Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry

    Production/PUs Summary :

    Germans : 70 / 97
        Russians : 0 / 0
        Japanese : 52 / 50
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 32 / 39
        UK_Pacific : 18 / 17
        Italians : 14 / 9
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 16

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                2 bombers and 3 fighters moved from Egypt to Iraq
                2 infantry moved from Syria to Iraq
                2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Iraq
                    British attack with 2 bombers, 3 fighters and 2 infantry
                    Germans defend with 1 artillery
                        British roll dice for 2 bombers, 3 fighters and 2 infantry in Iraq, round 2 :  2/7 hits
                        Germans roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from Germans to UK_Pacific
                EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 infantry
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                3 infantry moved from Malaya to Shan State
                2 bombers and 3 fighters moved from Iraq to Egypt
                1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                1 armour, 1 fighter and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Yunnan : 1 infantry and 1 mech_infantry
        Shan State : 3 infantry
        India : 1 airfield, 1 armour, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 6 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 2 infantry
        72 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        98 Sea Zone : 1 submarine
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 68 / 97
        Russians : 0 / 0
        Japanese : 51 / 50
        Americans : 52 / 77
        Chinese : 2 / 1
        British : 34 / 41
        UK_Pacific : 18 / 0
        Italians : 14 / 9
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 16

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Malaya : 1 factory_minor and 1 harbour
        Sumatra : 1 flag
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 68 / 97
        Russians : 0 / 0
        Japanese : 51 / 50
        Americans : 52 / 77
        Chinese : 2 / 1
        British : 34 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 9
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Italians collect 14 PUs; end with 15 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Siam to French Indo China
                      ANZAC take French Indo China from Japanese
                1 armour moved from Shan State to Szechwan
                1 bomber moved from India to Szechwan

    Combat - ANZAC
                Battle in Szechwan
                    ANZAC attack with 1 armour and 1 bomber
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 armour and 1 bomber in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    ANZAC win, taking Szechwan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 bomber moved from Szechwan to India
                1 fighter moved from Malaya to India
                1 fighter moved from Queensland to Malaya
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 armour, 1 artillery and 1 mech_infantry placed in Queensland
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Siam : 1 flag
        Szechwan : 1 armour
        Burma : 1 artillery and 1 infantry
        India : 1 bomber and 1 fighter
        Malaya : 1 fighter
        Queensland : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 fighter and 2 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 68 / 97
        Russians : 0 / 0
        Japanese : 48 / 50
        Americans : 52 / 77
        Chinese : 3 / 1
        British : 34 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 15
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 68 / 97
        Russians : 0 / 0
        Japanese : 48 / 50
        Americans : 52 / 77
        Chinese : 3 / 1
        British : 34 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 15
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 93 PUs;
                Germans buy 1 airfield, 3 armour, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Persia to Eastern Persia
                3 armour and 5 mech_infantrys moved from Persia to Iraq
                6 armour moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Eastern Persia
                1 fighter moved from Northwest Persia to Eastern Persia
                1 fighter moved from Northwest Persia to Eastern Persia
                5 mech_infantrys moved from Caucasus to Iraq
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 93 PUs;
                Germans buy 1 airfield, 3 armour, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Persia to Eastern Persia
                3 armour and 5 mech_infantrys moved from Persia to Iraq
                6 armour moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Eastern Persia
                1 fighter moved from Northwest Persia to Eastern Persia
                1 fighter moved from Northwest Persia to Eastern Persia
                5 mech_infantrys moved from Caucasus to Iraq
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Germans win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Eastern Persia
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 infantry
                    Germans win, taking Eastern Persia from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for UK_Pacific: 1 infantry
                Battle in Iraq
                    Germans attack with 9 armour and 10 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Iraq from British with 9 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Northwest Persia to Greece
                1 fighter moved from Northwest Persia to Greece
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
                1 fighter moved from Eastern Persia to Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                3 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                3 bombers moved from Russia to Persia

    Place Units - Germans
                1 airfield and 3 armour placed in Persia
                3 fighters placed in Greece
                1 infantry placed in France
                2 fighters placed in Western Germany
                Germans undo move 2.
                1 fighter placed in Greece
                1 transport placed in 97 Sea Zone
                Germans undo move 2.
                1 infantry placed in Greece
                2 fighters placed in Western Germany
                Germans undo move 6.
                2 fighters placed in France

