SethTheNewb (Allies +10) vs MiamiUMike (Axis) - G40.2 - Round 2!


  • Sharp shooting subs there on defense….my AA gunners could learn something from them…


  • Yeah, unfortunate for me. Hopefully my subs shot as well when/if I need them in a big naval battle.

    FYI, don’t proceed with Italy until I clear something up and check. I want to see I edited the Frenchies back to life last turn and I just noticed that they’re allied neuts again. I think edited them between Aussie and French turn, so you may have missed it and just grabbed the aussie file before I posted the France one.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery and 6 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                4 fighters moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters and 2 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 2 artilleries and 1 infantry
                    Germans win with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                    4 fighters owned by the British retreated
                Battle in Rhodesia
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Rhodesia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Rhodesia to Belgian Congo
                1 fighter moved from Rhodesia to Union of South Africa
                5 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from French Equatorial Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                4 fighters moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour, 2 artilleries and 4 infantry moved from Norway to Finland

    Place Units - British
                3 infantry placed in Union of South Africa
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
                British collect 21 PUs (2 lost to blockades); end with 24 PUs total

    Turn Complete - UK_Pacific


  • @seththenewb:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Nope they’re on a US transport that’s now in sz91. So please use the attached file for Italy.

    ukedit.tsvg


  • Looks like you just grabbed the aussie map as I don’t see any DLs for the French one.


  • OK - Lost here - which map should I use :)


  • The UK edit one. During US I noticed that the French were allied neuts when I was sure I’d moved them. UKedit is the final UK map I originally posted plus an edit to place 2 french infantry in sz91 with the transport that they would’ve stepped on. So use the UKedit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 mech_infantry moved from Tobruk to Libya
                      Italians take Libya from Americans
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 submarine moved from 82 Sea Zone to 71 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                2 mech_infantrys moved from Egypt to 81 Sea Zone
                2 mech_infantrys and 2 transports moved from 81 Sea Zone to 95 Sea Zone
                1 cruiser, 3 destroyers and 2 submarines moved from 81 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                1 infantry moved from Northern Italy to France
                2 infantry moved from Western Germany to France
                2 artilleries moved from Holland Belgium to France
                2 mech_infantrys moved from Southern Italy to France
                1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Tobruk to Egypt

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Italians win, taking French Equatorial Africa from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from 95 Sea Zone to Northern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Ethiopia: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from 76 Sea Zone: 1 artillery, 2 infantry and 2 transports
                EDIT: Adding units owned by Italians to 76 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                3 infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                Italians collect 29 PUs (1 lost to blockades); end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • FRANCE!

    france.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Germany to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                3 fighters and 3 tactical_bombers moved from Tobruk to Western Germany
                2 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 3 infantry moved from Western Germany to France
                3 mech_infantrys moved from Southern Italy to Western Germany
                1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                2 infantry moved from Germany to Western Germany
                1 fighter moved from Tobruk to Western Germany
                2 fighters moved from Tobruk to Southern Italy
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Romania
                4 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 bombers, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Bryansk to Smolensk
                      Japanese take Smolensk from Russians
                1 infantry moved from Tanganyika Territory to Kenya
                1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Celebes
                2 fighters moved from 35 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Tobruk to Southern Italy
                1 armour moved from Vologda to Novgorod
                3 armour moved from Bryansk to Novgorod
                2 mech_infantrys moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Tambov
                2 mech_infantrys moved from Korea to Siberia
                1 infantry moved from Korea to Amur
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to French Central Africa
                      Japanese take French Central Africa from British

