13L G40 Ziggurat (Allies +10) vs Amon-Sul (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Italians
                Italians buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 3 infantry moved from Greece to Turkey
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour and 3 infantry moved from Yugoslavia to 97 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Turkey
                1 bomber moved from Tunisia to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 2 armour, 3 artilleries, 1 bomber and 7 infantry
                    Neutral_True defend with 8 infantry
                    Italians win, taking Turkey from Neutral_True with 2 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 8 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Algeria to Libya
                1 artillery moved from Algeria to Tunisia
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Turkey to Greece
                1 aaGun moved from Albania to Greece
                1 aaGun moved from Romania to Bulgaria
                2 infantry moved from Yugoslavia to Bulgaria
                2 aaGuns moved from Yugoslavia to Albania

    Place Units - Italians
                1 airfield and 1 factory_minor placed in Greece

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Albania : 2 aaGuns
        Northern Italy : 1 factory_major
        Libya : 1 armour and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Turkey : 1 flag, 2 armour, 3 artilleries and 1 infantry
        Bulgaria : 1 flag, 1 aaGun and 2 infantry
        Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber and 1 factory_minor
        99 Sea Zone : 1 cruiser and 3 transports
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 submarine


  • The Turks butchered me  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser and 1 submarine moved from 63 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 artillery, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport
        62 Sea Zone : 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 37
        Japanese : 53 / 55
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 28
        UK_Pacific : 10 / 10
        Italians : 19 / 34
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 16 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - French
                1 fighter moved from United Kingdom to 123 Sea Zone

    Combat - French
                Battle in 123 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - French
                1 fighter moved from 123 Sea Zone to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 37
        Japanese : 53 / 55
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 33 / 28
        UK_Pacific : 10 / 10
        Italians : 19 / 34
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 16 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 11 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Alexandria to 80 Sea Zone
                1 armour moved from Greece to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                2 bombers and 1 tactical_bomber moved from Alexandria to Trans-Jordan
                2 tactical_bombers moved from Alexandria to Iraq
                1 tactical_bomber moved from 97 Sea Zone to Iraq
                3 armour and 1 mech_infantry moved from Greece to Iraq
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 11 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Alexandria to 80 Sea Zone
                1 armour moved from Greece to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                2 bombers and 1 tactical_bomber moved from Alexandria to Trans-Jordan
                2 tactical_bombers moved from Alexandria to Iraq
                1 tactical_bomber moved from 97 Sea Zone to Iraq
                3 armour and 1 mech_infantry moved from Greece to Iraq
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria

    Combat - Germans
                Battle in Syria
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 2 transports
                    Germans win, taking Syria from French with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Trans-Jordan
                    Germans attack with 2 bombers and 1 tactical_bomber
                    British defend with 1 airfield and 1 fighter
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter
                Battle in Iraq
                    Germans attack with 3 armour, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                    Germans win, taking Iraq from British with 3 armour and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from 97 Sea Zone to Greece
                1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Eire to 109 Sea Zone
                2 aaGuns moved from Holland Belgium to Western Germany
                1 artillery and 17 infantry moved from Romania to Yugoslavia
                3 aaGuns, 2 artilleries and 3 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun and 1 artillery moved from Germany to Greater Southern Germany
                1 armour moved from Greece to Albania
                3 armour moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
                3 tactical_bombers moved from Iraq to Turkey
                2 bombers moved from Trans-Jordan to Southern Italy
                1 bomber moved from 81 Sea Zone to Southern Italy
                1 bomber moved from 80 Sea Zone to Turkey

    Place Units - Germans
                8 artilleries and 1 infantry placed in Germany
                3 artilleries placed in Yugoslavia
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 aaGun and 1 artillery
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 8 artilleries, 1 factory_major and 1 infantry
        Holland Belgium : 1 airfield
        Tobruk : 1 armour
        Albania : 1 armour
        Southern Italy : 3 bombers
        Turkey : 1 bomber and 3 tactical_bombers
        Eire : 1 flag
        Bulgaria : 3 armour
        109 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 2 transports
        Greece : 1 fighter
        99 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        Iraq : 1 flag, 3 armour
        92 Sea Zone : 2 destroyers
        Northwest Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag, 3 aaGuns, 7 artilleries, 1 factory_minor and 20 infantry
        Finland : 1 flag, 1 artillery and 8 infantry
        110 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Romania
                      Russians take Romania from Germans
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                7 artilleries and 22 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns moved from Eastern Poland to Poland
                2 aaGuns moved from Amur to Manchuria
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                3 artilleries and 6 infantry moved from Novgorod to Vyborg
                5 infantry moved from Russia to Tambov
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 transport placed in 115 Sea Zone
                1 bomber and 1 fighter placed in Novgorod
                1 artillery and 1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vyborg: 1 artillery and 1 infantry
                EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 118 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 48 PUs; end with 49 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 2 aaGuns and 17 infantry
        Slovakia Hungary : 1 flag, 1 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 4 aaGuns, 7 artilleries and 22 infantry
        Bryansk : 1 artillery and 4 infantry
        Vyborg : 2 artilleries and 5 infantry
        Eastern Poland : 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
        Russia : 1 airfield and 1 factory_major
        Tambov : 5 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 2 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        106 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 36 / 53
        Russians : 48 / 63
        Japanese : 47 / 55
        Americans : 50 / 70
        Chinese : 6 / 3
        British : 31 / 28
        UK_Pacific : 10 / 10
        Italians : 19 / 34
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 16 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 6 infantry moved from Shensi to Suiyuyan
                8 fighters and 5 tactical_bombers moved from Chahar to Suiyuyan
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 4 tactical_bombers moved from Japan to Korea
                3 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                4 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 armour and 5 infantry moved from 54 Sea Zone to Queensland
                3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Queensland
                1 battleship moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Kwangsi to India
                3 carriers moved from 34 Sea Zone to 54 Sea Zone
                1 cruiser moved from 35 Sea Zone to 54 Sea Zone


