Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech

  • '20 '19 '18 '15 '13

    Scramble off of Egypt?

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble this time…too many planes.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                8 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan
                3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                4 fighters moved from Greece to 98 Sea Zone
                2 fighters moved from France to 94 Sea Zone
                1 bomber moved from Persia to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
                3 armour moved from Persia to Trans-Jordan

    Combat - Germans
                Battle in 76 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 94 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 98 Sea Zone
                    Germans attack with 6 fighters and 1 tactical_bomber
                    Americans defend with 2 transports
                    Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Trans-Jordan
                    Germans attack with 15 armour and 13 mech_infantrys
                    French defend with 2 infantry
                    Germans win, taking Trans-Jordan from British with 15 armour and 12 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from 98 Sea Zone to Greece
                1 tactical_bomber moved from 98 Sea Zone to Iraq
                3 fighters moved from 98 Sea Zone to Iraq
                1 fighter moved from Northwest Persia to Persia
                2 mech_infantrys moved from Caucasus to Iraq
                2 bombers moved from Persia to Greece
                1 bomber moved from 76 Sea Zone to Iraq
                1 fighter moved from Persia to Iraq
                3 fighters moved from 94 Sea Zone to Southern Italy
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                3 fighters placed in Persia
                3 tactical_bombers placed in Greece
                Germans undo move 1.
                2 fighters placed in Persia
                1 destroyer placed in 80 Sea Zone
                3 mech_infantrys placed in Volgograd
                1 infantry and 1 mech_infantry placed in France
                1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 6.
                2 mech_infantrys placed in Rostov
                1 fighter placed in Russia
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 0 / 0
        Japanese : 48 / 50
        Americans : 53 / 79
        Chinese : 2 / 2
        British : 30 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 14
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Szechwan to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                3 infantry moved from Kwangtung to Kwangsi

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Szechwan to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                3 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -23
                    Casualties for Japanese: 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 3 infantry and 3 mech_infantrys
                    ANZAC defend with 2 infantry; Americans defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Yunnan to Kwangtung

    Place Units - Japanese
                1 artillery, 1 fighter and 1 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,2,5,3,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Sakha
                      Americans take Siberia from Japanese
                      Americans take Sakha from Japanese
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                2 fighters moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Philippines to Kwangsi

    Combat - Americans
                Americans creates battle in territory 36 Sea Zone
                Battle in Kwangsi
                    Americans attack with 2 bombers and 2 fighters
                    Japanese defend with 1 infantry and 3 mech_infantrys
                        Americans roll dice for 2 bombers and 2 fighters in Kwangsi, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry and 3 mech_infantrys in Kwangsi, round 2 :  2/4 hits
                        2 fighters owned by the Americans , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                        Americans roll dice for 2 bombers in Kwangsi, round 3 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking 36 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 infantry and 3 mech_infantrys
                    Casualties for Americans: 1 bomber and 2 fighters
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 :  4/5 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 94 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 19 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 carrier, 1 cruiser and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 33 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                2 fighters moved from 94 Sea Zone to Egypt
                2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Morocco to 92 Sea Zone
                1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
                2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 aaGun, 2 destroyers, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Egypt to Alexandria
                1 mech_infantry moved from Morocco to Tunisia
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Philippines : 1 airfield, 1 bomber and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 infantry
        Sakha : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Siberia : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 transport
        26 Sea Zone : 2 destroyers, 1 submarine and 3 transports
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 3 submarines
        19 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        2 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Alexandria : 1 armour, 1 bomber and 1 mech_infantry
        Gibraltar : 2 fighters
        Egypt : 2 aaGuns, 2 artilleries, 4 fighters and 12 infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Tunisia : 1 mech_infantry
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 2 destroyers and 2 transports
        101 Sea Zone : 1 destroyer and 2 transports
        98 Sea Zone : 1 flag, 2 destroyers and 4 transports
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 0 / 0
        Japanese : 47 / 46
        Americans : 55 / 80
        Chinese : 1 / 2
        British : 30 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 14
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 0 / 0
        Japanese : 47 / 46
        Americans : 55 / 80
        Chinese : 1 / 3
        British : 30 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 14
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Combat Move - British
                2 bombers moved from Egypt to Persia
                1 fighter and 1 tactical_bomber moved from India to Persia
                5 infantry moved from West India to Eastern Persia
                3 armour and 3 mech_infantrys moved from India to Eastern Persia

    Combat - British
                Battle in Persia
                    British attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor and 2 fighters
                        British roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Persia, round 2 :  2/4 hits
                        Germans roll dice for 2 fighters in Persia, round 2 :  1/2 hits
                        1 fighter owned by the British and 2 fighters owned by the Germans lost in Persia
                    British win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 fighter
                Battle in Eastern Persia
                    British attack with 3 armour, 5 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 3 armour, 5 infantry and 3 mech_infantrys in Eastern Persia, round 2 :  3/11 hits
                        Germans roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Persia
                    British win, taking Eastern Persia from Germans with 3 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 bombers moved from Persia to India
                1 tactical_bomber moved from Persia to West India
                2 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                1 armour, 1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total

    Territory Summary for British :

    Burma : 2 infantry
        India : 1 airfield, 2 bombers and 1 harbour
        West India : 2 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 14 armour, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag, 3 armour, 5 infantry and 3 mech_infantrys
        71 Sea Zone : 1 transport
        81 Sea Zone : 2 transports
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 0 / 0
        Japanese : 47 / 46
        Americans : 55 / 80
        Chinese : 1 / 3
        British : 30 / 32
        UK_Pacific : 18 / 0
        Italians : 14 / 14
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Malaya : 1 factory_minor and 1 harbour
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 0 / 0
        Japanese : 47 / 46
        Americans : 55 / 80
        Chinese : 1 / 3
        British : 30 / 32
        UK_Pacific : 18 / 18
        Italians : 14 / 14
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    It looks like the next round will decide the fate of Egypt. This has to be one of the closest and best games I’ve ever played…I’m anxious to see how it plays out!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Algeria

    Non Combat Move - Italians
                2 armour moved from 100 Sea Zone to Caucasus

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber and 2 fighters moved from India to 80 Sea Zone
                2 fighters moved from 37 Sea Zone to Kwangtung
                1 fighter moved from Philippines to Kwangtung
                1 armour, 2 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
                1 mech_infantry moved from Shan State to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 20 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung

    Combat - ANZAC
                Battle in 80 Sea Zone
                    ANZAC attack with 1 bomber and 2 fighters
                    Germans defend with 1 destroyer
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Kwangtung
                    ANZAC attack with 1 armour, 2 artilleries, 3 fighters and 3 infantry
                    Japanese defend with 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
                    ANZAC win, taking Kwangtung from Japanese with 1 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Kwangtung to 35 Sea Zone
                2 fighters moved from Kwangtung to 20 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from 80 Sea Zone to India
                2 fighters moved from 80 Sea Zone to West India

    Place Units - ANZAC
                1 armour placed in Queensland
                2 transports placed in 54 Sea Zone
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 0 / 0
        Japanese : 43 / 46
        Americans : 55 / 80
        Chinese : 2 / 3
        British : 30 / 32
        UK_Pacific : 21 / 18
        Italians : 15 / 15
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Greece to Egypt
                2 bombers and 3 tactical_bombers moved from Greece to Egypt
                5 fighters moved from Southern Italy to Egypt
                15 armour and 12 mech_infantrys moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Iraq to Egypt
                1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Egypt

  • '20 '19 '18 '15 '13

    Sorry, totally forgot to ask you for OOL, but then I hit 28 in my first round and assumed max defense from there on.

    Not over yet however…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Greece to Egypt
                2 bombers and 3 tactical_bombers moved from Greece to Egypt
                5 fighters moved from Southern Italy to Egypt
                15 armour and 12 mech_infantrys moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Iraq to Egypt
                1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 15 armour, 3 bombers, 12 fighters, 14 mech_infantrys and 4 tactical_bombers
                    British defend with 1 airfield, 14 armour, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 2 artilleries, 4 fighters and 12 infantry
                    Germans win, taking Egypt from British with 11 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 4 armour, 3 bombers, 8 fighters and 14 mech_infantrys
                    Casualties for British: 14 armour, 5 fighters, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 2 aaGuns, 2 artilleries, 4 fighters and 12 infantry

    Non Combat Move - Germans
                4 fighters moved from Egypt to Iraq
                4 tactical_bombers moved from Egypt to Iraq
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 fighter moved from Russia to Iraq
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria

    Place Units - Germans
                1 fighter placed in Greece
                1 destroyer placed in 99 Sea Zone
                1 armour placed in Greece
                3 infantry placed in Persia
                1 armour and 1 mech_infantry placed in Volgograd
                2 mech_infantrys placed in Rostov
                3 bombers placed in Ukraine
                1 armour placed in Rostov
                1 infantry placed in France
                1 transport placed in 127 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                Germans collect 73 PUs (1 lost to blockades); end with 73 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 armour and 2 mech_infantrys
                    ANZAC defend with 1 armour and 2 artilleries; UK_Pacific defend with 1 factory_minor and 1 harbour
                    1 armour owned by the Japanese retreated to Kiangsi
                    UK_Pacific win with 1 armour and 2 artilleries remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,1,3,4,4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs total

Suggested Topics

  • 15
  • 20
  • 26
  • 97
  • 265
  • 153
  • 197
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.7k

Users

40.4k

Topics

1.8m

Posts