Scramble 110 only.
SethTheNewb (Allies +10) vs MiamiUMike (Axis) - G40.2 - Round 2!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 artilleries, 14 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from West India to Persia
2 armour and 8 mech_infantrys moved from West India to Turkmenistan
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
9 armour moved from Karelia to Novgorod
4 infantry moved from Finland to Karelia
1 aaGun, 2 armour, 8 artilleries, 2 infantry and 5 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Romania
1 bomber moved from Rostov to Romania
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
2 aaGuns moved from Ukraine to Bessarabia
2 infantry moved from Western Germany to France
8 infantry and 5 mech_infantrys moved from Western Germany to Germany
3 fighters and 1 tactical_bomber moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Northern Italy to Germany
1 fighter moved from Western Germany to Southern Italy
8 mech_infantrys moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
8 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Norway to KareliaPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 mech_infantrys placed in Romania
6 mech_infantrys placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
Germans undo move 5.
3 infantry placed in NorwayTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Russians take Urals from Japanese
Russians take Evenkiyskiy from Japanese
2 mech_infantrys moved from Novosibirsk to Timguska
1 fighter moved from Russia to Timguska
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Japanese
1 artillery and 2 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 armour moved from Russia to RostovCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 fighters; Germans defend with 1 infantry
retreated to Belarus
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 3 infantry
Battle in Timguska
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Samara to Vologda
4 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Timguska to VologdaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Yunnan to Malaya
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 armour moved from India to 39 Sea Zone
1 armour, 1 battleship and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 bomber and 1 fighter moved from Alaska to 10 Sea Zone
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Szechwan to KazakhstanCombat - Japanese
Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Java
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour and 2 mech_infantrys
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Caucasus
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Madagascar
Battle in 10 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 2 submarines
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win, taking French Madagascar from French with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -34
Casualties for Japanese: 1 bomber, 1 fighter and 2 submarines
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United StatesNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
3 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
4 carriers moved from 36 Sea Zone to 6 Sea Zone
3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 9 submarines moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to Korea
3 fighters moved from Philippines to Japan
3 armour moved from India to Yunnan
5 armour moved from India to Eastern PersiaPlace Units - Japanese
1 airfield placed in Korea
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
Japanese undo move 2.
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in India
4 infantry placed in Japan
Japanese undo move 5.
1 infantry placed in Kiangsu
2 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Japanese undo move 5.
1 infantry placed in India
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
4 transports moved from 90 Sea Zone to 102 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 mech_infantrys
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in French West AfricaNon Combat Move - Americans
4 bombers and 1 fighter moved from Algeria to Gibraltar
1 armour moved from Algeria to Libya
1 mech_infantry moved from Tunisia to Libya
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from British Columbia to Western United States
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from British Columbia to Western United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
2 destroyers placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Central United States
1 fighter placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Tanganyika Territory
2 infantry moved from Belgian Congo to Kenya
1 fighter moved from Rhodesia to Kenya
1 fighter moved from Rhodesia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Kenya
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Kenya from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Kenya to Belgian Congo
1 armour moved from Belgian Congo to Union of South Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Gibraltar to French West AfricaPlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,5,2,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
British collect 23 PUs (4 lost to blockades); end with 23 PUs totalTurn Complete - UK_Pacific
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Please ask about sz92 if you decide to attack it. Possible scramble and submerge decisions.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians repair 4 damage on 4 harbours; Remaining resources: 43 PUs;
Italians buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Italians take Novosibirsk from Russians
2 transports moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Ethiopia to Kenya
1 fighter moved from Egypt to Kenya
1 bomber moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 2 infantry
retreated to Kenya
British win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Kenya to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Eastern Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
3 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 mech_infantrys moved from Southern Italy to Yugoslavia
3 mech_infantrys moved from France to Southern ItalyPlace Units - Italians
1 submarine placed in 81 Sea Zone
2 destroyers placed in 97 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea ZoneCombat - ANZAC
Battle in 23 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from 23 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 mech_infantry moved from Turkmenistan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Turkmenistan to Volgograd
Germans take Volgograd from Russians
1 armour and 3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine
1 bomber moved from Western Germany to Archangel
2 infantry moved from Novgorod to Archangel
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Ceylon
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ceylon from UK_Pacific, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 bomber moved from Ukraine to Bessarabia
3 mech_infantrys moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Persia to Caucasus
6 mech_infantrys moved from Turkmenistan to Caucasus
2 armour moved from Turkmenistan to Caucasus
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Romania
3 armour placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in Germany
2 fighters placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Timguska to Novosibirsk
2 infantry moved from Tambov to Volgograd
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Vologda to Volgograd
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Novosibirsk from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 fighter; Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Timguska to Yakut S.S.R.
