I’ll adjust my buy to 6 art and a sub.
SethTheNewb (Allies +10) vs MiamiUMike (Axis) - G40.2 - Round 2!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 mech_infantry moved from Turkmenistan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Volgograd
Germans take Volgograd from Russians
1 armour and 3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine
1 bomber moved from Western Germany to Archangel
2 infantry moved from Novgorod to Archangel
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Ceylon
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ceylon from UK_Pacific, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 bomber moved from Ukraine to Bessarabia
3 mech_infantrys moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Persia to Caucasus
6 mech_infantrys moved from Turkmenistan to Caucasus
2 armour moved from Turkmenistan to Caucasus
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Romania
3 armour placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in Germany
2 fighters placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Timguska to Novosibirsk
2 infantry moved from Tambov to Volgograd
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Vologda to Volgograd
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Novosibirsk from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 fighter; Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Timguska to Yakut S.S.R.
15 artilleries and 13 infantry moved from Bryansk to Tambov
1 armour and 1 artillery moved from Rostov to Tambov
1 armour moved from Tambov to Russia
3 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Anhwe to Manchuria
1 mech_infantry moved from Kazakhstan to Rostov
Japanese take Rostov from Russians
1 armour moved from Caucasus to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 armour moved from French Madagascar to 72 Sea Zone
1 armour, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 armour moved from 79 Sea Zone to West India
1 infantry moved from India to West India
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 battleship, 1 cruiser and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
5 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Yunnan to Kwangtung
1 armour moved from Yunnan to French Indo China
1 armour moved from Yunnan to Anhwe
1 tactical_bomber moved from Southern Italy to IraqPlace Units - Japanese
1 infantry placed in India
2 destroyers placed in 39 Sea Zone
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 infantry placed in Kiangsu
2 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
3 bombers moved from United Kingdom to 112 Sea Zone
4 bombers moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 armour moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour moved from Gold Coast to French West Africa
4 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Western United States to 23 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from 22 Sea Zone to 23 Sea Zone
1 armour and 2 mech_infantrys moved from Libya to TunisiaCombat - Americans
Battle in 112 Sea Zone
Americans attack with 7 bombers, 5 fighters and 2 transports
Germans defend with 1 destroyer
Americans win with 7 bombers, 5 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
7 bombers moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from Norway to 112 Sea Zone
2 carriers, 1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 87 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 103 Sea Zone
3 transports moved from 103 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
1 armour moved from British Columbia to Central United States
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
5 fighters moved from 23 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 23 Sea Zone to Caroline IslandsPlace Units - Americans
1 artillery, 4 infantry and 1 mech_infantry placed in Central United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
You had an option to scramble, but I declined for you based on the numbers involved. But what I really wanted/needed to bring to your attention is that sz22 is a kami zone and I attacked your dd there with dd+air. It was an oversight on my part that I should wait for your kami orders. I chose to continue and ask after the fact, that way we could keep moving and you’d have the benefit of knowing what your DD did. Maybe you would have rolled in the hopes that your dd would claim a plane. Anyway, we can roll for kamis and we can reroll the entire battle if you would like.
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You were right about the scramble.
As for sz22, its weird - when I moved the DD in there, I thought - hey that is a kami zone, hmmm…but, in this case, no, I wouldn’t want to use one there.
As you encroach further into my territory, I may be inclined to use them - LOL
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from French West Africa to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Nigeria to French Equatorial AfricaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
1 armour, 1 artillery and 2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
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You were right about the scramble.
As for sz22, its weird - when I moved the DD in there, I thought - hey that is a kami zone, hmmm…but, in this case, no, I wouldn’t want to use one there.
As you encroach further into my territory, I may be inclined to use them - LOL
MM
Next time I’ll make sure that I use an aussie sub there. Lord knows I have enough of them and some air to back them up. :-D
sz22 comes into to play so infrequently that it didn’t even register as a kami zone until I went to do combat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Tobruk to Libya
Italians take Libya from Americans
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
2 armour moved from Ethiopia to 76 Sea Zone
2 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
2 armour and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Holland Belgium to Western Germany
1 bomber moved from Southern Italy to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Union of South Africa
Italians attack with 2 armour and 2 infantry
British defend with 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Union of South Africa from British with 2 armour and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Egypt to Southern Italy
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Egypt to Ethiopia
2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 artilleries moved from Persia to Iraq
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from France to Southern Italy
1 artillery moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea ZonePlace Units - Italians
1 harbour placed in West India
1 fighter and 2 infantry placed in Southern Italy
2 mech_infantrys placed in Egypt
1 infantry placed in IraqTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
2 mech_infantrys moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 bomber moved from Bessarabia to Volgograd
3 mech_infantrys moved from Caucasus to Volgograd
1 fighter moved from Germany to Belarus
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Novgorod to BelarusCombat - Germans
Battle in Java
Battle in Western Ukraine
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Java from Americans, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Ukraine
2 aaGuns moved from Bessarabia to Ukraine
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
8 armour and 6 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Germany to Finland
10 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 75 Sea Zone
1 bomber moved from Volgograd to Ukraine
1 armour moved from Caucasus to Tsinghai
2 armour and 3 mech_infantrys moved from Caucasus to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
5 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea ZonePlace Units - Germans
2 fighters and 2 tactical_bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
3 mech_infantrys placed in Romania
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Yakut S.S.R.
