@farmboy FYI. It will be a few hours before I can get back to the game.
13L G40 Karl7 (Allies +9) vs Amon-Sul (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vyborg to Finland
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Romania to Bulgaria
1 fighter moved from Eastern Poland to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery and 4 infantry moved from Vyborg to Finland
1 fighter moved from Eastern Poland to Bulgaria
1 armour moved from Iraq to Turkey
Russians take Turkey from Italians
1 armour moved from Turkey to Caucasus
Russians take Caucasus from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Russians win, taking Rostov from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bulgaria
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Bulgaria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Vyborg to Finland
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Belarus to Eastern Poland
8 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Bulgaria to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Volgograd to Samara
5 infantry moved from Russia to Samara
2 infantry moved from Olgiy to Yenisey
7 infantry moved from Korea to Amur
1 fighter moved from Rostov to Eastern Poland
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Volgograd to Samara
2 mech_infantrys moved from Volgograd to Samara
2 infantry moved from Tambov to Bryansk
1 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs -
now i see i forgot to move figs fro mslovakia to spain
if it is ok for u please do it on american turn
-
go ahead on Japan turn
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Jehol to 6 Sea Zone
1 armour moved from Ulaanbaatar to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
4 artilleries and 2 infantry moved from Novosibirsk to Timguska
1 armour and 2 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 carrier moved from 34 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone -
The Great battle of our time in the Pacific :)
Let the best dwarf wins :lol:
i scored 16 hits what should i remove
-
now i see i forgot to move figs fro mslovakia to spain
if it is ok for u please do it on american turn
woudl u attack me there at slovakia if i had move the figs?
-
U were scoring phenomenally in the last rounds of the Japan sz battle :-o
-
Just go up combat value. Were you attacking with all planes?
-
I see you were
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Jehol to 6 Sea Zone
1 armour moved from Ulaanbaatar to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
4 artilleries and 2 infantry moved from Novosibirsk to Timguska
1 armour and 2 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 carrier moved from 34 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 bombers, 12 fighters, 1 submarine and 12 tactical_bombers
ANZAC defend with 1 cruiser and 2 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 bomber remaining. Battle score for attacker is -45
Casualties for Japanese: 3 bombers, 12 fighters, 1 submarine and 12 tactical_bombers
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters and 1 tactical_bomber
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking Queensland from ANZAC with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Timguska
Japanese attack with 4 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 armour moved from Ulaanbaatar to Yakut S.S.R.
3 aaGuns and 2 infantry moved from Jehol to Shantung
1 bomber moved from 6 Sea Zone to PhilippinesPlace Units - Japanese
2 fighters and 2 tactical_bombers placed in Japan
1 factory_minor placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Paulau Island : 1 harbour
Shantung : 1 flag, 3 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Kiangsu : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Jehol : 1 flag, 1 airfield and 1 infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Sakha : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 2 armour
Timguska : 1 flag, 4 artilleries and 2 infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
Celebes : 1 flag, 1 armour
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier and 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
21 Sea Zone : 1 destroyer and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser and 2 transports
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry -
I m going to bed , just want to figure out this with the figs, air units from slovakia
i was planing to move those 3 guys to spain
but if U would be attacking slovakia then
then i am willing to allow it for U
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
3 bombers moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 22 Sea Zone to 6 Sea Zone -
Need scramble/Kamkaze for Japan…
It’s risky, but I’ve never seen a game where Japan was taken
-
this could blow up in my face!
-
6 kamikaze tokens on transport in sz 6
no scramble
-
kamikaze’s can’t hit transports
-
4 tokens on one des
2 tokens on the other
scramble 2 figs 1 tac
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
3 bombers moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 22 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,3,3,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 2 fighters and 1 tactical_bomber
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 1
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 destroyer and 1 fighter
Battle in Japan
Americans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Americans captures 54PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
3 bombers moved from Japan to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 3 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Peru to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Bolivia to Brazil
1 mech_infantry moved from Paraguay to Brazil
2 infantry moved from Suriname to Brazil
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 122 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 132 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 142 PUs -
Well done with USA :)
Chinese? British?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs





