germans
1 artillery placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
3 armour placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
2 aaGuns moved from Vologda to Russia
2 infantry moved from Russia to Vologda
1 aaGun and 12 infantry moved from Yenisey to Timguska
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
4 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 armour and 1 infantry moved from Iraq to Northwest Persia
Place Units - Russians
1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 factory_minor and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Java to 42 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hunan to Hopei
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 artillery, 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to New South Wales
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in New South Wales
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 bomber, 1 fighter and 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
1 fighter moved from New Guinea to 46 Sea Zone
1 carrier moved from 63 Sea Zone to 46 Sea Zone
2 carriers moved from 63 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 46 Sea Zone
1 battleship and 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Siam to Philippines
Place Units - Japanese
3 armour placed in Kiangsu
Japanese undo move 1.
3 armour placed in Kiangsu
1 factory_minor placed in Malaya
1 armour and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Midway to 46 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
Americans take 26 Sea Zone from Japanese
4 fighters moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 3 bombers, 3 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Japanese
Americans win with 3 bombers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 63
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
4 fighters moved from 46 Sea Zone to 33 Sea Zone
3 bombers moved from 46 Sea Zone to Queensland
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 15 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 15 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 fighter and 3 infantry placed in Western United States
Americans undo move 2.
1 bomber, 1 fighter and 2 infantry placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs