Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 armour and 2 mech_infantrys
                    ANZAC defend with 1 armour and 2 artilleries; UK_Pacific defend with 1 factory_minor and 1 harbour
                    1 armour owned by the Japanese retreated to Kiangsi
                    UK_Pacific win with 1 armour and 2 artilleries remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,1,3,4,4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 bomber and 1 mech_infantry moved from Alexandria to Egypt
                2 fighters moved from Gibraltar to 94 Sea Zone
                2 destroyers moved from 98 Sea Zone to 94 Sea Zone
                1 armour moved from Sakha to Yakut S.S.R.
                      Americans take Buryatia from Japanese
                      Americans take Yakut S.S.R. from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 35 Sea Zone to 18 Sea Zone
                1 bomber moved from Philippines to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 94 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 destroyers and 2 fighters in 94 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians , 1 destroyer owned by the Americans and 1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 destroyer and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Egypt
                    Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 airfield, 11 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Egypt, round 2 :  1/3 hits
                        Germans roll dice for 11 armour in Egypt, round 2 :  6/11 hits
                        1 mech_infantry owned by the Americans , 1 armour owned by the Germans , 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Egypt
                    Germans win with 10 armour remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour, 1 bomber and 1 mech_infantry

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
                4 transports moved from 98 Sea Zone to 94 Sea Zone
                2 fighters moved from 94 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                2 fighters moved from Eastern United States to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 18 Sea Zone to 35 Sea Zone
                1 bomber moved from 17 Sea Zone to Guam
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 artillery and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Kwangtung : 2 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Siberia : 1 flag
        Buryatia : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 3 destroyers and 3 transports
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine
        26 Sea Zone : 3 submarines
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 destroyer and 1 transport
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 3 transports
        19 Sea Zone : 1 flag, 1 destroyer
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        16 Sea Zone : 1 destroyer and 1 submarine
        2 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Alexandria : 1 armour, 1 artillery and 2 infantry
        Gibraltar : 2 fighters
        Morocco : 1 armour, 1 artillery and 2 infantry
        Tobruk : 1 mech_infantry
        94 Sea Zone : 1 destroyer and 4 transports
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
        91 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 74 / 109
        Russians : 0 / 0
        Japanese : 41 / 41
        Americans : 57 / 82
        Chinese : 2 / 3
        British : 28 / 32
        UK_Pacific : 21 / 18
        Italians : 15 / 15
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs

    Territory Summary for Chinese :

    Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 74 / 109
        Russians : 0 / 0
        Japanese : 41 / 41
        Americans : 57 / 82
        Chinese : 2 / 8
        British : 28 / 32
        UK_Pacific : 21 / 18
        Italians : 15 / 15
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Combat Move - British
                3 armour, 5 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
                1 tactical_bomber moved from West India to Persia
                2 bombers moved from India to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Persia
                    British attack with 3 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                        British roll dice for 3 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  3/12 hits
                        Germans roll dice for 3 infantry in Persia, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 3 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 1 armour, 3 bombers and 1 infantry
                    Germans defend with 1 airfield, 10 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 3 bombers and 1 infantry in Egypt, round 2 :  1/5 hits
                        Germans roll dice for 10 armour in Egypt, round 2 :  2/10 hits
                        1 bomber owned by the British , 1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
                        British roll dice for 1 armour and 2 bombers in Egypt, round 3 :  3/3 hits
                        Germans roll dice for 9 armour in Egypt, round 3 :  2/9 hits
                        1 bomber owned by the British , 1 armour owned by the British and 3 armour owned by the Germans lost in Egypt
                        British roll dice for 1 bomber in Egypt, round 4 :  1/1 hits
                        Germans roll dice for 6 armour in Egypt, round 4 :  5/6 hits
                        1 bomber owned by the British and 1 armour owned by the Germans lost in Egypt
                    Germans win with 5 armour remaining. Battle score for attacker is -15
                    Casualties for Germans: 5 armour
                    Casualties for British: 1 armour, 3 bombers and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Persia to West India
                2 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                2 infantry moved from Burma to Yunnan
                4 infantry moved from India to West India
                2 transports moved from 81 Sea Zone to 72 Sea Zone

    Place Units - British
                1 armour, 1 bomber and 1 infantry placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    Yunnan : 2 infantry
        India : 1 airfield and 1 harbour
        West India : 4 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag, 1 armour and 2 infantry
        72 Sea Zone : 2 transports
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 4 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 72 / 109
        Russians : 0 / 0
        Japanese : 41 / 41
        Americans : 57 / 82
        Chinese : 2 / 8
        British : 30 / 30
        UK_Pacific : 21 / 0
        Italians : 15 / 15
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 19

    Place Units - UK_Pacific
                3 infantry placed in Kwangtung
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in Kwangtung change ownership: 3 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 72 / 109
        Russians : 0 / 0
        Japanese : 41 / 41
        Americans : 57 / 82
        Chinese : 2 / 8
        British : 30 / 30
        UK_Pacific : 21 / 26
        Italians : 15 / 15
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Well I guess that’s it…congrats on your victory!
    I’ll report the results to the league.

  • '20 '19 '18 '15 '13

    Great game - I echo your thoughts above - this was one of the funnest I’ve played!

    I find many of the games become formulaic, and this was anything but!

    rematch!?

  • '23 '21 '20 '19 '17 '16 '15 '13

    Sure…I’ll do a rematch.
    Same bid?

  • '20 '19 '18 '15 '13

    Sure, same bid. I’ll try Allies this time.

    I’ll take a British transport in S. Africa and a British infantry in Trans-Jordan.

    Good luck!

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ll try to set a game up for us later today.

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