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Rostov
4 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Rostov to Russia
17 artilleries and 16 infantry moved from Tambov to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Union of South Africa
1 armour and 1 infantry moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Iraq to Volgograd
4 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
1 armour moved from Kazakhstan to Timguska
2 mech_infantrys moved from Manchuria to BuryatiaCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Japanese win, taking Volgograd from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 4 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Volgograd to Caucasus
1 battleship and 1 cruiser moved from 79 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 36 Sea Zone
1 armour and 3 mech_infantrys moved from French Indo China to Szechwan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Anhwe to Suiyuyan
1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 11 submarines and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone
1 fighter moved from Philippines to JapanPlace Units - Japanese
2 destroyers placed in 36 Sea Zone
4 artilleries placed in Japan
1 transport placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in India
1 infantry and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 2 fighters, 1 harbour and 4 transports; Remaining resources: 8 PUs;Combat Move - Americans
4 bombers moved from Russia to Finland
2 artilleries and 4 infantry moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
7 bombers and 3 fighters moved from United Kingdom to Finland
1 armour and 2 mech_infantrys moved from Tunisia to LibyaCombat - Americans
Battle in Libya
Americans attack with 1 armour and 2 mech_infantrys
Italians defend with 1 mech_infantry
Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Battle in Finland
Americans attack with 2 artilleries, 11 bombers, 7 fighters and 4 infantry
Germans defend with 8 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Americans win with 10 bombers and 4 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 8 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 1 bomber, 3 fighters and 4 infantryNon Combat Move - Americans
10 bombers and 4 fighters moved from Finland to Norway
4 fighters moved from Norway to 112 Sea Zone
1 fighter moved from Gibraltar to Norway
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns, 1 armour, 1 artillery and 6 infantry moved from 112 Sea Zone to Norway
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour moved from French West Africa to French Equatorial Africa
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 airfield, 1 fighter and 1 harbour placed in Norway
4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 61 PUs (2 lost to blockades); end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
3 armour and 4 mech_infantrys moved from Belgian Congo to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
2 fighters moved from Belgian Congo to Union of South Africa
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Union of South Africa
British attack with 3 armour, 2 fighters, 1 infantry and 4 mech_infantrys
Japanese defend with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber; Italians defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Union of South Africa from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry and 4 mech_infantrys
Casualties for Italians: 2 armour and 1 infantryNon Combat Move - British
2 fighters moved from Union of South Africa to Belgian Congo
1 artillery moved from Belgian Congo to Rhodesia
2 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 aaGun and 3 infantry moved from Morocco to AlgeriaPlace Units - British
2 armour, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6,5,2,3,3
British collect 25 PUs (2 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
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I need to stop messing up the purchase orders for US.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
1 cruiser, 1 destroyer and 2 transports moved from 71 Sea Zone to 76 Sea Zone
3 submarines moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British
3 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Southern France
3 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Tobruk
3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Ethiopia to Anglo Egyptian SudanCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 bombers, 1 destroyer, 2 fighters and 3 submarines
British defend with 1 destroyer
Italians win with 2 bombers, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 7 mech_infantrys
British defend with 1 artillery and 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 bombers and 2 fighters moved from 92 Sea Zone to Southern France
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Bessarabia to Poland
2 aaGuns moved from Romania to Yugoslavia
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from France to Western GermanyPlace Units - Italians
2 submarines placed in 97 Sea Zone
2 transports placed in 80 Sea Zone
1 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Southern France
Italians undo move 1.
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
I’ve been thinking. . . If I’m right, there are only 3 territories on mainland Europe, Africa, and Asia (aside from the True Neutrals & Mongolia) who haven’t fallen under the Axis jackboot. I think Moscow, Southwest Africa, and Rhodesia are the only three territories that have stayed under allied control all game. Every other terr has been at least briefly occupied if not completely controlled by you. Pretty amazing really that the allies are actually still in this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Caroline Islands to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 transport
Germans defend with 1 transport
ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in SumatraNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs