Scramble 110 only.
SethTheNewb (Allies +10) vs MiamiUMike (Axis) - G40.2 - Round 2!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Volgograd -
Intercept Volgograd?
Scramble sz112?
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No scramble - and only fighters can intercept, correct? I will bring up the Japan fighter in any event - if the tac can too, bring him along. Either way - intercept. Thanks!
MM
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tacs can scramble but they can’t intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to VolgogradCombat - Americans
Air Battle in Volgograd
Americans attacks with 1 units heading to Volgograd
Germans launches 1 interceptors out of Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 112 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Volgograd to Russia
4 bombers moved from 112 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 aaGuns moved from Central United States to 101 Sea Zone
3 aaGuns, 1 carrier, 2 destroyers, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns moved from 91 Sea Zone to Gibraltar
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from French Indo China to IndiaPlace Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
3 infantry placed in Norway
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from West India to Eastern Persia
2 armour and 6 mech_infantrys moved from India to Eastern Persia
1 fighter and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
2 fighters and 1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Tanganyika Territory
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 3 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
1 fighter owned by the British retreated
Battle in Eastern Persia
British attack with 2 armour, 2 infantry and 6 mech_infantrys
Italians defend with 2 armour and 2 mech_infantrys
British win, taking Eastern Persia from Italians with 2 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 2 armour and 2 mech_infantrys
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from Burma to India
1 aaGun moved from West India to Eastern Persia
2 fighters moved from Tanganyika Territory to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
4 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 22 PUs; end with 24 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 infantry -
Man, that was a crazy round.
I got great dice in sz110 and Yugo and sucked it up in France.
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Dice are fickle - 30 years of this game has taught me that :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Gold Coast to French Central Africa
1 bomber moved from Shensi to Samara
1 mech_infantry moved from Tsinghai to Samara
1 infantry moved from Volgograd to Samara
1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Samara
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Southern France to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Tsinghai to Caucasus
1 bomber moved from Samara to Volgograd
2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 destroyers moved from 96 Sea Zone to 81 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 81 Sea Zone
5 submarines moved from 96 Sea Zone to 97 Sea Zone
5 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs -
Dice are fickle - 30 years of this game has taught me that :)
Ha, that post was actually supposed to be a response in another game. But yes they are fickle . . .
Had a 7 on 8 air battle were I missed and he hit twice. My 3 bombers continued on and two of them were shot down . . … :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs;
Germans buy 1 bomber, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 tactical_bomber moved from Ukraine to Smolensk
2 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Rostov
1 bomber moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to TambovCombat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Tambov to Volgograd
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 81 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from Western Germany to Southern Italy
2 armour and 6 mech_infantrys moved from Novgorod to Karelia
6 armour and 4 mech_infantrys moved from Belarus to Karelia
2 aaGuns moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Belarus to Rostov
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Belarus to Archangel
1 armour moved from Belarus to Karelia
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Western Germany to Germany
1 mech_infantry moved from Turkmenistan to Volgograd
3 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Ukraine
1 bomber and 3 infantry placed in Western Germany
Germans undo move 5.
1 bomber and 2 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
10 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
4 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
14 artilleries moved from Russia to Tambov
1 artillery moved from Russia to TambovCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 16 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 15 artilleries and 10 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Tambov from Germans with 15 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 4 infantry moved from Russia to Tambov
2 artilleries, 3 infantry and 2 mech_infantrys moved from Finland to Norway
1 aaGun moved from Russia to TambovPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
Japanese buy 2 armour, 2 destroyers, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Timguska to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 tactical_bomber moved from Shensi to Burma
1 tactical_bomber moved from Yunnan to Burma
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to Burma
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Sumatra
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Samara
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 battleships and 2 cruisers moved from 43 Sea Zone to 41 Sea Zone
3 carriers moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 submarines moved from 20 Sea Zone to 41 Sea Zone
2 armour moved from Shensi to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Samara to Novgorod
2 armour moved from Novosibirsk to Caucasus
1 fighter moved from 81 Sea Zone to Caucasus
1 fighter moved from 81 Sea Zone to Caucasus
1 fighter moved from Northern Italy to 81 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Yunnan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 transport moved from 43 Sea Zone to 41 Sea Zone
1 armour moved from Yunnan to Shan State
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 armour moved from Yunnan to Shan State
2 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 55 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 destroyer and 1 submarine placed in 19 Sea Zone
1 submarine placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
Japanese undo move 2.
1 submarine placed in 19 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to France
3 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Russia to Ukraine
1 bomber moved from India to French Indo China
1 bomber moved from India to VolgogradCombat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Italians defend with 1 destroyer
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from French Indo China to India
1 bomber moved from Volgograd to Russia
1 bomber moved from Ukraine to Russia
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
3 infantry placed in Norway
1 armour, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters and 3 infantry moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tanganyika Territory to Rhodesia
2 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys moved from Rhodesia to Union of South Africa
2 fighters moved from Burma to India
2 armour and 6 mech_infantrys moved from Eastern Persia to India
1 aaGun and 1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 24 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 60 PUs;
Italians buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 mech_infantry moved from French Central Africa to Belgian Congo
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
6 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Caucasus to Persia
1 artillery moved from Iraq to Persia
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber moved from Volgograd to Finland
1 bomber moved from Southern Italy to Finland
2 mech_infantrys moved from Romania to Northern Italy
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in West India
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking West India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Finland
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 3 fighters, 4 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria
1 bomber moved from Finland to Novgorod
1 bomber moved from Finland to Karelia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Southern France to FrancePlace Units - Italians
3 artilleries placed in Southern France
Italians undo move 1.
2 artilleries and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery and 2 mech_infantrys placed in Southern France
6 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs