@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
Combat - French
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 95 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
95 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 49
Russians : 38 / 46
Japanese : 60 / 66
Americans : 50 / 70
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 13 / 13
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Belarus
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to Belarus
1 bomber moved from Western Germany to Belarus
2 artilleries, 10 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Romania
1 fighter moved from Western Germany to Romania
1 infantry moved from Baltic States to Belarus
1 fighter moved from Western Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Battle in Eastern Poland
Germans attack with 2 artilleries, 10 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 10 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 3/18 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Archangel from Russians, taking Eastern Poland from Russians with 2 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 fighters, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 mech_infantrys in Romania, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in Novgorod
Non Combat Move - Germans
1 aaGun moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 aaGun moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Belarus to Germany
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
2 artilleries and 1 infantry moved from Western Germany to France
4 transports moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Belarus to Slovakia Hungary
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in France
1 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Germans undo move 2.
1 fighter placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to 127 Sea Zone
2 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
5 infantry moved from Tsinghai to Sikang
3 armour moved from Volgograd to Sikang
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 3 infantry
AA fire in Archangel : 0/2 hits
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 3/5 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Sikang
Russians attack with 3 armour and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 5 infantry in Sikang, round 2 : 3/8 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 3 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from 127 Sea Zone to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 armour, 4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Russians :
Sikang : 3 armour and 5 infantry
Buryatia : 2 aaGuns and 18 infantry
Belarus : 2 infantry
Bryansk : 4 aaGuns, 1 armour, 10 artilleries, 1 bomber, 2 fighters, 33 infantry, 1 mech_infantry and 2 tactical_bombers
Archangel : 1 armour and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 4 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 infantry
Smolensk : 3 infantry
93 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 46 / 58
Russians : 32 / 37
Japanese : 59 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 13 / 13
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
In game after game I forget to put a sub to 125 to prevent Russian NO. I was hoping for a better Arch, but my stupidity really is the problem here. Argh.
@alexgreat:
In game after game I forget to put a sub to 125 to prevent Russian NO. I was hoping for a better Arch, but my stupidity really is the problem here. Argh.
I do the same thing and just give Russia the much needed IPCs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Western Australia
1 fighter moved from 37 Sea Zone to Western Australia
1 cruiser moved from 37 Sea Zone to 56 Sea Zone
1 battleship moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/5 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Australia
Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Western Australia, round 2 : 2/2 hits
ANZAC roll dice for 1 mech_infantry in Western Australia, round 2 : 0/1 hits
1 mech_infantry owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Western Australia to 56 Sea Zone
1 fighter moved from Western Australia to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Hopei to Kweichow
1 aaGun, 8 infantry and 1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
1 armour moved from French Indo China to Kwangsi
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 aaGun and 1 infantry placed in French Indo China
2 destroyers and 3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Malaya
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to Northern Territory
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 bomber moved from New South Wales to Queensland
1 carrier, 5 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Northern Territory : 1 infantry
South Australia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
26 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 fighters and 2 submarines
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Morocco : 2 mech_infantrys
97 Sea Zone : 2 submarines
101 Sea Zone : 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 46 / 58
Russians : 32 / 37
Japanese : 63 / 68
Americans : 50 / 70
Chinese : 3 / 6
British : 35 / 40
UK_Pacific : 5 / 3
Italians : 13 / 13
ANZAC : 9 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Shensi, round 2 : 1/12 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter in Suiyuyan, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 14 infantry
Tsinghai : 1 fighter
Production/PUs Summary :
Germans : 46 / 58
Russians : 32 / 37
Japanese : 62 / 68
Americans : 50 / 70
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 5 / 3
Italians : 13 / 13
ANZAC : 9 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 bomber and 1 carrier; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Egypt to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 carrier placed in 98 Sea Zone
2 armour placed in Egypt
1 bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from Egypt: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Morocco : 1 artillery and 1 infantry
French Guiana : 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 2 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
91 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 46 / 58
Russians : 32 / 37
Japanese : 61 / 68
Americans : 50 / 70
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 13 / 13
ANZAC : 9 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
62 Sea Zone : 1 submarine
61 Sea Zone : 1 destroyer
Iraq : 2 infantry
Production/PUs Summary :
Germans : 46 / 58
Russians : 32 / 37
Japanese : 61 / 68
Americans : 50 / 70
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 13 / 5
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 58
Russians : 32 / 37
Japanese : 61 / 68
Americans : 50 / 70
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 13 / 5
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry, 8 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
1 fighter moved from Slovakia Hungary to Archangel
1 tactical_bomber moved from Slovakia Hungary to Archangel
1 infantry moved from Novgorod to Belarus