  • (Very) bad dice for the JApanese once more  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 6 infantry moved from Shensi to Suiyuyan
                8 fighters and 5 tactical_bombers moved from Chahar to Suiyuyan
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 4 tactical_bombers moved from Japan to Korea
                3 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 1 infantry moved from Shan State to 37 Sea Zone
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                4 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 armour and 5 infantry moved from 54 Sea Zone to Queensland
                3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Queensland
                1 battleship moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Kwangsi to India
                3 carriers moved from 34 Sea Zone to 54 Sea Zone
                1 cruiser moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Sumatra
                Battle in Queensland
                    Japanese attack with 1 armour, 3 fighters, 5 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 fighter and 1 tactical_bomber
                        AA fire in Queensland :  2/6 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 2 battleships and 1 cruiser in Queensland, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour, 2 fighters, 5 infantry and 2 tactical_bombers in Queensland, round 2 :  3/10 hits
                        ANZAC roll dice for 2 aaGuns, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 :  3/3 hits
                        1 infantry owned by the ANZAC , 3 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in Queensland
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Queensland, round 3 :  4/7 hits
                        ANZAC roll dice for 1 fighter in Queensland, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Queensland
                    Japanese win, taking Sumatra from UK_Pacific, taking Queensland from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 aaGuns and 1 infantry
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 8 fighters, 6 infantry and 5 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 artilleries, 8 fighters, 6 infantry and 5 tactical_bombers in Suiyuyan, round 2 :  7/21 hits
                        Chinese roll dice for 9 infantry in Suiyuyan, round 2 :  4/9 hits
                        4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers in Suiyuyan, round 3 :  8/17 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 9 infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Korea, round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Sikang to Novosibirsk
                1 artillery moved from Szechwan to Sikang
                3 fighters and 3 tactical_bombers moved from Suiyuyan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Korea to Kiangsu
                1 aaGun and 1 infantry moved from Jehol to Shantung
                1 aaGun moved from Shantung to Kiangsu
                1 armour moved from Kwangtung to Kiangsu
                1 aaGun and 2 infantry moved from Hunan to Anhwe
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                5 fighters and 2 tactical_bombers moved from Suiyuyan to Kiangsu
                3 tactical_bombers moved from Korea to Japan

    Place Units - Japanese
                2 fighters and 1 tactical_bomber placed in Japan
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
                Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
        Kwangsi : 1 flag, 1 infantry
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 9 fighters and 6 tactical_bombers
        Kiangsi : 1 flag, 1 artillery
        Japan : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 4 tactical_bombers
        Jehol : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 2 artilleries and 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 aaGun and 2 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 cruiser and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        49 Sea Zone : 1 destroyer
        6 Sea Zone : 1 transport
        54 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 destroyer, 8 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 50 Sea Zone to 49 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from New Zealand to 41 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 50 Sea Zone to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shantung
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Shantung, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Shantung, round 3 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 3 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Shantung
                        Americans roll dice for 1 artillery and 1 infantry in Shantung, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shantung, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shantung
                    Americans win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 46 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Americans win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 49 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 49 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                1 fighter moved from 49 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 46 Sea Zone to 35 Sea Zone
                2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 41 Sea Zone to India
                1 mech_infantry moved from Central United States to Central America
                2 aaGuns and 4 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Eastern United States to Southeast Mexico

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 destroyer and 8 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 1 artillery and 1 infantry
        Kwangsi : 1 artillery and 1 infantry
        India : 1 bomber
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        49 Sea Zone : 2 submarines
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters and 1 transport
        26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 6 submarines
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 8 submarines
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Southeast Mexico : 1 mech_infantry
        Eastern United States : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
        101 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 36 / 53
        Russians : 43 / 63
        Japanese : 56 / 59
        Americans : 52 / 77
        Chinese : 6 / 3
        British : 31 / 28
        UK_Pacific : 6 / 10
        Italians : 19 / 34
        ANZAC : 12 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 16 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry

    Production/PUs Summary :

    Germans : 36 / 53
        Russians : 43 / 63
        Japanese : 56 / 59
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 31 / 28
        UK_Pacific : 6 / 10
        Italians : 19 / 34
        ANZAC : 12 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 16 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from Egypt to Iraq
                1 bomber moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - British
                Battle in Western Germany
                    British attack with 1 fighter
                    Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                        AA fire in Western Germany :  0/1 hits
                        2 aaGuns owned by the Germans lost in Western Germany
                    British win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 aaGuns
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/4 hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                        British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  4/7 hits
                        Germans roll dice for 3 armour in Iraq, round 2 :  2/3 hits
                        1 infantry owned by the British , 3 armour owned by the Germans and 1 artillery owned by the British lost in Iraq
                    British win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                1 artillery moved from Burma to Shan State
                10 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                4 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                7 infantry moved from India to Burma
                2 infantry moved from Scotland to United Kingdom
                1 fighter moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to India

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,1,3,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                British collect 25 PUs (8 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 artillery and 13 infantry
        Shan State : 1 artillery and 5 infantry
        Burma : 7 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 airfield
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Poland : 1 fighter
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 34 / 53
        Russians : 43 / 63
        Japanese : 54 / 59
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 33 / 29
        UK_Pacific : 7 / 7
        Italians : 19 / 34
        ANZAC : 12 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 16 / 0


  • @Amon-Sul:

    (Very) bad dice for the JApanese once more  :lol:

    That was quite the brutal defense… I never have AA guns hit :P. Sorry bout that :(. If you’d like, you can edit the planes back in onto Japan. Seems pretty unfair for my units to be hitting this hard and that might ease it a tad.


  • @Ziggurat:

    @Amon-Sul:

    (Very) bad dice for the JApanese once more  :lol:

    That was quite the brutal defense… I never have AA guns hit :P. Sorry bout that :(. If you’d like, you can edit the planes back in onto Japan. Seems pretty unfair for my units to be hitting this hard and that might ease it a tad.

    Nah, it is just part of the game, war game especially :)  :lol: thanks for the offer though, very nice of U :)

    Ok i ll try to strike back now with Italians :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Turkey to Caucasus
                      Italians take Caucasus from Russians
                2 armour moved from Turkey to Persia
                1 bomber moved from Greece to Persia
                3 artilleries moved from Turkey to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Turkey to Caucasus
                      Italians take Caucasus from Russians
                2 armour moved from Turkey to Persia
                1 bomber moved from Greece to Persia
                3 artilleries moved from Turkey to Iraq

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Romania
                    Italians attack with 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Romania from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 2 armour and 1 bomber
                    British defend with 1 artillery, 1 factory_minor and 2 infantry
                    British win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour and 1 bomber
                Battle in Iraq
                    Italians attack with 3 artilleries
                    British defend with 1 mech_infantry
                    Italians win, taking Iraq from British with 3 artilleries remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Greece to Turkey
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Tunisia to Libya
                2 aaGuns moved from Albania to 97 Sea Zone
                2 aaGuns and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 aaGuns moved from 99 Sea Zone to Turkey
                1 aaGun moved from Bulgaria to Romania

    Place Units - Italians
                1 factory_minor placed in Turkey
                1 armour, 1 infantry and 1 mech_infantry placed in Greece
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 aaGun and 1 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Libya : 1 artillery
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 infantry
        Turkey : 1 flag, 3 aaGuns and 1 factory_minor
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        99 Sea Zone : 1 cruiser and 3 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 artilleries
        98 Sea Zone : 1 submarine


  • And afcorse i suffered a defeat at key battle for Persia. Why  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                3 fighters moved from Caroline Islands to Queensland
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 2 submarines
                    Japanese defend with 1 cruiser and 1 transport
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 :  1/2 hits
                    ANZAC win, taking French Indo China from Japanese, taking 42 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in Queensland
                    ANZAC attack with 1 artillery and 3 fighters
                    Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 3 fighters in Queensland, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Queensland, round 2 :  0/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to New South Wales
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,5,2,6,3,1,5,5,3,2,5,2
                ANZAC collect 14 PUs (2 lost to blockades); end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 2 submarines
        43 Sea Zone : 1 submarine
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 cruiser and 1 fighter
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 38 / 63
        Japanese : 50 / 59
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 31 / 29
        UK_Pacific : 7 / 7
        Italians : 23 / 40
        ANZAC : 16 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 16 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 38 / 63
        Japanese : 50 / 59
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 31 / 29
        UK_Pacific : 7 / 7
        Italians : 23 / 40
        ANZAC : 16 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 16 / 0

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