@zarhunter 2ecf35cc-116c-46cf-acf8-550d8041ef8b-image.png
SethTheNewb (Allies +10) vs MiamiUMike (Axis) - G40.2 - Round 2!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Korea to Yenisey
1 armour moved from Evenkiyskiy to Yenisey
1 armour moved from Timguska to Yenisey
1 tactical_bomber moved from Caucasus to Samara
1 mech_infantry moved from Kazakhstan to Vologda
Japanese take Vologda from Russians
1 armour moved from Volgograd to Samara
1 armour moved from Suiyuyan to Timguska
1 battleship, 1 cruiser and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 76 Sea ZoneCombat - Japanese
Battle in Samara
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour and 1 fighter
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yenisey from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter could not land in Yenisey and was removed
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to Kiangsu
2 mech_infantrys moved from Buryatia to Korea
2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 5 fighters, 12 submarines and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
3 mech_infantrys moved from Szechwan to French Indo China
1 armour moved from Szechwan to Kazakhstan
1 tactical_bomber moved from Samara to VolgogradPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Timguska: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 5 transports placed in 6 Sea Zone
1 mech_infantry placed in India
2 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Ethiopia: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from 76 Sea Zone: 2 armour, 4 infantry, 2 mech_infantrys and 3 transports
EDIT: Adding units owned by Japanese to 76 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
Triplea doesn’t roll sub combat correctly and will roll your subs first, regardless of the destroyer I have present in sz92. And that could impact your casualty choices. So I’ll roll it manually here.
Sz92 Rd1 (dd, 3ftr vs 2ss, dd)
A
Rolls: 1@2 3@3; Total Hits: 21@2: (5)3@3: (2, 5, 3)
-
I got two hits, do you want to save the dd or a sub?
-
2 subs go down….
-
Defender dice
Rolls: 2@1 1@2; Total Hits: 12@1: (4, 5)1@2: (1)
-
I lose my dd and to finish it all off (hopefully)
A
Rolls: 3@3; Total Hits: 23@3: (6, 3, 2)
D
Rolls: 1@2; Total Hits: 11@2: (2)
-
I’ll edit the map if needed to reflect you losing all the dudes in sz92 and me down a dd and fighter.
-
OK - Thanks for walking me through it…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
10 bombers moved from Norway to Southern France
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
2 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
4 fighters moved from 112 Sea Zone to FinlandCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer and 2 submarines
Americans win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 10 bombers
Italians defend with 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Americans win with 6 bombers remaining. Battle score for attacker is 11
Casualties for Italians: 2 bombers, 2 fighters, 1 infantry and 3 mech_infantrys
Casualties for Americans: 4 bombers
Battle in Finland
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
6 bombers moved from Southern France to Gibraltar
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from French Equatorial Africa to Belgian Congo
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 112 Sea Zone
5 fighters moved from Finland to 112 Sea Zone
1 fighter moved from Finland to Norway
9 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 aaGun moved from Norway to FinlandPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Norway
1 artillery and 5 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Americans collect 64 PUs (1 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 artillery moved from Rhodesia to Belgian CongoPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 armour and 2 infantry
EDIT: Adding units owned by British to Norway: 2 armour and 2 infantry
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Removing units owned by British from Algeria: 1 aaGun and 3 infantry
EDIT: Adding units owned by British to Tunisia: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
British collect 23 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
-
I ended up editing out a fighter from EUS. I’d have sent him to Gibraltar anyway and it wouldn’t let me edit him from sz92 after that battle. And I was too lazy to turn the edit back off, wait until I started placing, and then edit a fighter out. It also helped me figure out what I needed to move to sz112 to make sure your Luttwaffe didn’t nail me.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
4 mech_infantrys moved from Anglo Egyptian Sudan to Tanganyika Territory
2 mech_infantrys moved from Anglo Egyptian Sudan to Tanganyika Territory
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 transports moved from 76 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to SmolenskCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to Northern Italy
1 fighter moved from Egypt to Southern Italy
1 mech_infantry moved from Poland to Novgorod
1 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery and 1 mech_infantry moved from Western Germany to France
3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea ZonePlace Units - Italians
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 12 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to CaucasusCombat - Germans
Battle in Finland
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Americans defend with 1 aaGun and 2 infantry
Germans win, taking Finland from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 1 aaGun and 2 infantryNon Combat Move - Germans
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
1 armour and 5 mech_infantrys moved from Ukraine to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
4 artilleries moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Germany to Novgorod
3 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Timguska to KazakhstanPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 artillery and 1 infantry placed in Novgorod
3 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Samara
1 mech_infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 artilleries and 6 infantry moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 armour, 2 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Samara to Russia
1 aaGun and 2 infantry moved from Russia to Samara
2 infantry moved from Russia to SamaraPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
3 armour moved from Volgograd to Tambov
Japanese take Tambov from Russians
3 armour moved from Tambov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Timguska to Bryansk
1 mech_infantry moved from Vologda to Bryansk
1 armour moved from Timguska to Kansu
1 armour moved from Yenisey to Kansu
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Kazakhstan to Eastern Persia
1 armour and 5 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Ethiopia to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 armour moved from Ethiopia to Tanganyika Territory
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
2 transports moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from India to Tanganyika Territory
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 cruiser and 3 destroyers moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
3 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
2 mech_infantrys moved from Korea to Buryatia
1 mech_infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in GuamNon Combat Move - Japanese
2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 6 fighters, 13 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from 72 Sea Zone to Tanganyika TerritoryPlace Units - Japanese
3 destroyers placed in 20 Sea Zone
3 submarines placed in 19 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in French Indo China
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Norway to Finland
5 fighters moved from 112 Sea Zone to Finland
1 armour moved from Libya to Tobruk
2 bombers moved from Gibraltar to Tobruk
1 fighter moved from Gibraltar to 110 Sea Zone
3 carriers, 1 cruiser and 7 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Gibraltar to Normandy Bordeaux
2 bombers moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Norway to Finland
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Americans take 1 Sea Zone from JapaneseCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 7 destroyers, 2 fighters and 2 transports
Italians defend with 1 destroyer
Americans win with 3 carriers, 1 cruiser, 7 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 bombers and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Battle in French Equatorial Africa
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans, taking French Equatorial Africa from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour
Italians defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
Americans win, taking Finland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Tobruk
Americans attack with 1 armour and 2 bombers
Italians defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to Norway
6 fighters moved from Finland to Norway
4 bombers moved from Normandy Bordeaux to Norway
2 bombers moved from Tobruk to Libya
1 bomber moved from Queensland to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
4 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 infantry placed in Norway
1 artillery and 2 infantry placed in Western United States
1 armour, 1 artillery and 6 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Belgian Congo to French Equatorial AfricaCombat - British
Battle in Normandy BordeauxNon Combat Move - British
2 armour, 2 fighters and 1 mech_infantry moved from Belgian Congo to Union of South Africa
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
1 fighter placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
British collect 24 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Tanganyika Territory to Kenya
3 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Smolensk to Bryansk
1 cruiser moved from 72 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 1 infantry and 3 mech_infantrys
Americans defend with 1 armour
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Finland
Italians attack with 3 mech_infantrys
Americans defend with 1 infantry
Italians win, taking Finland from Americans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
4 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Tobruk
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
2 destroyers moved from 72 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 submarines moved from 98 Sea Zone to 81 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
1 fighter placed in Southern France
Italians undo move 4.
Italians undo move 3.
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs