Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Combat Move - British
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from India to Yunnan
                1 fighter, 5 infantry and 1 tactical_bomber moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                3 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
                4 armour and 2 artilleries moved from Persia to Northwest Persia
                2 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 5 armour and 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/9 hits
                        Japanese roll dice for 5 armour and 1 mech_infantry in Yunnan, round 2 :  3/6 hits
                        3 infantry owned by the British , 3 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/6 hits
                        Japanese roll dice for 2 armour in Yunnan, round 3 :  2/2 hits
                        2 infantry owned by the British and 2 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 5 armour and 1 mech_infantry
                    Casualties for British: 5 infantry
                Battle in Northwest Persia
                    British attack with 4 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Germans defend with 12 armour and 13 mech_infantrys
                        British roll dice for 4 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 :  6/19 hits
                        Germans roll dice for 12 armour and 13 mech_infantrys in Northwest Persia, round 2 :  11/25 hits
                        3 infantry owned by the British , 2 armour owned by the British , 2 artilleries owned by the British , 4 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Northwest Persia
                    2 armour owned by the British retreated to Persia
                    Germans win with 12 armour and 7 mech_infantrys remaining. Battle score for attacker is -21
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 2 armour, 2 artilleries, 3 infantry and 4 mech_infantrys

    Non Combat Move - British
                2 bombers moved from Northwest Persia to Egypt
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                5 infantry moved from India to Burma

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                3 armour placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    Shensi : 1 infantry
        Yunnan : 1 armour and 1 infantry
        Kweichow : 1 infantry
        Shan State : 1 infantry
        Burma : 5 infantry
        India : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 3 infantry
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 5 armour, 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 66 / 90
        Russians : 0 / 0
        Japanese : 50 / 52
        Americans : 52 / 77
        Chinese : 4 / 1
        British : 35 / 40
        UK_Pacific : 18 / 0
        Italians : 14 / 5
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Malaya : 1 factory_minor and 1 harbour
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 66 / 90
        Russians : 0 / 0
        Japanese : 50 / 52
        Americans : 52 / 77
        Chinese : 4 / 1
        British : 35 / 40
        UK_Pacific : 18 / 18
        Italians : 14 / 5
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    The allies didn’t fare so well against Germany that time…hopefully they’ll do better on defense!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 mech_infantrys moved from Northern Italy to Yugoslavia
                2 armour moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5
                Italians collect 10 PUs (4 lost to blockades); end with 12 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Malaya

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    India : 1 bomber
        Malaya : 1 fighter
        Queensland : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Philippines : 1 fighter and 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        37 Sea Zone : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 66 / 90
        Russians : 0 / 0
        Japanese : 50 / 52
        Americans : 52 / 77
        Chinese : 4 / 1
        British : 35 / 40
        UK_Pacific : 18 / 18
        Italians : 14 / 12
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 66 / 90
        Russians : 0 / 0
        Japanese : 50 / 52
        Americans : 52 / 77
        Chinese : 4 / 1
        British : 35 / 40
        UK_Pacific : 18 / 18
        Italians : 14 / 12
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 tactical_bomber moved from Caucasus to Persia
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British
                6 fighters moved from Greece to Persia
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                11 armour and 7 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Persia

  • '20 '19 '18 '15 '13

    OOL for Persia? (just making sure, otherwise I would go Max defense).

  • '20 '19 '18 '15 '13

    just keeping it fresh…

  • '23 '21 '20 '19 '17 '16 '15 '13

    inf,art,arm,tac, ftr

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 tactical_bomber moved from Caucasus to Persia
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British
                6 fighters moved from Greece to Persia
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                11 armour and 7 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 11 armour, 6 fighters, 8 mech_infantrys and 1 tactical_bomber
                    British defend with 5 armour, 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
                    Germans win, taking Persia from British with 11 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 65
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 5 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers

    Non Combat Move - Germans
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                6 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
                2 mech_infantrys moved from Novgorod to Finland

