I don’t even miss the BM modifications… :O
Tcnance axis vs amon-sul allies +10 try again
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here we go
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Test summary from TripleA, engine version: 1.7.0.3, time: 22:32:03
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
3 armour moved from Greater Southern Germany to Eastern Poland
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone -
scramble?
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1 fig Scotland to sz 111
3 figs UK to sz 109 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
3 armour moved from Greater Southern Germany to Eastern Poland
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry moved from Western Germany to France
4 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
2 artilleries moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
3 armour moved from Greater Southern Germany to Eastern Poland
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer, 1 fighter and 1 transport
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter and 1 submarine
Battle in 111 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 submarines
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 fighters and 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 submarines and 4 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 2 submarines and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in France
Germans attack with 3 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 7 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Eastern Poland
Germans attack with 3 armour and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 2 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Baltic States to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Germany
1 bomber moved from 111 Sea Zone to Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
11 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Norway to Finland
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
3 aaGuns moved from Germany to Poland
2 aaGuns moved from Western Germany to Germany
1 fighter moved from Slovakia Hungary to Southern Italy
2 infantry moved from Greater Southern Germany to Northern Italy
4 infantry moved from Greater Southern Germany to Slovakia HungaryPlace Units - Germans
2 infantry placed in Western Germany
2 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 aaGun, 2 armour and 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Russia to Eastern Poland
1 submarine moved from 115 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 aaGun, 2 armour and 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Russia to Eastern Poland
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 armour and 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from Archangel to Novgorod
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Karelia
3 infantry moved from Vyborg to Karelia
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
2 fighters and 1 tactical_bomber moved from Eastern Poland to NovgorodPlace Units - Russians
2 armour and 1 artillery placed in Novgorod
1 aaGun and 2 artilleries placed in Ukraine
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 1 armour and 1 mech_infantry
Karelia : 2 aaGuns, 1 artillery and 11 infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 artillery and 4 infantry
Russia : 1 airfield, 2 artilleries and 1 factory_major
Ukraine : 1 aaGun, 2 artilleries and 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 cruiser
111 Sea Zone : 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Anhwe
2 bombers moved from Japan to Hunan -
ok you may proceed , no need for scramble here as we have 2 land battles only.
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crap, i did proceed, u should have the dice results……im gonna have to take this map and redo the battles and non-coms…ill edit the results.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Anhwe
2 bombers moved from Japan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Anhwe
2 bombers moved from Japan to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Hunan, round 2 : 5/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kwangsi
2 bombers moved from Hunan to Kwangsi
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 aaGun moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to Kwangsi
2 fighters moved from Manchuria to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery and 3 infantry
Kwangsi : 1 flag, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers
Korea : 1 armour and 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Okinawa : 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 5 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
16 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 36 / 61
Russians : 37 / 42
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.576
Median : 4.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 33Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.478
Median : 3.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
of course my dice were a little better this time, i deleted 1 jap inf from yunnan, double check me to make sure i haveit right.
its ridiculous how many planes the japs start with.
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of course my dice were a little better this time, i deleted 1 ��� inf from yunnan, double check me to make sure i haveit right.
its ridiculous how many planes the japs start with.
How many inf should you have in yunnan now?
Well, ridiculous or not, it sometimes is seen as too few against the USA giant and his Pacific Allies…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
2 aaGuns moved from Western United States to Mexico
1 armour moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 infantry moved from Western United States to Mexico
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea ZonePlace Units - Americans
1 battleship and 2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Mexico : 2 aaGuns and 1 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
49 Sea Zone : 1 destroyer and 1 submarine
51 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 battleship, 2 carriers and 1 transport
Central United States : 2 aaGuns, 1 factory_minor and 1 infantry
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
retreated to Hunan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Burma
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 2 infantry
Szechwan : 5 infantry
Burma : 1 fighter -
It seems U have done my scramble in Ger 1 wrong
U send my units to sz 110 instead of sz 109