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 7 fighters, 2 infantry and 5 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Celebes from Americans with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                6 fighters and 5 tactical_bombers moved from Celebes to 35 Sea Zone
                2 mech_infantrys moved from French Indo China to Malaya
                2 infantry moved from French Indo China to Shan State
                1 armour and 5 mech_infantrys moved from Kazakhstan to Vologda
                3 mech_infantrys moved from Tsinghai to Samara
                1 mech_infantry moved from Sikang to Samara
                3 mech_infantrys moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Kwangtung to Yunnan
                4 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Evenkiyskiy to Nenetsia
                1 tactical_bomber moved from Bryansk to Novgorod
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 fighter moved from Egypt to Southern Italy
                1 fighter moved from Southern Italy to Bryansk
                1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 destroyers moved from 20 Sea Zone to 35 Sea Zone
                5 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                3 mech_infantrys placed in Volgograd
                3 submarines placed in 6 Sea Zone
                2 bombers placed in Japan
                Japanese undo move 1.
                1 artillery, 1 bomber and 1 infantry placed in India
                1 bomber and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 90 PUs; end with 90 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Finland to Karelia
                1 bomber moved from Norway to Smolensk
                2 bombers moved from Russia to Ukraine
                3 fighters moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                2 fighters moved from Russia to Smolensk
                1 bomber and 1 fighter moved from Russia to Ukraine
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from Norway to Karelia
                1 fighter moved from Norway to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                Battle in French Equatorial Africa
                    Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 mech_infantrys
                    Italians win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Ukraine
                    Americans attack with 3 bombers and 5 fighters
                    Germans defend with 3 armour and 1 factory_minor
                    Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 2 bombers
                Battle in Smolensk
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 mech_infantry
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Karelia
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Karelia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Karelia to Norway
                1 fighter moved from Norway to Gibraltar
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 bomber and 2 fighters moved from Smolensk to Russia
                1 bomber and 5 fighters moved from Ukraine to Russia
                1 bomber moved from Eastern United States to Norway
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 bomber moved from Western United States to United Kingdom
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Finland
                1 armour and 2 mech_infantrys placed in Norway
                2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Tanganyika Territory to Rhodesia

    Combat - British
                Battle in Normandy Bordeaux

    Non Combat Move - British
                5 armour, 1 artillery, 1 fighter and 1 mech_infantry moved from Belgian Congo to Rhodesia
                5 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
                4 infantry moved from Union of South Africa to Rhodesia
                2 artilleries moved from Union of South Africa to Rhodesia
                1 fighter moved from Rhodesia to Union of South Africa
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 bomber and 2 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,6
                British collect 23 PUs (2 lost to blockades); end with 23 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Libya to Tunisia
                      Italians take Tunisia from Americans
                1 submarine moved from 71 Sea Zone to 82 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 mech_infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from 95 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
                      Italians take Nigeria from British
                1 artillery and 2 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 82 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to 95 Sea Zone
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                2 mech_infantrys moved from Egypt to Kenya
                3 artilleries moved from Anglo Egyptian Sudan to Kenya
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 transports moved from 76 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Iraq to Egypt
                3 infantry moved from Northern Italy to France
                2 mech_infantrys moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Egypt
                2 mech_infantrys placed in Iraq
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 35 PUs; end with 35 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                    ANZAC win, taking 41 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 fighters and 3 tactical_bombers moved from Western Germany to Norway
                1 fighter moved from Germany to Norway
                1 bomber moved from Western Germany to Norway
                2 tactical_bombers moved from France to Norway
                2 bombers moved from Bryansk to Norway
                1 artillery and 2 infantry moved from Novgorod to Karelia
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 4 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Norway
                    Germans attack with 3 bombers, 6 fighters and 5 tactical_bombers
                    Americans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 mech_infantrys
                    Germans win with 3 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 armour, 1 bomber, 4 fighters and 2 mech_infantrys

    Non Combat Move - Germans
                5 fighters moved from Norway to Western Germany
                5 tactical_bombers moved from Norway to Western Germany
                1 bomber moved from Norway to Novgorod
                2 bombers moved from Norway to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Germany to Baltic States
                4 mech_infantrys moved from Eastern Poland to Novgorod
                3 infantry moved from Western Germany to Denmark
                3 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Germany to Western Germany
                1 fighter moved from Western Germany to Germany
                1 fighter moved from Western Germany to Germany
                1 fighter moved from Bryansk to Novgorod
                1 armour moved from Egypt to Tobruk
                2 infantry moved from Western Germany to France
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 armour placed in Novgorod
                1 submarine placed in 113 Sea Zone
                2 artilleries placed in France
                1 fighter and 1 tactical_bomber placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 33 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from 35 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • That was an ugly, ugly outcome in Norway - sorry about those dice….


  • Yeah, that was brutal. I’ll get to this game tonight, have 7 games to do tonight. Things have been a little busier, but I should still average a turn per day.

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