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Rostov
                3 fighters placed in Greece
                1 bomber placed in Western Germany
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,2,3,1,5,1,3,6
                Germans collect 67 PUs (4 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                2 armour moved from Hunan to Yunnan
                1 armour moved from Hunan to Kweichow
                1 bomber moved from Kwangtung to Kweichow
                1 artillery and 2 infantry moved from Siam to Shan State
                1 fighter moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Kweichow
                1 bomber moved from Kwangtung to Shensi
                1 tactical_bomber moved from Kwangtung to Szechwan
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                2 armour moved from Hunan to Yunnan
                1 armour moved from Hunan to Kweichow
                1 bomber moved from Kwangtung to Kweichow
                1 artillery and 2 infantry moved from Siam to Shan State
                1 fighter moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Kweichow
                1 bomber moved from Kwangtung to Shensi
                1 tactical_bomber moved from Kwangtung to Szechwan
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber
                    British defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber and 1 fighter
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour and 2 mech_infantrys
                    British defend with 1 armour and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Szechwan to Sikang
                1 bomber moved from Kweichow to Hopei
                1 fighter moved from Shan State to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in Japan
                1 carrier placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Philippines to French Indo China
                2 fighters moved from Philippines to French Indo China
                2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                1 bomber moved from Caroline Islands to French Indo China
                1 bomber moved from Egypt to Persia
                3 fighters moved from 98 Sea Zone to Persia
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour, 2 artilleries, 1 cruiser, 6 infantry, 1 mech_infantry and 5 transports moved from 98 Sea Zone to 80 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 2 artilleries, 2 bombers, 2 fighters and 1 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Americans roll dice for 1 cruiser in French Indo China, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 infantry in French Indo China, round 2 :  1/7 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 :  3/4 hits
                        1 fighter owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                        Americans roll dice for 1 artillery, 2 bombers and 1 fighter in French Indo China, round 3 :  2/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 :  1/3 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                        Americans roll dice for 1 artillery and 2 bombers in French Indo China, round 4 :  3/3 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
                Battle in Persia
                    Americans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry
                    Germans defend with 11 armour, 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 1 cruiser in Persia, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry in Persia, round 2 :  2/14 hits
                        Germans roll dice for 11 armour and 2 mech_infantrys in Persia, round 2 :  4/13 hits
                        4 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Persia
                        Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Persia, round 3 :  5/10 hits
                        Germans roll dice for 11 armour in Persia, round 3 :  4/11 hits
                        1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 5 armour owned by the Germans and 2 infantry owned by the Americans lost in Persia
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Persia, round 4 :  5/6 hits
                        Germans roll dice for 6 armour in Persia, round 4 :  1/6 hits
                        1 artillery owned by the Americans and 5 armour owned by the Germans lost in Persia
                        Americans roll dice for 1 armour, 1 bomber and 3 fighters in Persia, round 5 :  1/5 hits
                        Germans roll dice for 1 armour in Persia, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Persia
                    Americans win, taking Persia from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 44
                    Casualties for Germans: 11 armour and 2 mech_infantrys
                    Casualties for Americans: 2 artilleries, 6 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from Persia to 80 Sea Zone
                1 bomber moved from Persia to Egypt
                2 carriers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from French Indo China to Philippines
                1 bomber moved from French Indo China to Malaya
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
                2 destroyers moved from 33 Sea Zone to 36 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Malaya : 1 bomber
        Borneo : 2 infantry
        Philippines : 1 airfield, 1 bomber and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 infantry
        French Indo China : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        35 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 2 fighters
        26 Sea Zone : 2 destroyers and 2 submarines
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 aaGun, 1 armour, 1 artillery, 3 fighters, 7 infantry and 1 mech_infantry
        Egypt : 1 bomber
        80 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 3 destroyers and 2 transports
        101 Sea Zone : 1 carrier, 2 fighters and 2 transports
        Persia : 1 flag, 1 armour and 1 factory_minor
        98 Sea Zone : 1 flag
        91 Sea Zone : 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 69 / 98
        Russians : 0 / 0
        Japanese : 51 / 53
        Americans : 56 / 81
        Chinese : 2 / 1
        British : 31 / 40
        UK_Pacific : 17 / 18
        Italians : 14 / 12
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 69 / 98
        Russians : 0 / 0
        Japanese : 51 / 53
        Americans : 56 / 81
        Chinese : 2 / 3
        British : 31 / 40
        UK_Pacific : 17 / 18
        Italians : 14 / 12
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Combat Move - British
                5 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Egypt to Syria
                1 bomber moved from Egypt to Iraq
                2 fighters moved from Egypt to Syria
                1 fighter moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 3 armour and 1 mech_infantry
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Japanese roll dice for 3 armour and 1 mech_infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the British , 2 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 3 armour and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Syria
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 bomber, 2 fighters and 2 infantry in Syria, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Syria, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Syria
                    British win, taking Syria from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 bomber and 1 fighter moved from Iraq to Egypt
                1 bomber and 2 fighters moved from Syria to Egypt
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to India

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                2 armour and 1 mech_infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for British :

    Yunnan : 2 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 3 infantry
        Sumatra : 2 infantry
        39 Sea Zone : 1 transport
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Syria : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 infantry
        72 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        98 Sea Zone : 1 transport
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 66 / 98
        Russians : 0 / 0
        Japanese : 50 / 53
        Americans : 56 / 81
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 17 / 0
        Italians : 14 / 12
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Malaya : 1 factory_minor and 1 harbour
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 66 / 98
        Russians : 0 / 0
        Japanese : 50 / 53
        Americans : 56 / 81
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 14 / 12
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Thank you for asking me to play against you…this has been a very challenging game for me. I’m still not sure how it’s going to end…looks like we’ll go another few rounds.

  • '20 '19 '18 '15 '13

    It’s been fun, and will be regardless of the result!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 3 mech_infantrys moved from Yugoslavia to Greece
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3
                Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total

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