@cwglee51 No scramble
13L G40 Ziggurat (Allies +10) vs Amon-Sul (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Italians
Italians buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Greece to Turkey
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Tunisia to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 2 armour, 3 artilleries, 1 bomber and 7 infantry
Neutral_True defend with 8 infantry
Italians win, taking Turkey from Neutral_True with 2 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 8 infantry
Casualties for Italians: 6 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to Tunisia
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Turkey to Greece
1 aaGun moved from Albania to Greece
1 aaGun moved from Romania to Bulgaria
2 infantry moved from Yugoslavia to Bulgaria
2 aaGuns moved from Yugoslavia to AlbaniaPlace Units - Italians
1 airfield and 1 factory_minor placed in GreeceTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery
Albania : 2 aaGuns
Northern Italy : 1 factory_major
Libya : 1 armour and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Turkey : 1 flag, 2 armour, 3 artilleries and 1 infantry
Bulgaria : 1 flag, 1 aaGun and 2 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber and 1 factory_minor
99 Sea Zone : 1 cruiser and 3 transports
97 Sea Zone : 1 flag
98 Sea Zone : 1 submarine -
The Turks butchered me :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 63 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport
62 Sea Zone : 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 37 / 37
Japanese : 53 / 55
Americans : 50 / 70
Chinese : 3 / 3
British : 33 / 28
UK_Pacific : 10 / 10
Italians : 19 / 34
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - French
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - French
Battle in 123 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from 123 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 37 / 37
Japanese : 53 / 55
Americans : 50 / 70
Chinese : 3 / 3
British : 33 / 28
UK_Pacific : 10 / 10
Italians : 19 / 34
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Alexandria to 80 Sea Zone
1 armour moved from Greece to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
2 bombers and 1 tactical_bomber moved from Alexandria to Trans-Jordan
2 tactical_bombers moved from Alexandria to Iraq
1 tactical_bomber moved from 97 Sea Zone to Iraq
3 armour and 1 mech_infantry moved from Greece to Iraq
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Alexandria to 80 Sea Zone
1 armour moved from Greece to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
2 bombers and 1 tactical_bomber moved from Alexandria to Trans-Jordan
2 tactical_bombers moved from Alexandria to Iraq
1 tactical_bomber moved from 97 Sea Zone to Iraq
3 armour and 1 mech_infantry moved from Greece to Iraq
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to SyriaCombat - Germans
Battle in Syria
Battle in 81 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 transports
Germans win, taking Syria from French with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 airfield and 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter
Battle in Iraq
Germans attack with 3 armour, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans win, taking Iraq from British with 3 armour and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter moved from 97 Sea Zone to Greece
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
2 aaGuns moved from Holland Belgium to Western Germany
1 artillery and 17 infantry moved from Romania to Yugoslavia
3 aaGuns, 2 artilleries and 3 infantry moved from Slovakia Hungary to Yugoslavia
1 aaGun and 1 artillery moved from Germany to Greater Southern Germany
1 armour moved from Greece to Albania
3 armour moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
3 tactical_bombers moved from Iraq to Turkey
2 bombers moved from Trans-Jordan to Southern Italy
1 bomber moved from 81 Sea Zone to Southern Italy
1 bomber moved from 80 Sea Zone to TurkeyPlace Units - Germans
8 artilleries and 1 infantry placed in Germany
3 artilleries placed in Yugoslavia
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 aaGun and 1 artillery
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 8 artilleries, 1 factory_major and 1 infantry
Holland Belgium : 1 airfield
Tobruk : 1 armour
Albania : 1 armour
Southern Italy : 3 bombers
Turkey : 1 bomber and 3 tactical_bombers
Eire : 1 flag
Bulgaria : 3 armour
109 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 2 transports
Greece : 1 fighter
99 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Iraq : 1 flag, 3 armour
92 Sea Zone : 2 destroyers
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 3 aaGuns, 7 artilleries, 1 factory_minor and 20 infantry
Finland : 1 flag, 1 artillery and 8 infantry
110 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
7 artilleries and 22 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 aaGuns moved from Eastern Poland to Poland
2 aaGuns moved from Amur to Manchuria
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
3 artilleries and 6 infantry moved from Novgorod to Vyborg
5 infantry moved from Russia to Tambov
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Ukraine to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 transport placed in 115 Sea Zone
1 bomber and 1 fighter placed in Novgorod
1 artillery and 1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vyborg: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 118 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 48 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 17 infantry
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 4 aaGuns, 7 artilleries and 22 infantry
Bryansk : 1 artillery and 4 infantry
Vyborg : 2 artilleries and 5 infantry
