@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
OOL in SZ80?
tip cv’s, dd’s, cv’s,ftrs, ca
OOL probably won’t matter much here since everything is likely to get hit first round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 fighters and 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
3 armour, 1 infantry and 4 mech_infantrys moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Northwest Persia to Iraq
3 fighters moved from Greece to 80 Sea Zone
1 fighter moved from Greece to Iraq
2 fighters moved from Greece to 80 Sea Zone
1 bomber moved from Western Germany to 80 Sea Zone
Combat - Germans
Battle in Persia
Germans attack with 3 armour, 1 infantry and 4 mech_infantrys
Americans defend with 1 armour and 1 factory_minor
Germans win, taking Persia from Americans with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Iraq
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Germans win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in 80 Sea Zone
Germans attack with 1 bomber, 11 fighters and 1 tactical_bomber
British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports
Germans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Germans: 6 fighters
Casualties for British: 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Cleaning up after movement phases
5 fighters moved from 80 Sea Zone to Northwest Persia
1 tactical_bomber moved from 80 Sea Zone to Northwest Persia
1 mech_infantry moved from Eastern Persia to Persia
1 bomber moved from 80 Sea Zone to Eastern Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Greece to 100 Sea Zone
2 mech_infantrys moved from 100 Sea Zone to Caucasus
2 artilleries moved from Western Germany to France
3 infantry moved from France to Western Germany
Place Units - Germans
EDIT: Turning off Edit Mode
3 bombers placed in Russia
3 armour placed in Volgograd
3 mech_infantrys placed in Rostov
3 destroyers placed in 97 Sea Zone
2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Persia: 1 bomber
EDIT: Adding units owned by Germans to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,2
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
I edited in a FTR which I used to replace the BMB I decided to use as the final casualty of the SZ 80 battle. Let me know if you’re ok with that? I was a little quick to choose my final casualty before seeing the implications.
I can change back if there’s a problem.
Cheers
no problem…ready for Japan!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 bomber moved from Hopei to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Sikang to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 bomber moved from Hopei to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Sikang to Yunnan
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 bomber and 1 mech_infantry
Americans defend with 1 artillery
Japanese win, taking French Indo China from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,5,3,3,1
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
1 bomber moved from Philippines to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Greece
Combat - Americans
Battle in French Indo China
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 fighters in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Battle in 19 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 19 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Kwangsi from Japanese, taking 19 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Greece causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Greece to Egypt
2 fighters moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Philippines
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from 19 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 2 infantry
Philippines : 1 airfield, 2 bombers, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 destroyers and 2 submarines
36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
35 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
26 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 artillery, 3 fighters and 2 infantry
Egypt : 1 aaGun, 1 bomber and 3 infantry
Morocco : 1 artillery and 3 infantry
Algeria : 1 armour, 2 infantry and 1 mech_infantry
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
92 Sea Zone : 2 destroyers and 2 transports
101 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 70 / 97
Russians : 0 / 0
Japanese : 52 / 50
Americans : 52 / 77
Chinese : 1 / 3
British : 32 / 39
UK_Pacific : 18 / 17
Italians : 14 / 9
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
Territory Summary for Chinese :
Kwangsi : 1 infantry
Production/PUs Summary :
Germans : 70 / 97
Russians : 0 / 0
Japanese : 52 / 50
Americans : 52 / 77
Chinese : 1 / 1
British : 32 / 39
UK_Pacific : 18 / 17
Italians : 14 / 9
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Combat Move - British
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 bombers and 3 fighters moved from Egypt to Iraq
2 infantry moved from Syria to Iraq
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Iraq
British attack with 2 bombers, 3 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 2 bombers, 3 fighters and 2 infantry in Iraq, round 2 : 2/7 hits
Germans roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Yunnan
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Germans to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 infantry
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 infantry moved from Malaya to Shan State
2 bombers and 3 fighters moved from Iraq to Egypt
1 transport moved from 98 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 armour placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for British :
Yunnan : 1 infantry and 1 mech_infantry
Shan State : 3 infantry
India : 1 airfield, 1 armour, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 6 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 infantry
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 submarine
91 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 68 / 97
Russians : 0 / 0
Japanese : 51 / 50
Americans : 52 / 77
Chinese : 2 / 1
British : 34 / 41
UK_Pacific : 18 / 0
Italians : 14 / 9
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Territory Summary for UK_Pacific :
India : 1 factory_major
Malaya : 1 factory_minor and 1 harbour
Sumatra : 1 flag
Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 68 / 97
Russians : 0 / 0
Japanese : 51 / 50
Americans : 52 / 77
Chinese : 2 / 1
British : 34 / 41
UK_Pacific : 18 / 18
Italians : 14 / 9
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Italians collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Siam to French Indo China
