13L G40 Gamerman01(allies+10) vs seththenewb(axis)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians repair 13 damage on 13 factory_majors; Remaining resources: 27 PUs; 0 techTokens;
                Russians buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Bessarabia
                      Russians take Western Ukraine from Germans
                      Russians take Bessarabia from Germans
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Smolensk to Ukraine
                1 infantry moved from Iraq to Trans-Jordan
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                3 aaGuns moved from Smolensk to Russia
                1 infantry moved from Bryansk to Smolensk
                2 fighters moved from Ukraine to Russia
                1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Tambov to Russia
                3 artilleries moved from Bryansk to Russia
                3 mech_infantrys moved from Volgograd to Samara
                10 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 armour moved from Bryansk to Samara
                1 armour moved from Bryansk to Samara

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour, 1 artillery and 1 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Russians from Samara: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @seththenewb:

    So I want to get into the habit of it.

    It will become habit very quickly
    And now you’ll have to be rules police for all your opponents… Most still are completely unaware, just as I was when Funcioneta pointed it out to me in a game of P40 (before E40 had been released)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shensi to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
                1 tactical_bomber moved from Kwangtung to Hunan
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from Hainan to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Hunan
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
                1 tactical_bomber moved from Hunan to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Suiyuyan to Hopei
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Actually, following the combat phase order rule makes things easier because you have less decisions…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Because there may be 2 decisions for you to make, I’ll roll Z37 here to expedite things

    DiceRolls: 3@2 1@3; Total Hits: 13@2: (5, 3, 3)1@3: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, you take a hit to your battleship

    Japanese defenseDiceRolls: 2@2 1@4; Total Hits: 12@2: (5, 6)1@4: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I lose 1 destroyer

    Round 2DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 2)1@3: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Pretty sure you take a hit to a carrier

    Japanese defense, round 2
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (4, 6)1@4: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Lose 2nd destroyer

    USA round 3DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Japanese defense round 3DiceRolls: 2@2 1@4; Total Hits: 22@2: (2, 4)1@4: (1)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, so please confirm that the 2 hits you took in Z37 would have been to the battleship and to the carrier

    Then, I need a scramble decision for Zone 95 - thanks

    Hope you had a happy 4th

    The file is available to look at, on my combat move post below.  USA lost all 4 ships in Z97, damaging the carrier and battleship, unless you say different.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    USA lost all 4 ships in Z97, damaging the carrier and battleship, unless you say different.

    Z37, rather

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Waiting on scramble decision


  • no scramble, sorry it was the 4th of July. Mmmmerica!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And casualty choices in 37 where I damaged each capital ship?  That’s OK?


  • yes

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
                    Italians defend with 1 cruiser, 1 destroyer and 2 transports
                    Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 28
                    Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
                    Casualties for Americans: 1 submarine
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 37 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
                    EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                    EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                    EDIT: Turning off Edit Mode
                Battle in 37 Sea Zone
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 infantry moved from Tunisia to Algeria
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to Normandy Bordeaux
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                2 fighters moved from Queensland to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Mexico: 1 aaGun
                EDIT: Removing units owned by Americans from Southeast Mexico: 1 aaGun
                EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Having trouble with dice roller…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 infantry moved from Burma to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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