15 artilleries and 13 infantry moved from Bryansk to Tambov
1 armour and 1 artillery moved from Rostov to Tambov
1 armour moved from Tambov to Russia
3 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Anhwe to Manchuria
1 mech_infantry moved from Kazakhstan to Rostov
Japanese take Rostov from Russians
1 armour moved from Caucasus to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 armour moved from French Madagascar to 72 Sea Zone
1 armour, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Novosibirsk
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 armour moved from 79 Sea Zone to West India
1 infantry moved from India to West India
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 battleship, 1 cruiser and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
5 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Yunnan to Kwangtung
1 armour moved from Yunnan to French Indo China
1 armour moved from Yunnan to Anhwe
1 tactical_bomber moved from Southern Italy to IraqPlace Units - Japanese
1 infantry placed in India
2 destroyers placed in 39 Sea Zone
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 infantry placed in Kiangsu
2 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
3 bombers moved from United Kingdom to 112 Sea Zone
4 bombers moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 armour moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour moved from Gold Coast to French West Africa
4 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Western United States to 23 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from 22 Sea Zone to 23 Sea Zone
1 armour and 2 mech_infantrys moved from Libya to TunisiaCombat - Americans
Battle in 112 Sea Zone
Americans attack with 7 bombers, 5 fighters and 2 transports
Germans defend with 1 destroyer
Americans win with 7 bombers, 5 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
7 bombers moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from Norway to 112 Sea Zone
2 carriers, 1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 87 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 103 Sea Zone
3 transports moved from 103 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
1 armour moved from British Columbia to Central United States
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
5 fighters moved from 23 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 23 Sea Zone to Caroline IslandsPlace Units - Americans
1 artillery, 4 infantry and 1 mech_infantry placed in Central United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
You had an option to scramble, but I declined for you based on the numbers involved. But what I really wanted/needed to bring to your attention is that sz22 is a kami zone and I attacked your dd there with dd+air. It was an oversight on my part that I should wait for your kami orders. I chose to continue and ask after the fact, that way we could keep moving and you’d have the benefit of knowing what your DD did. Maybe you would have rolled in the hopes that your dd would claim a plane. Anyway, we can roll for kamis and we can reroll the entire battle if you would like.
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You were right about the scramble.
As for sz22, its weird - when I moved the DD in there, I thought - hey that is a kami zone, hmmm…but, in this case, no, I wouldn’t want to use one there.
As you encroach further into my territory, I may be inclined to use them - LOL
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from French West Africa to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Nigeria to French Equatorial AfricaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
1 armour, 1 artillery and 2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
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You were right about the scramble.
As for sz22, its weird - when I moved the DD in there, I thought - hey that is a kami zone, hmmm…but, in this case, no, I wouldn’t want to use one there.
As you encroach further into my territory, I may be inclined to use them - LOL
MM
Next time I’ll make sure that I use an aussie sub there. Lord knows I have enough of them and some air to back them up. :-D
sz22 comes into to play so infrequently that it didn’t even register as a kami zone until I went to do combat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Tobruk to Libya
Italians take Libya from Americans
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
2 armour moved from Ethiopia to 76 Sea Zone
2 armour, 2 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
2 armour and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Holland Belgium to Western Germany
1 bomber moved from Southern Italy to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Union of South Africa
Italians attack with 2 armour and 2 infantry
British defend with 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Union of South Africa from British with 2 armour and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Egypt to Southern Italy
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Egypt to Ethiopia
2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 artilleries moved from Persia to Iraq
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from France to Southern Italy
1 artillery moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 submarines moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea ZonePlace Units - Italians
1 harbour placed in West India
1 fighter and 2 infantry placed in Southern Italy
2 mech_infantrys placed in Egypt
1 infantry placed in IraqTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs