13L G40 Gamerman01(allies+10) vs seththenewb(axis)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    USA lost all 4 ships in Z97, damaging the carrier and battleship, unless you say different.

    Z37, rather

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Waiting on scramble decision


  • no scramble, sorry it was the 4th of July. Mmmmerica!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And casualty choices in 37 where I damaged each capital ship?  That’s OK?


  • yes

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
                    Italians defend with 1 cruiser, 1 destroyer and 2 transports
                    Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 28
                    Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
                    Casualties for Americans: 1 submarine
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 37 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
                    EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                    EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                    EDIT: Turning off Edit Mode
                Battle in 37 Sea Zone
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 infantry moved from Tunisia to Algeria
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to Normandy Bordeaux
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                2 fighters moved from Queensland to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Mexico: 1 aaGun
                EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun
                EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Having trouble with dice roller…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 infantry moved from Burma to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - British
                British spend 5 on tech rolls
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Algeria to Libya
                1 armour moved from Algeria to Libya
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 cruiser and 2 destroyers moved from 119 Sea Zone to 110 Sea Zone
                1 fighter moved from Egypt to Tobruk
                1 bomber moved from Egypt to Tobruk
                1 fighter moved from Gibraltar to Tobruk
                1 mech_infantry moved from Burma to Kwangsi
                2 fighters moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi

    Combat - British
                Battle in Holland Belgium
                Battle in Tobruk
                    British attack with 1 bomber and 2 fighters
                    Italians defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Battle in Kwangsi
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    British win, taking Kwangsi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters moved from Kwangsi to Szechwan
                3 aaGuns and 3 infantry moved from Burma to India
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Tobruk to Libya
                1 bomber moved from Tobruk to Libya
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone

    Place Units - British
                1 armour, 1 fighter, 1 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Eastern Poland
                1 armour moved from Yugoslavia to Western Germany
                1 artillery and 1 infantry moved from Southern France to France
                1 artillery and 4 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France
                2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Java to 37 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 3 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 39
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - ANZAC
                3 fighters moved from 37 Sea Zone to Java
                1 fighter moved from Queensland to Java
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                3 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French
                COMMENT: 2 FR INF on 1 USA TP in 110
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French


  • I started to do my turn, but I would like to know which transport those Frenchies are on.


  • I rolled for tech and missed, I’ve saved the file so it won’t reroll.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    Non Combat Move - French
                COMMENT: 2 FR INF on 1 USA TP in 110

    It’s also in the History, in the non-combat section  :-)

    If you don’t save after a tech roll it’s OK - just edit IPC’s on hand down by 5 when you reload

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Also, you can go to “View -> Show comment log”

    That’s where you can enter your own game comments, like to clarify what units are on transports or carriers


  • Sorry, I thought it was your turn. I remember thinking through what I was going to do depending on which transport those Frenchies were on and I guess I just assumed I’d done Germany.  :roll:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Was kinda wondering!

    It’s fine - I really appreciate the brisk pace you’ve been keeping - has been fun - looking forward to it being my turn again  :-)


  • I’ve never really used the comment log before . . . :-D

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yeah, I figured you hadn’t since you didn’t see mine…

    It’s vital for the ground units on transports issue… helps the owning player a lot too

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