Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
please make one correction to my ncm
move everything from tobruk to alexandria
thanks :)
please make one correction to my ncm
move everything from tobruk to alexandria
thanks :)
Will do!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 12 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Italians to Alexandria: 1 armour, 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 46 Sea Zone
3 fighters moved from South Australia to Queensland
1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from French Central Africa to French West Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
please make one correction to my ncm
move everything from tobruk to alexandria
thanks :)
Will do!
Thank U :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory_minor and 2 harbours; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Greece to Caucasus
1 mech_infantry moved from Greece to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
7 infantry moved from Finland to Sweden
1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
5 armour and 1 mech_infantry moved from Greece to Iraq
3 tactical_bombers moved from Greece to Iraq
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from Southern Italy to Sweden
1 bomber moved from Southern Italy to Caucasus
1 bomber moved from Southern Italy to United Kingdom
1 artillery moved from Norway to Sweden
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory_minor and 2 harbours; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Greece to Caucasus
1 mech_infantry moved from Greece to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
7 infantry moved from Finland to Sweden
1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
5 armour and 1 mech_infantry moved from Greece to Iraq
3 tactical_bombers moved from Greece to Iraq
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from Southern Italy to Sweden
1 bomber moved from Southern Italy to Caucasus
1 bomber moved from Southern Italy to United Kingdom
1 artillery moved from Norway to Sweden
Combat - Germans
Battle in Iraq
Germans attack with 5 armour, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans win, taking Iraq from British with 4 armour and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sweden
Germans attack with 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantry
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from United Kingdom to 109 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Eire
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
2 destroyers moved from 112 Sea Zone to 109 Sea Zone
3 tactical_bombers moved from Iraq to Greece
1 bomber moved from Caucasus to Greece
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Sweden to Western Germany
1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns moved from Germany to Slovakia Hungary
Place Units - Germans
1 armour and 1 artillery placed in Germany
1 factory_minor and 1 harbour placed in Greece
1 harbour placed in Eire
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
Gibraltar : 1 flag, 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 3 artilleries and 11 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 armour, 1 artillery and 1 factory_major
Holland Belgium : 2 aaGuns and 1 airfield
Caucasus : 1 flag, 2 mech_infantrys
Eire : 1 flag, 1 armour, 2 artilleries, 1 harbour and 2 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 3 transports
Greece : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 tactical_bombers
Iraq : 1 flag, 4 armour
Northwest Persia : 1 flag, 1 mech_infantry
Sweden : 1 flag, 1 artillery and 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 cruiser and 1 transport
Your aa guns were shooting really good.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 fighters and 1 tactical_bomber moved from Western Ukraine to Caucasus
3 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 2 armour, 2 artilleries and 19 infantry moved from Western Ukraine to Bryansk
1 armour and 1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
3 infantry moved from Novgorod to Baltic States
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkmenistan: 1 mech_infantry
EDIT: Adding units owned by Russians to Afghanistan: 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
EDIT: Changing ownership of Afghanistan from Neutral_True to Russians
EDIT: Turning off Edit Mode
Russians undo move 1.
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai
2 armour moved from Kweichow to Tsinghai
1 fighter moved from Kweichow to Tsinghai
2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 fighter moved from 36 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 57 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 57 Sea Zone
3 fighters moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
3 tactical_bombers moved from Kwangsi to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai
2 armour moved from Kweichow to Tsinghai
1 fighter moved from Kweichow to Tsinghai
2 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 fighter moved from 36 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 57 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 57 Sea Zone
3 fighters moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
3 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Tsinghai
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 13 infantry
Japanese win, taking Tsinghai from Chinese with 3 armour, 2 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 5 infantry
Casualties for Chinese: 1 fighter and 13 infantry
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 3 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in 57 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Java from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 57 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 destroyers moved from 36 Sea Zone to 45 Sea Zone
1 armour moved from French Indo China to Yunnan
1 aaGun, 2 artilleries and 6 infantry moved from Hopei to Suiyuyan
1 artillery moved from Szechwan to Sikang
1 artillery and 2 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Hunan
1 aaGun and 1 infantry moved from Jehol to Chahar
2 aaGuns and 2 infantry moved from Manchuria to Jehol
3 fighters moved from 37 Sea Zone to Kwangsi
5 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
3 tactical_bombers moved from Kwangtung to Szechwan
2 bombers moved from Tsinghai to Anhwe
Place Units - Japanese
1 bomber, 1 factory_minor and 2 tactical_bombers placed in Japan
Japanese undo move 1.
1 bomber and 2 tactical_bombers placed in Japan
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 fighters and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 2 tactical_bombers
Jehol : 1 flag, 2 aaGuns, 1 harbour and 2 infantry
Siam : 1 infantry
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 5 fighters and 2 tactical_bombers
Yunnan : 1 flag, 1 armour, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Kweichow : 1 flag
Hunan : 1 flag, 4 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 armour, 2 artilleries and 1 mech_infantry
Szechwan : 1 flag, 3 tactical_bombers
Chahar : 1 flag, 1 aaGun and 1 infantry
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 2 bombers
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
French Indo China : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
44 Sea Zone : 2 cruisers and 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships and 1 transport
57 Sea Zone : 1 submarine
I haven’t forgotten, it’s just time and now trying to figure out what to do….this is a very unusual strategy, but proving very effective!
I haven’t forgotten, it’s just time and now trying to figure out what to do….this is a very unusual strategy, but proving very effective!
Japan strategy or? Take Ur time .
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 bomber and 11 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
Scramble orders?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 bomber and 11 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
Combat - Americans
Battle in Korea
Non Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
Place Units - Americans
1 bomber placed in Eastern United States
5 submarines placed in 101 Sea Zone
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
I keep messing up…I keep forgetting to get the neutrals…I’m losing so much money because of it.
Well, it is not typical play so U re not used to it.
:mrgreen:
I’m kind of curious what happened to my UK Turn? I swore I posted it last night….Did you see anything? What do you want me to do?