Eastern Poland : 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Russia : 1 airfield and 1 factory_major
Tambov : 5 infantry
Ukraine : 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
106 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 36 / 53
Russians : 48 / 63
Japanese : 47 / 55
Americans : 50 / 70
Chinese : 6 / 3
British : 31 / 28
UK_Pacific : 10 / 10
Italians : 19 / 34
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 artilleries and 6 infantry moved from Shensi to Suiyuyan
8 fighters and 5 tactical_bombers moved from Chahar to Suiyuyan
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 4 tactical_bombers moved from Japan to Korea
3 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Shan State to 37 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
4 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 armour and 5 infantry moved from 54 Sea Zone to Queensland
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Queensland
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to India
3 carriers moved from 34 Sea Zone to 54 Sea Zone
1 cruiser moved from 35 Sea Zone to 54 Sea Zone -
(Very) bad dice for the JApanese once more :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 artilleries and 6 infantry moved from Shensi to Suiyuyan
8 fighters and 5 tactical_bombers moved from Chahar to Suiyuyan
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 4 tactical_bombers moved from Japan to Korea
3 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Shan State to 37 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
4 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 armour and 5 infantry moved from 54 Sea Zone to Queensland
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Queensland
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to India
3 carriers moved from 34 Sea Zone to 54 Sea Zone
1 cruiser moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Sumatra
Battle in Queensland
Japanese attack with 1 armour, 3 fighters, 5 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 fighter and 1 tactical_bomber
AA fire in Queensland : 2/6 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
Japanese roll dice for 2 battleships and 1 cruiser in Queensland, round 2 : 1/3 hits
Japanese roll dice for 1 armour, 2 fighters, 5 infantry and 2 tactical_bombers in Queensland, round 2 : 3/10 hits
ANZAC roll dice for 2 aaGuns, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 3/3 hits
1 infantry owned by the ANZAC , 3 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in Queensland
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Queensland, round 3 : 4/7 hits
ANZAC roll dice for 1 fighter in Queensland, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Queensland
Japanese win, taking Sumatra from UK_Pacific, taking Queensland from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns and 1 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Suiyuyan
Japanese attack with 2 artilleries, 8 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 artilleries, 8 fighters, 6 infantry and 5 tactical_bombers in Suiyuyan, round 2 : 7/21 hits
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 4/9 hits
4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers in Suiyuyan, round 3 : 8/17 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 4 infantry
Casualties for Chinese: 9 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Korea, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Sikang to Novosibirsk
1 artillery moved from Szechwan to Sikang
3 fighters and 3 tactical_bombers moved from Suiyuyan to Kiangsu
1 fighter and 1 tactical_bomber moved from Korea to Kiangsu
1 aaGun and 1 infantry moved from Jehol to Shantung
1 aaGun moved from Shantung to Kiangsu
1 armour moved from Kwangtung to Kiangsu
1 aaGun and 2 infantry moved from Hunan to Anhwe
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
5 fighters and 2 tactical_bombers moved from Suiyuyan to Kiangsu
3 tactical_bombers moved from Korea to JapanPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
1 factory_minor placed in Kiangsu
1 factory_minor placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
Kwangsi : 1 flag, 1 infantry
Korea : 2 infantry
Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 9 fighters and 6 tactical_bombers
Kiangsi : 1 flag, 1 artillery
Japan : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 4 tactical_bombers
Jehol : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 artilleries and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag, 1 aaGun and 2 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
49 Sea Zone : 1 destroyer
6 Sea Zone : 1 transport
54 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 destroyer, 8 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 50 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from New Zealand to 41 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 50 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shantung
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 3 : 0/1 hits
1 aaGun owned by the Japanese lost in Shantung
Americans roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 46 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 49 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 46 Sea Zone to 35 Sea Zone
2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 mech_infantry moved from Central United States to Central America
2 aaGuns and 4 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Southeast MexicoPlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer and 8 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 artillery and 1 infantry
Kwangsi : 1 artillery and 1 infantry
India : 1 bomber
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
49 Sea Zone : 2 submarines
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters and 1 transport
26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 6 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 8 submarines
19 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 mech_infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
101 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 36 / 53
Russians : 43 / 63
Japanese : 56 / 59
Americans : 52 / 77
Chinese : 6 / 3
British : 31 / 28
UK_Pacific : 6 / 10
Italians : 19 / 34
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Production/PUs Summary :
Germans : 36 / 53
Russians : 43 / 63
Japanese : 56 / 59
Americans : 52 / 77
Chinese : 6 / 6
British : 31 / 28
UK_Pacific : 6 / 10
Italians : 19 / 34
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to IraqCombat - British
Battle in Western Germany
British attack with 1 fighter
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
AA fire in Western Germany : 0/1 hits
2 aaGuns owned by the Germans lost in Western Germany
British win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Germans roll dice for 3 armour in Iraq, round 2 : 2/3 hits
1 infantry owned by the British , 3 armour owned by the Germans and 1 artillery owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 3 armour
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
10 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
7 infantry moved from India to Burma
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,1,3,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 25 PUs (8 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 1 artillery and 13 infantry
Shan State : 1 artillery and 5 infantry
Burma : 7 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 airfield
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Poland : 1 fighter
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 34 / 53
Russians : 43 / 63
Japanese : 54 / 59
Americans : 52 / 77
Chinese : 7 / 6
British : 33 / 29
UK_Pacific : 7 / 7
Italians : 19 / 34
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
(Very) bad dice for the JApanese once more :lol:
That was quite the brutal defense… I never have AA guns hit :P. Sorry bout that :(. If you’d like, you can edit the planes back in onto Japan. Seems pretty unfair for my units to be hitting this hard and that might ease it a tad.
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(Very) bad dice for the JApanese once more :lol:
That was quite the brutal defense… I never have AA guns hit :P. Sorry bout that :(. If you’d like, you can edit the planes back in onto Japan. Seems pretty unfair for my units to be hitting this hard and that might ease it a tad.
Nah, it is just part of the game, war game especially :) :lol: thanks for the offer though, very nice of U :)
Ok i ll try to strike back now with Italians :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Bulgaria to Romania
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
2 armour moved from Turkey to Persia
1 bomber moved from Greece to Persia
3 artilleries moved from Turkey to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Bulgaria to Romania
1 infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
2 armour moved from Turkey to Persia
1 bomber moved from Greece to Persia
3 artilleries moved from Turkey to IraqCombat - Italians
Battle in Alexandria
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Romania
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 artillery, 1 factory_minor and 2 infantry
British win with 1 artillery remaining. Battle score for attacker is -18
Casualties for British: 2 infantry
Casualties for Italians: 2 armour and 1 bomber
Battle in Iraq
Italians attack with 3 artilleries
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 3 artilleries remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Greece to Turkey
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Tunisia to Libya
2 aaGuns moved from Albania to 97 Sea Zone
2 aaGuns and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 aaGuns moved from 99 Sea Zone to Turkey
1 aaGun moved from Bulgaria to RomaniaPlace Units - Italians
1 factory_minor placed in Turkey
1 armour, 1 infantry and 1 mech_infantry placed in Greece
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 aaGun and 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Libya : 1 artillery
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 infantry
Turkey : 1 flag, 3 aaGuns and 1 factory_minor
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
99 Sea Zone : 1 cruiser and 3 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries
98 Sea Zone : 1 submarine -
And afcorse i suffered a defeat at key battle for Persia. Why :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Queensland
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits
ANZAC win, taking French Indo China from Japanese, taking 42 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Queensland
ANZAC attack with 1 artillery and 3 fighters
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 3 fighters in Queensland, round 2 : 3/4 hits
Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,5,2,6,3,1,5,5,3,2,5,2
ANZAC collect 14 PUs (2 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 submarine
36 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser and 1 fighter
Egypt : 2 infantryProduction/PUs Summary :
Germans : 37 / 53
Russians : 38 / 63
Japanese : 50 / 59
Americans : 52 / 77
Chinese : 7 / 6
British : 31 / 29
UK_Pacific : 7 / 7
Italians : 23 / 40
ANZAC : 16 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 37 / 53
Russians : 38 / 63
Japanese : 50 / 59
Americans : 52 / 77
Chinese : 7 / 6
British : 31 / 29
UK_Pacific : 7 / 7
Italians : 23 / 40
ANZAC : 16 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0





