Also, if one of your subs hit in 111, take my sub as the first casualty, and then tip the BB.
13L G40 UnknownSoldier (Allies + 10) vs Alexgreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 3 infantry
Kansu : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 60 / 67
Americans : 50 / 70
Chinese : 5 / 5
British : 30 / 32
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 9 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
oops….I clicked done instead of post for the UK. You should have the emails. I did receive them. Here is the saved map. Sorry for the mis-click…not enough coffee yet
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so no heroic Scotland result, last nail in the SL plans. Bit at loss atm, hope to post today, tomorrow latest.
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@alexgreat:
so no heroic Scotland result, last nail in the SL plans. Bit at loss atm, hope to post today, tomorrow latest.
No hurry at all my friend
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 0/2 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits
1 bomber owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Gibraltar, round 6 : 1/1 hits
British roll dice for 1 artillery in Gibraltar, round 6 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
British win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Frustration without end. 84%. Not that this has to go well (well, just 84 times in 100), but the succession of such events in really important battles is depressing.
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@alexgreat:
Frustration without end. 84%. Not that this has to go well (well, just 84 times in 100), but the succession of such events in really important battles is depressing.
I do understand. It makes me cautious to try anything :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 3 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters in Western Australia, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
ANZAC win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Western Australia to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
1 cruiser, 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 55
Russians : 37 / 37
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 7 / 4
Italians : 13 / 18
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 55
Russians : 37 / 37
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 7 / 4
Italians : 13 / 18
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think the best thing to try is capitalizing on my overreaction to some dice rolls in a game and my catastrophic strategic positioning :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 11 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Eastern Poland
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 3 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 114 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 113 Sea Zone
Germans attack with 1 cruiser and 7 transports
Russians defend with 1 submarine
1 submarine owned by the Russians SubmergedNon Combat Move - Germans
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 111 Sea Zone to 112 Sea Zone
3 fighters moved from 114 Sea Zone to Western Germany
13 mech_infantrys moved from Slovakia Hungary to Baltic States
9 armour moved from Germany to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to France
1 mech_infantry moved from Holland Belgium to Germany
1 aaGun moved from Germany to Slovakia Hungary
8 infantry moved from Norway to Finland
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 7 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser and 7 transports
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter and 1 infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Kazakhstan to Tsinghai
3 infantry moved from Novosibirsk to Tsinghai
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 artilleries and 6 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
3 armour placed in Volgograd
5 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsTerritory Summary for Russians :
Tsinghai : 5 infantry
Yakut S.S.R. : 2 aaGuns and 18 infantry
Romania : 1 flag, 1 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 2 tactical_bombers
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor, 2 infantry and 1 mech_infantry
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 40 / 49
Russians : 38 / 46
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 7 / 4
Italians : 13 / 18
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 6 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Japan to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Shan State
1 armour moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Philippines to 45 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 2 fighters and 2 submarines
British defend with 1 battleship
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship in 26 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Shan State to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
1 aaGun and 9 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to ChaharPlace Units - Japanese
1 factory_minor placed in Malaya
2 armour and 1 infantry placed in French Indo China
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
I attacked sz92 with 3 subs, destroyer, cruiser, carrier , 4 fighters, bomber. None of the subs hits for either of us. I got 5 hits and need casualty choices. Here is the map in progress.
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Max def, pls. Nothing will survive, here, I guess.
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@alexgreat:
Max def, pls. Nothing will survive, here, I guess.
Well, if I do that and sink/damage the carrier, then I could retreat and let the fighters sink. That was the reason I was asking just in case the Italians get great defensive rolls :|
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thx for pointing this out! Keep best defense with max damage potential, pls :-). ie dont tip AC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 101 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 1/7 hits
1 submarine owned by the Americans , 1 destroyer owned by the Italians , 1 submarine owned by the Italians and 2 cruisers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 92 Sea Zone, round 3 : 4/7 hits
Italians roll dice for 2 fighters in 92 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 1 battleship, 1 carrier and 2 transports in 92 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Italians , 1 fighter owned by the Americans , 2 fighters owned by the Italians , 1 destroyer owned by the Americans and 1 bomber owned by the Americans lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser and 3 fighters in 92 Sea Zone, round 4 : 2/4 hits
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 cruiser, 3 fighters and 2 submarines remaining. Battle score for attacker is 72
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to New South Wales
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 92 Sea Zone to MoroccoPlace Units - Americans
5 destroyers placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 3 infantry
New South Wales : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
10 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 submarines
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 fighter
92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 submarines
101 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 40 / 49
Russians : 38 / 46
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 13 / 18
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Kansu to Tsinghai
3 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kansu : 3 infantry
Tsinghai : 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 40 / 49
Russians : 38 / 46
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 4 / 6
British : 33 / 38
UK_Pacific : 6 / 4
Italians : 13 / 18
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in 95 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber in 95 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British and 1 destroyer owned by the Italians lost in 95 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 bomber and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 109 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 armour and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
2 fighters moved from Iraq to Egypt
1 fighter moved from Iceland to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 98 Sea Zone
1 armour and 1 artillery placed in Egypt
1 mech_infantry placed in Union of South Africa
British undo move 4.
3 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
French Guiana : 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 40 / 49
Russians : 38 / 46
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 6 / 3
Italians : 13 / 18
ANZAC : 9 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