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Kwangtung to Szechwan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                4 mech_infantrys moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Kwangsi

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Kwangtung to Szechwan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                4 mech_infantrys moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 6 mech_infantrys
                    Chinese defend with 1 infantry; Americans defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 fighter and 5 mech_infantrys
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour
                    Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter moved from Yunnan to Kwangtung
                1 bomber moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                5 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,6,3,2,3,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                1 bomber moved from Egypt to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 bomber moved from Philippines to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 bomber moved from Philippines to 18 Sea Zone
                1 fighter moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Kwangsi
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 cruiser in Kwangsi, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 94 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 18 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 18 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 18 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Soviet Far East from Japanese to Americans
                EDIT: Adding units owned by Americans to Soviet Far East: 1 armour
                EDIT: Turning off Edit Mode
                1 bomber moved from 94 Sea Zone to Egypt
                1 fighter moved from 94 Sea Zone to Egypt
                1 fighter moved from 94 Sea Zone to Egypt
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Algeria to Libya
                2 infantry moved from Algeria to Tunisia
                1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Kwangsi to 36 Sea Zone
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from 19 Sea Zone to Philippines
                1 bomber moved from 18 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 armour
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 infantry
        Philippines : 1 airfield, 2 bombers and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield and 1 infantry
        Soviet Far East : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        35 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter and 1 submarine
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        2 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 2 fighters and 3 infantry
        Egypt : 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
        Morocco : 2 infantry and 1 mech_infantry
        Tunisia : 2 infantry
        Libya : 1 armour and 1 mech_infantry
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports
        101 Sea Zone : 1 destroyer and 2 transports
        98 Sea Zone : 1 flag, 1 destroyer and 2 transports
        91 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 70 / 101
        Russians : 0 / 0
        Japanese : 49 / 50
        Americans : 53 / 79
        Chinese : 1 / 1
        British : 32 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 15
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Combat Move - British
                3 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                5 infantry moved from India to West India

    Place Units - British
                3 armour placed in Egypt
                1 armour, 1 fighter and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Yunnan : 3 infantry
        India : 1 airfield, 2 armour, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        West India : 5 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 10 armour, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 infantry
        76 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        98 Sea Zone : 1 submarine
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 70 / 101
        Russians : 0 / 0
        Japanese : 48 / 50
        Americans : 53 / 79
        Chinese : 2 / 2
        British : 32 / 41
        UK_Pacific : 18 / 0
        Italians : 14 / 15
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Malaya : 1 factory_minor and 1 harbour
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 70 / 101
        Russians : 0 / 0
        Japanese : 48 / 50
        Americans : 53 / 79
        Chinese : 2 / 2
        British : 32 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 15
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 98 Sea Zone
                2 destroyers moved from 97 Sea Zone to 98 Sea Zone

  • '20 '19 '18 '15 '13

    Scramble off of Egypt? Also, which FTRs if so…

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble three UK fighters!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 98 Sea Zone
                2 destroyers moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Americans scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 2 destroyers and 2 fighters
                    British defend with 3 fighters and 1 submarine; Americans defend with 1 destroyer and 2 transports
                    Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is -22
                    Casualties for British: 1 submarine
                    Casualties for Italians: 2 destroyers and 2 fighters
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Italians
                2 armour moved from Greece to 100 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                Italians collect 14 PUs; end with 14 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to India
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Shan State
                1 destroyer and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
                EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 fighter placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Kwangsi : 2 infantry
        Siam : 1 flag
        Yunnan : 1 infantry
        Shan State : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        India : 1 bomber and 2 fighters
        Queensland : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 fighter and 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        54 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 70 / 101
        Russians : 0 / 0
        Japanese : 48 / 50
        Americans : 53 / 79
        Chinese : 2 / 2
        British : 32 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 14
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 70 / 101
        Russians : 0 / 0
        Japanese : 48 / 50
        Americans : 53 / 79
        Chinese : 2 / 2
        British : 32 / 41
        UK_Pacific : 18 / 18
        Italians : 14 / 14
        ANZAC : 20 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                8 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan
                3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                4 fighters moved from Greece to 98 Sea Zone
                2 fighters moved from France to 94 Sea Zone
                1 bomber moved from Persia to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
                3 armour moved from Persia to Trans-Jordan

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