ANZAC take French Indo China from Japanese
1 armour moved from Shan State to Szechwan
1 bomber moved from India to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 1 armour and 1 bomber
Japanese defend with 1 armour
ANZAC roll dice for 1 armour and 1 bomber in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
ANZAC win, taking Szechwan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 bomber moved from Szechwan to India
1 fighter moved from Malaya to India
1 fighter moved from Queensland to Malaya
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Siam : 1 flag
Szechwan : 1 armour
Burma : 1 artillery and 1 infantry
India : 1 bomber and 1 fighter
Malaya : 1 fighter
Queensland : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 fighter and 2 infantry
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 68 / 97
Russians : 0 / 0
Japanese : 48 / 50
Americans : 52 / 77
Chinese : 3 / 1
British : 34 / 41
UK_Pacific : 18 / 18
Italians : 14 / 15
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 68 / 97
Russians : 0 / 0
Japanese : 48 / 50
Americans : 52 / 77
Chinese : 3 / 1
British : 34 / 41
UK_Pacific : 18 / 18
Italians : 14 / 15
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 93 PUs;
Germans buy 1 airfield, 3 armour, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Persia to Eastern Persia
3 armour and 5 mech_infantrys moved from Persia to Iraq
6 armour moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Eastern Persia
1 fighter moved from Northwest Persia to Eastern Persia
1 fighter moved from Northwest Persia to Eastern Persia
5 mech_infantrys moved from Caucasus to Iraq
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 93 PUs;
Germans buy 1 airfield, 3 armour, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Persia to Eastern Persia
3 armour and 5 mech_infantrys moved from Persia to Iraq
6 armour moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Eastern Persia
1 fighter moved from Northwest Persia to Eastern Persia
1 fighter moved from Northwest Persia to Eastern Persia
5 mech_infantrys moved from Caucasus to Iraq
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Persia
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 infantry
Germans win, taking Eastern Persia from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for UK_Pacific: 1 infantry
Battle in Iraq
Germans attack with 9 armour and 10 mech_infantrys
British defend with 2 infantry
Germans win, taking Iraq from British with 9 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Northwest Persia to Greece
1 fighter moved from Northwest Persia to Greece
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
2 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
1 fighter moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
3 bombers moved from Russia to Persia
Place Units - Germans
1 airfield and 3 armour placed in Persia
3 fighters placed in Greece
1 infantry placed in France
2 fighters placed in Western Germany
Germans undo move 2.
1 fighter placed in Greece
1 transport placed in 97 Sea Zone
Germans undo move 2.
1 infantry placed in Greece
2 fighters placed in Western Germany
Germans undo move 6.
2 fighters placed in France
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangtung to Szechwan
2 mech_infantrys moved from Kiangsu to Kwangsi
4 mech_infantrys moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangtung to Szechwan
2 mech_infantrys moved from Kiangsu to Kwangsi
4 mech_infantrys moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 6 mech_infantrys
Chinese defend with 1 infantry; Americans defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter and 5 mech_infantrys
Casualties for Chinese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
5 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,6,3,2,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 bomber moved from Philippines to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 bomber moved from Philippines to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Kwangsi
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 18 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 18 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 18 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Americans
EDIT: Adding units owned by Americans to Soviet Far East: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from 94 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
2 infantry moved from Algeria to Tunisia
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Kwangsi to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from 19 Sea Zone to Philippines
1 bomber moved from 18 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 infantry
Philippines : 1 airfield, 2 bombers and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield and 1 infantry
Soviet Far East : 1 flag, 1 armour
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 destroyers, 1 submarine and 2 transports
36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
35 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter and 1 submarine
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
2 Sea Zone : 1 flag
3 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 2 fighters and 3 infantry
Egypt : 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Morocco : 2 infantry and 1 mech_infantry
Tunisia : 2 infantry
Libya : 1 armour and 1 mech_infantry
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports
101 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 1 destroyer and 2 transports
91 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 70 / 101
Russians : 0 / 0
Japanese : 49 / 50
Americans : 53 / 79
Chinese : 1 / 1
British : 32 / 41
UK_Pacific : 18 / 18
Italians : 14 / 15
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 17
Combat Move - British
3 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
5 infantry moved from India to West India
Place Units - British
3 armour placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for British :
Yunnan : 3 infantry
India : 1 airfield, 2 armour, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
West India : 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 10 armour, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 2 infantry
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
71 Sea Zone : 2 transports
81 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 submarine
91 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 70 / 101
Russians : 0 / 0
Japanese : 48 / 50
Americans : 53 / 79
Chinese : 2 / 2
British : 32 / 41
UK_Pacific : 18 / 0
Italians : 14 / 15
ANZAC : 20 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0