assuming that is alright I’ll make the edit after the turn.
SethTheNewb (Allies +10) vs MiamiUMike (Axis) - G40.2 - Round 2!
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One sec - I want to make sure that would not have changed what Italy was doing…
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No, that is fine my friend.
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Actually, in that case - I’d like to move 2 more mech from Egypt to Tobruk for Italy NCM
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Thanks, you’d have been well within your right to deny that move. Especially as you took Italy’s turn. So many thanks.
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If we were playing for money…well…actually, if I was playing this game for money, I’d be nuts…!
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And now the number of terr never to be under Axis control is done to two measly territories.
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Poo - I knew I’d forget that darn Italy sub - sigh…I need to look over the board more closely ! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 aaGun and 3 infantry
EDIT: Adding units owned by British to Libya: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 mech_infantrys
EDIT: Adding units owned by Italians to Tobruk: 2 mech_infantrys
EDIT: Turning off Edit Mode
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 13 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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Poo - I knew I’d forget that darn Italy sub - sigh…I need to look over the board more closely ! :)
What did you mean to do with it? Which sub?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber, 1 destroyer, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Western Germany to Libya
4 fighters and 1 tactical_bomber moved from Southern Italy to LibyaCombat - Germans
Battle in Libya
Germans attack with 7 fighters and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry; Americans defend with 2 bombers
Germans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 2 bombersNon Combat Move - Germans
6 fighters and 3 tactical_bombers moved from Libya to Tobruk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
1 armour and 15 mech_infantrys moved from Eastern Poland to Bryansk
2 armour, 10 artilleries, 7 infantry and 3 mech_infantrys moved from Belarus to Bryansk
2 fighters moved from Novgorod to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
2 armour and 12 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Novgorod to Bryansk
2 bombers moved from Novgorod to Bryansk
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Kazakhstan to Rostov
2 fighters moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Germany
2 artilleries and 1 infantry moved from France to Western Germany
2 mech_infantrys moved from Poland to Germany
1 battleship, 1 carrier, 1 cruiser and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea ZonePlace Units - Germans
1 airfield placed in Bryansk
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 bomber placed in Western Germany
1 infantry placed in Novgorod
2 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
Oh - I could have hit those 2 US Trannies. He was used to the naval blockade thing - LOL
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@seththenewb:
Poo - I knew I’d forget that darn Italy sub - sigh…I need to look over the board more closely ! :)
What did you mean to do with it? Which sub?
Just to make sure you saw this. We can edit some changes. I wasn’t sure if you’d sink the US transports or keep the sub for convoy raiding.
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Guess you answered my question about whether you would sink the transports or keep him raiding. Let me know if you’d like him there instead and I’ll edit accordingly. You let me edit something after the fact and we’ve both been pretty cool with edits and such.
I’ll be back on later. Need to walk the dog and get some errands done.
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If I had seen it, yeah, the transports were the better target. It’s all good…I will be interested to see how US plays this…our fleets in the pacific keep dancing around each other…
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Well - its up to you. It was a mistake on my part - and yeah, that is part of the game. The fact that I let you do that edit isn’t a big deal - it was an obvious miss. The sub could be thought to stay where it was for the convoy, I suppose…
MM
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I’ll make the edit, it’s not a huge deal either way. I put those transports there knowing that I could lose them and I was fine with that. And it makes sense to sink them 14 guaranteed loss for me vs at best 2 IPC CR’d.
And I was wondering when you’d stack on Moscow again.
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Looks like you have pretty good odds on Moscow, good thing I positioned all kinds of US fighters and potentially UK fighters to fly in. :wink:
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@seththenewb:
I’ll make the edit, it’s not a huge deal either way. I put those transports there knowing that I could lose them and I was fine with that. And it makes sense to sink them 14 guaranteed loss for me vs at best 2 IPC CR’d.
Oh and you can CR quite a bit more from your sub’s new position if I don’t do something about it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Samara to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
4 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
4 fighters moved from Rostov to Russia
1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from Samara to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total