@farmboy I cannot see the game. I get an error about version differences when I try to load it. Didn’t have that problem initially.
Tip battle ship. Sink DD.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,2,3,1,3,5,5,6,6,3,6,2,6,5,5,5
Chinese collect 5 PUs (1 lost to blockades); end with 5 PUs total
What did you change? I don’t see it.
Is it just Japan?
Doesn’t look like it made any difference to me.
Just make edit when you get to Italy.
What did you change? I don’t see it.
Is it just Japan?
Doesn’t look like it made any difference to me.
Just make edit when you get to Italy.
ger uk bombing is edited on the second map
gn
Oh, got it.
I;ll make change.
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 3 damage on 3 factory_majors; Remaining resources: 18 PUs;
British buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Shan State to Siam
2 fighters moved from Shan State to Siam
1 tactical_bomber moved from Shan State to Siam
1 infantry moved from Shan State to Siam
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 3 infantry
2 infantry owned by the British , 1 armour owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Persia
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tanganyika Territory
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
British attack with 1 destroyer
Germans defend with 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Egypt
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
3 aaGuns, 1 artillery and 6 infantry moved from Shan State to Burma
1 artillery and 6 infantry moved from India to Burma
1 battleship and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Siam to Burma
1 fighter moved from Siam to Burma
1 fighter moved from Siam to Burma
2 fighters moved from Burma to India
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,6,3,1,5,1,5,2,5,5,6,1
British collect 21 PUs (8 lost to blockades); end with 23 PUs total
Place Units - UK_Pacific
10 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 10 infantry
UK edit
Bad dice for U again, but this time in small battles.
Nice move with that destroyer, i totally forgot about him. U ve hided it well among those USA ships :lol:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Purchase Units - Italians
Italians buy 1 armour, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Turkey
1 artillery moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Turkey
10 infantry moved from Greece to Turkey
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Libya to Turkey
2 fighters moved from Southern Italy to Turkey
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Purchase Units - Italians
Italians buy 1 armour, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Turkey
1 artillery moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Turkey
10 infantry moved from Greece to Turkey
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Libya to Turkey
2 fighters moved from Southern Italy to Turkey
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Trans-Jordan
Italians attack with 1 artillery
British defend with 1 aaGun
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Turkey
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 14 infantry
Neutral_True defend with 8 infantry
Italians win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 11 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_True: 8 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Libya to Tobruk
1 infantry moved from Alexandria to Egypt
2 aaGuns moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
2 aaGuns moved from Yugoslavia to Albania
2 fighters moved from Turkey to Greece
1 bomber moved from Turkey to Southern Italy
Place Units - Italians
1 armour and 5 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
1 harbour placed in Greece
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Tobruk : 1 artillery
Albania : 2 aaGuns
Northern Italy : 1 armour, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Turkey : 1 flag, 1 armour, 2 artilleries and 11 infantry
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 aaGuns, 1 armour, 2 fighters and 1 harbour
99 Sea Zone : 1 battleship, 1 cruiser and 3 transports
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
You attacked the neutrals! Holy Smokes! This game just got hot!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
You attacked the neutrals! Holy Smokes! This game just got hot!
Haha , well i must break down the communism. 8-)
I am glad U re enjyoing this game :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Iceland to 123 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from Gibraltar to Spain
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
1 armour, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Spain
1 artillery and 8 infantry moved from Finland to Sweden
2 bombers and 1 fighter moved from Western Germany to Sweden
2 bombers moved from Western Germany to Spain
2 tactical_bombers moved from 109 Sea Zone to Spain
The three S attack.
Scotland
Spain
Sweden
Those swedes are killers!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Iceland to 123 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from Gibraltar to Spain
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
1 armour, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Spain
1 artillery and 8 infantry moved from Finland to Sweden
2 bombers and 1 fighter moved from Western Germany to Sweden
2 bombers moved from Western Germany to Spain
2 tactical_bombers moved from 109 Sea Zone to Spain
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 armour
Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Spain
Germans attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
Neutral_True defend with 6 infantry
Germans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Sweden
Germans attack with 1 artillery, 2 bombers, 1 fighter and 8 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 artillery, 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Albania to Turkey
7 armour moved from Albania to Slovakia Hungary
2 artilleries and 8 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Poland
1 aaGun and 1 artillery moved from Germany to Slovakia Hungary
2 bombers moved from Sweden to Western Germany
2 bombers moved from Spain to Western Germany
1 fighter moved from Sweden to 112 Sea Zone
1 tactical_bomber moved from Spain to 112 Sea Zone
1 fighter moved from Spain to Western Germany
2 tactical_bombers moved from Spain to 109 Sea Zone
2 destroyers and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to Germany
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
1 carrier placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
Gibraltar : 1 flag, 1 harbour
Scotland : 1 flag, 1 airfield and 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 7 armour, 3 artilleries and 18 infantry
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 aaGun, 6 artilleries, 1 factory_major and 4 infantry
Norway : 1 artillery and 1 infantry
Holland Belgium : 1 aaGun and 1 airfield
112 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Turkey : 1 armour
109 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
Sweden : 1 flag, 1 artillery and 3 infantry
Yugoslavia : 1 flag
Spain : 1 flag, 1 armour and 2 artilleries
Finland : 1 flag
please do one correction to German placement
2 inf to Normandy Bordeaux instead of Germany.
Thank U :)