9 armour, 2 artilleries, 9 infantry and 13 mech_infantrys moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Romania to Bessarabia
2 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 4/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 9 armour, 4 artilleries, 18 infantry and 21 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 4 artilleries, 18 infantry and 21 mech_infantrys in Belarus, round 2 : 13/52 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 4 artilleries, 17 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 6 transports moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
Place Units - Germans
1 tactical_bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in France
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Take this file, pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
3 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Russia to Vologda
1 bomber moved from Bryansk to Vologda
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Yunnan
2 armour moved from Sikang to Kweichow
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry
AA fire in Archangel : 0/2 hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 infantry and 2 mech_infantrys
AA fire in Bessarabia : 1/2 hits
1 fighter owned by the Russians lost in Bessarabia
Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits
Germans roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits
Germans roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia
retreated to Bessarabia
Germans win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 fighter and 3 infantry
Battle in Kweichow
Russians attack with 2 armour
Japanese defend with 2 artilleries and 1 infantry
Russians roll dice for 2 armour in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 : 1/3 hits
1 armour owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Russians roll dice for 1 armour in Kweichow, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Russians: 1 armour
Battle in Yunnan
Russians attack with 1 armour
Japanese defend with 1 artillery
Russians roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
5 infantry moved from Sikang to Shensi
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 1 armour, 9 artilleries, 28 infantry and 1 mech_infantry moved from Bryansk to Russia
1 bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 tactical_bomber moved from Bessarabia to Caucasus
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Ukraine
Russians undo move 2.
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Territory Summary for Russians :
Shensi : 5 infantry
Yunnan : 1 armour
Kweichow : 1 armour
Yakut S.S.R. : 2 aaGuns and 18 infantry
Bryansk : 1 infantry
Archangel : 2 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 bomber, 1 factory_major, 1 fighter, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery
Vologda : 2 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 2 infantry and 1 tactical_bomber
Smolensk : 1 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 58 / 68
Americans : 50 / 70
Chinese : 7 / 4
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 13 / 5
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
monster Russian turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
8 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Kwangsi to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from 56 Sea Zone to 61 Sea Zone
1 fighter moved from 56 Sea Zone to 61 Sea Zone
1 fighter moved from 56 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
1 bomber moved from Philippines to Kweichow
1 bomber moved from Philippines to Kweichow
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 61 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 61 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers, 8 infantry and 2 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 armour, 2 bombers, 8 infantry and 2 mech_infantrys in Kweichow, round 2 : 3/13 hits
Chinese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 16 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 1 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from French Indo China to Kweichow
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 aaGun moved from French Indo China to Yunnan
1 aaGun moved from Hopei to Kweichow
1 armour, 1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 3 transports moved from 56 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 61 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 bomber moved from Kweichow to Kwangsi
1 bomber moved from Kweichow to Kwangsi
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
1 artillery moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 bomber moved from Queensland to 61 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 61 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 61 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Japanese lost in 61 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier, 5 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 61 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - Americans
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 bomber and 1 mech_infantry
South Australia : 2 infantry
Western Australia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
30 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports
26 Sea Zone : 1 flag
61 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Morocco : 2 mech_infantrys
97 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
91 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 4 transports
Production/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 60 / 66
Americans : 50 / 70
Chinese : 5 / 4
British : 35 / 40
UK_Pacific : 5 / 3
Italians : 13 / 5
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
13 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter could not land in Suiyuyan and was removed
1 fighter moved from Tsinghai to Suiyuyan
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Territory Summary for Chinese :
Suiyuyan : 13 infantry
Kansu : 1 fighter
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 7 / 8
British : 35 / 40
UK_Pacific : 5 / 3
Italians : 13 / 5
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from India to Burma
1 armour, 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in Greece
British attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 cruisers in Greece, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
3 aaGuns, 3 artilleries, 12 infantry and 2 mech_infantrys moved from India to West India
1 fighter moved from Burma to West India
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Greece to 99 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 transports placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 artillery
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
West India : 3 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Morocco : 1 artillery and 3 infantry
French Guiana : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 armour, 2 artilleries and 2 infantry
99 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 57 / 66
Americans : 50 / 70
Chinese : 7 / 8
British : 37 / 42
UK_Pacific : 6 / 4
Italians : 11 / 5
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0