@cwglee51 Moved your guys to rhodesia.
13L G40 Gamerman01(allies+10) vs seththenewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 bomber moved from French Indo China to India
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 infantry moved from Siberia to Soviet Far East
1 bomber moved from French Indo China to India
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Szechwan to YunnanCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 aaGun
Battle in Soviet Far East
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 armour
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from Soviet Far East to Japan
1 aaGun, 5 infantry and 6 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from Japan to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from India to French Indo China
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total -
Whew - I’ve had my limit of USA/UK combo moves for one day.
Maybe tomorrow. -
Whew - I’ve had my limit of USA/UK combo moves for one day.
Maybe tomorrow.Oh geez . . . did I do something incredibly stupid again?
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No, I haven’t even looked at it yet.
I didn’t mean a 1-2 punch… I just meant that I’ve played several big turns today already - US/China/UK moves… the big triple move… -
No, I haven’t even looked at it yet.
I didn’t mean a 1-2 punch… I just meant that I’ve played several big turns today already - US/China/UK moves… the big triple move…Whew . . . I got so paranoid that I Dl’d Japan’s file, pulled it up, and was looking at it . . . trying to see if I could see another majestic gaffe.
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:-) OK, refreshed and ready to move this one
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?? Why do my ANZ transports off the Carolines still float?
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Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover ShipyardsMurphy’s law. Once I pointed out in your game vs Allweneed that you never hit your tech rolls you get shipyards which is (imo) one of the most powerful techs for US.^^
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Ah, but shipyards never immediately allows you to pound an enemy position that was unexpected….
LRA all the way… It still eludes me…
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?? Why do my ANZ transports off the Carolines still float?
Because I forgot to dispatch something to go kill them. :oops:
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I will delete them
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Because you left a fighter in 35 that could have flown out and back.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 3 damage on 3 factory_minors; Remaining resources: 74 PUs; 0 techTokens;
Americans buy 2 armour, 3 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo -
Scramble to 95?
I will attack Borneo with the 2 infantry still on Queensland also. Changed my mind since posting
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no scramble.
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Eh - Triple A didn’t roll my added infantry.
I was wise to bring them, apparently, because my 2 units whiffed in the first round and yours hit
Attacking 2 infantry, round 1
Rolls: 2@1; Total Hits: 02@1: (5, 5) -
Round 2
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (4, 1)
Rolls: 1@2; Total Hits: 11@2: (2) -
And then had to roll it out in Triple A - ignore those results.
What I did was rolled the first round in Triple A
I scored no hits, and you scored 1.
Then I rolled the 2nd round here, and we each hit.
So I took Borneo with 1 infantry and 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 3 damage on 3 factory_minors; Remaining resources: 74 PUs; 0 techTokens;
Americans buy 2 armour, 3 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to BorneoCombat - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Borneo: 2 infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Holland Belgium
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking Holland Belgium from Germans, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 infantry
EDIT: Removing units owned by Americans from Borneo: 1 infantry
EDIT: Adding units owned by Americans to Borneo: 1 artillery
EDIT: Changing ownership of Borneo from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Battle in 95 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 submarines
Italians defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 fighters moved from Sumatra to India
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from India to Russia
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 3 Sea Zone to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Venezuela to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to Spain
1 aaGun moved from Gibraltar to Spain
2 fighters moved from 95 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from British Guiana to Spain
1 bomber moved from 95 Sea Zone to Spain
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
4 infantry moved from 89 Sea Zone to Venezuela
1 aaGun moved from Central United States to Southeast Mexico
2 mech_infantrys moved from Central United States to Central America
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour and 2 artilleries placed in Spain
2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 infantry placed in Eastern United States
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Central United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Shensi
10 infantry moved from Shensi to HopeiPlace Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
EDIT: Turning off Edit Mode
2 infantry placed in Shensi
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total





