G40.2 League - Whackamatt (+10) vs MiamiUMike

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Western United States to Alaska
                1 bomber moved from Western United States to Alaska
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to Gold Coast
                1 fighter moved from Philippines to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Alaska from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gold Coast
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 89 Sea Zone: 1 transport
                EDIT: Cleaning up after movement phases
                1 fighter moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 2 Sea Zone to 10 Sea Zone
                1 bomber moved from Alaska to Western United States

    Place Units - Americans
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                2 armour and 1 fighter moved from Iraq to Syria
                3 fighters and 1 tactical_bomber moved from Egypt to Syria
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Syria
                    British attack with 2 armour, 4 fighters and 1 tactical_bomber
                    Germans defend with 2 armour and 2 infantry; Italians defend with 1 artillery and 1 infantry
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for British: 2 armour and 1 fighter
                    Casualties for Italians: 1 artillery and 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from Syria: 1 fighter
                    EDIT: Changing ownership of Syria from Italians to British
                    EDIT: Adding units owned by British to Syria: 1 armour
                    EDIT: Turning off Edit Mode
                Battle in Alexandria
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Syria to Egypt
                2 fighters moved from Syria to Iraq
                2 armour and 1 mech_infantry moved from India to Yunnan
                7 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                4 infantry moved from West India to Eastern Persia
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from India to Burma

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by British from 79 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier
                EDIT: Removing units owned by British from Iraq: 2 fighters
                EDIT: Adding units owned by British to 80 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,4,1,4,3,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,2,5,4,2,5,5,6,4,3
                British collect 21 PUs (12 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Romania
                4 mech_infantrys moved from Northern Italy to Romania
                3 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 fighter and 4 mech_infantrys
                    Russians defend with 3 armour and 1 infantry
                    Italians win, taking Romania from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 armour and 1 infantry
                    Casualties for Italians: 3 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Romania to 97 Sea Zone

    Place Units - Italians
                2 artilleries placed in Southern Italy
                2 infantry and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from New Guinea to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from Brazil to Suriname
                      ANZAC take Suriname from Dutch

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 83 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 83 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to French West Africa: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • You have this one. GG - I will post results.

    MM

  • '20 '18 '17 '15

    Alrighty.  Care for a rematch?  You want the same sides & bid, or start a rebid?


  • I’d be fine with same sides and bid amount, if that is OK with you?

  • '20 '18 '17 '15

    Sounds good.  I’ll go with the same bid placement as well; a true rematch!  :evil:

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