@Booper nice start for the dago’s
13L G40 Mallery29 (Allies+11) vs Amon-Sul (Axis)
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what stupid calculations did i make with my plaines
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 9 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
Americans take Spain from Neutral_True
1 aaGun moved from 91 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Central America to Colombia
Americans take Colombia from Neutral_True
1 mech_infantry moved from Colombia to Venezuela
Americans take Venezuela from Neutral_True
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
6 submarines moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
2 destroyers and 3 submarines placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 armour moved from Belgian Congo to Egypt
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 armour and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Tanganyika Territory to Mozambique
British take Mozambique from Neutral_True
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 artillery -
what stupid calculations did i make with my plaines
overkill? Not sure what you mean. I can only hope I can make a stand here.
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no.i was pretty sure U are goin to attack my navy near Japan and i forgot to send more planes for defence there
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I thought about it but wasn’t sure if that was a good decision long term…trust me…it was VERY tempting.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 bomber moved from Turkey to 76 Sea ZoneCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 armour and 4 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from 76 Sea Zone to Turkey
1 aaGun and 1 infantry moved from Greece to Turkey
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Greece
1 mech_infantry moved from Tunisia to TobrukPlace Units - Italians
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Turkey
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
Morocco : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 infantry
Tunisia : 1 flag
Tobruk : 1 mech_infantry
Northern Italy : 1 factory_major and 8 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Turkey : 1 flag, 2 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor and 2 infantry
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 infantry
97 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 1 carrier, 2 cruisers and 2 transports -
what stupid calculations did i make with my plaines
overkill? Not sure what you mean. I can only hope I can make a stand here.
Well the Usa is pretty powerful
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what stupid calculations did i make with my plaines
overkill? Not sure what you mean. I can only hope I can make a stand here.
Well the Usa is pretty powerful
'MERICA!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 10 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from South Australia to New South Wales
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,2,3,6,5
ANZAC collect 11 PUs (2 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 factory_minors, 1 fighter, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Greece to Caucasus
1 bomber moved from Greece to Caucasus
2 bombers moved from Tobruk to Caucasus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
3 submarines moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Poland to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 factory_minors, 1 fighter, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Greece to Caucasus
1 bomber moved from Greece to Caucasus
2 bombers moved from Tobruk to Caucasus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
3 submarines moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser
Germans win with 3 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 3 infantry
Germans win, taking Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Greece
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
2 aaGuns moved from Romania to Slovakia Hungary
1 infantry moved from Norway to Finland
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 infantry and 4 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from 113 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from Romania to Western Germany
2 tactical_bombers moved from Tobruk to Western Germany
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 mech_infantrys placed in Greece
1 factory_minor placed in Romania
1 factory_minor placed in Iraq
2 mech_infantrys placed in Germany
1 fighter and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 5 tactical_bombers
Romania : 1 factory_minor
Poland : 2 armour, 12 artilleries and 7 infantry
Germany : 2 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
Holland Belgium : 1 airfield
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 artillery
Caucasus : 1 flag, 1 armour
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 4 transports
Eire : 1 flag, 1 harbour
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
Iraq : 1 flag, 1 factory_minor
114 Sea Zone : 3 submarines
Northwest Persia : 1 flag
Persia : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery and 1 infantry
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Persia to Persia
Russians take Persia from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Belarus to Baltic States
2 infantry moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Caucasus
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 3 : 1/4 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 93 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
3 armour moved from Volgograd to Bryansk
1 artillery and 2 infantry moved from Smolensk to Belarus
1 aaGun, 2 armour, 2 artilleries and 21 infantry moved from Bryansk to Belarus
2 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Vologda to Archangel
2 aaGuns and 8 infantry moved from Urals to VologdaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Volgograd
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Timguska : 1 infantry
Kazakhstan : 2 mech_infantrys
Buryatia : 1 infantry
Belarus : 2 aaGuns, 4 armour, 3 artilleries and 35 infantry
Baltic States : 1 infantry
Bryansk : 3 armour, 2 artilleries and 4 infantry
Rostov : 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Archangel : 6 infantry
Eastern Poland : 1 artillery and 2 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter and 3 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Vologda : 2 aaGuns and 8 infantry
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 2 infantry
Afghanistan : 1 flag
Persia : 1 flag, 3 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 75
Russians : 38 / 43
Japanese : 58 / 55
Americans : 57 / 74
Chinese : 0 / 2
British : 30 / 32
UK_Pacific : 6 / 6
Italians : 22 / 37
ANZAC : 13 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 2 factory_minors and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 fighter moved from 54 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Zealand
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
2 carriers, 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 44 Sea Zone
6 fighters and 4 tactical_bombers moved from Shan State to Philippines
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
3 armour and 1 mech_infantry moved from Kweichow to Sikang
1 armour moved from Hunan to Szechwan
1 artillery moved from Kwangsi to Yunnan
2 artilleries moved from Tsinghai to Sikang
1 aaGun, 2 artilleries and 6 infantry moved from Kansu to Tsinghai
1 fighter moved from New Zealand to 63 Sea Zone
1 carrier and 4 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Shensi to AnhwePlace Units - Japanese
1 bomber and 1 tactical_bomber placed in Japan
1 destroyer placed in 19 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 2 infantry
Japan : 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 2 tactical_bombers
Jehol : 1 flag, 2 aaGuns, 1 harbour and 1 infantry
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag, 3 armour, 2 artilleries and 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 6 fighters, 1 harbour and 4 tactical_bombers
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 1 transport
20 Sea Zone : 3 transports
19 Sea Zone : 1 destroyer
63 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 1 transport
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 110 Sea Zone
1 infantry moved from Spain to Gibraltar
British take Gibraltar from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to 93 Sea Zone
1 bomber moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 bomber moved from 94 Sea Zone to Spain
1 bomber moved from 93 Sea Zone to Spain
1 bomber moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Venezuela to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 10 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea ZonePlace Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
1 bomber and 4 infantry placed in Eastern United States
3 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Saudi Arabia to Iraq
British take Iraq from Germans
1 infantry moved from Saudi Arabia to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Mozambique to Rhodesia
1 fighter moved from United Kingdom to Spain
1 infantry moved from Scotland to Eire
British take Eire from GermansCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns, 1 armour, 4 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
2 fighters placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to French Equatorial Africa
Italians take Anglo Egyptian Sudan from British
Italians take French Equatorial Africa from British
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 artillery and 1 infantry moved from Turkey to Iraq
1 artillery and 1 infantry moved from Turkey to Caucasus
1 bomber moved from Turkey to Caucasus
3 infantry moved from Egypt to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Italians attack with 3 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Turkey to Iraq
1 infantry moved from Greece to Turkey
1 bomber moved from Caucasus to Greece
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to EgyptPlace Units - Italians
3 artilleries placed in Turkey
3 infantry placed in Egypt
4 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 27 PUs (1 lost to blockades); end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Gold Coast : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 armour
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 4 artilleries, 1 factory_major and 8 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 artillery and 1 infantry
Turkey : 1 flag, 3 artilleries, 1 factory_minor and 1 infantry
Greece : 1 bomber
Iraq : 1 flag, 2 aaGuns, 1 artillery and 1 factory_minor
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 1 carrier, 2 cruisers and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 armour, 3 artilleries, 4 fighters and 6 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,3,6,3,6,4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5
ANZAC collect 4 PUs (6 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French





