@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
bid is destroyer in 106 and sub in 91
the bid in the title is incorrect. It should be +14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
10 bombers moved from Norway to Southern France
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 2 submarines
Americans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 10 bombers
Italians defend with 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Americans win with 6 bombers remaining. Battle score for attacker is 11
Casualties for Italians: 2 bombers, 2 fighters, 1 infantry and 3 mech_infantrys
Casualties for Americans: 4 bombers
Battle in Finland
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
6 bombers moved from Southern France to Gibraltar
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from French Equatorial Africa to Belgian Congo
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 112 Sea Zone
5 fighters moved from Finland to 112 Sea Zone
1 fighter moved from Finland to Norway
9 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 aaGun moved from Norway to Finland
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Norway
1 artillery and 5 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Americans collect 64 PUs (1 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
1 artillery moved from Rhodesia to Belgian Congo
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 armour and 2 infantry
EDIT: Adding units owned by British to Norway: 2 armour and 2 infantry
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Removing units owned by British from Algeria: 1 aaGun and 3 infantry
EDIT: Adding units owned by British to Tunisia: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
British collect 23 PUs (2 lost to blockades); end with 25 PUs total
Turn Complete - UK_Pacific
I ended up editing out a fighter from EUS. I’d have sent him to Gibraltar anyway and it wouldn’t let me edit him from sz92 after that battle. And I was too lazy to turn the edit back off, wait until I started placing, and then edit a fighter out. It also helped me figure out what I needed to move to sz112 to make sure your Luttwaffe didn’t nail me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
4 mech_infantrys moved from Anglo Egyptian Sudan to Tanganyika Territory
2 mech_infantrys moved from Anglo Egyptian Sudan to Tanganyika Territory
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 76 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to Northern Italy
1 fighter moved from Egypt to Southern Italy
1 mech_infantry moved from Poland to Novgorod
1 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery and 1 mech_infantry moved from Western Germany to France
3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Place Units - Italians
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 12 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Combat - Germans
Battle in Finland
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Americans defend with 1 aaGun and 2 infantry
Germans win, taking Finland from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
1 armour and 5 mech_infantrys moved from Ukraine to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
4 artilleries moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Germany to Novgorod
3 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Timguska to Kazakhstan
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 artillery and 1 infantry placed in Novgorod
3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Samara
1 mech_infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 artilleries and 6 infantry moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 armour, 2 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Samara to Russia
1 aaGun and 2 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
3 armour moved from Volgograd to Tambov
Japanese take Tambov from Russians
3 armour moved from Tambov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Timguska to Bryansk
1 mech_infantry moved from Vologda to Bryansk
1 armour moved from Timguska to Kansu
1 armour moved from Yenisey to Kansu
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Kazakhstan to Eastern Persia
1 armour and 5 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Ethiopia to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 armour moved from Ethiopia to Tanganyika Territory
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
2 transports moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from India to Tanganyika Territory
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 cruiser and 3 destroyers moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
3 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
2 mech_infantrys moved from Korea to Buryatia
1 mech_infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Non Combat Move - Japanese
2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 6 fighters, 13 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from 72 Sea Zone to Tanganyika Territory
Place Units - Japanese
3 destroyers placed in 20 Sea Zone
3 submarines placed in 19 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in French Indo China
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Norway to Finland
5 fighters moved from 112 Sea Zone to Finland
1 armour moved from Libya to Tobruk
2 bombers moved from Gibraltar to Tobruk
1 fighter moved from Gibraltar to 110 Sea Zone
3 carriers, 1 cruiser and 7 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to Normandy Bordeaux
2 bombers moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Norway to Finland
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Americans take 1 Sea Zone from Japanese
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 7 destroyers, 2 fighters and 2 transports
Italians defend with 1 destroyer
Americans win with 3 carriers, 1 cruiser, 7 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Battle in French Equatorial Africa
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans, taking French Equatorial Africa from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour
Italians defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
Americans win, taking Finland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Tobruk
Americans attack with 1 armour and 2 bombers
Italians defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to Norway
6 fighters moved from Finland to Norway
4 bombers moved from Normandy Bordeaux to Norway
2 bombers moved from Tobruk to Libya
1 bomber moved from Queensland to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
4 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 artillery and 2 infantry placed in Western United States
1 armour, 1 artillery and 6 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Belgian Congo to French Equatorial Africa
Combat - British
Battle in Normandy Bordeaux
Non Combat Move - British
2 armour, 2 fighters and 1 mech_infantry moved from Belgian Congo to Union of South Africa
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - British
1 infantry placed in United Kingdom
1 fighter placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
British collect 24 PUs (2 lost to blockades); end with 25 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Tanganyika Territory to Kenya
3 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Smolensk to Bryansk
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 1 infantry and 3 mech_infantrys
Americans defend with 1 armour
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Finland
Italians attack with 3 mech_infantrys
Americans defend with 1 infantry
Italians win, taking Finland from Americans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
4 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Tobruk
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
2 destroyers moved from 72 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 submarines moved from 98 Sea Zone to 81 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
1 fighter placed in Southern France
Italians undo move 4.
Italians undo move 3.
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
I meant to move the Brits up to Libya to protect those bombers. Do you mind if I make that edit?
One sec - I want to make sure that would not have changed what Italy was doing…
No, that is fine my friend.
Actually, in that case - I’d like to move 2 more mech from Egypt to Tobruk for Italy NCM
Thanks, you’d have been well within your right to deny that move. Especially as you took Italy’s turn. So many thanks.
If we were playing for money…well…actually, if I was playing this game for money, I’d be nuts…!
And now the number of terr never to be under Axis control is done to two measly territories.
Poo - I knew I’d forget that darn Italy sub - sigh…I need to look over the board more closely ! :)