Seththenewb (Allies + 10) vs MiamiUMike G40.2 - No Tech


  • Negative


  • what about W. Germany . .  . I missed that one.


  • No scramble - thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries and 4 infantry moved from Norway to Finland
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 126 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from Philippines to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from United Kingdom to 126 Sea Zone
                1 bomber moved from United Kingdom to Novgorod
                7 bombers moved from United Kingdom to 127 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                3 fighters moved from Philippines to 36 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Americans creates battle in territory 112 Sea Zone
                Battle in Southern France
                Battle in 126 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese, taking Southern France from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 127 Sea Zone
                    Americans attack with 7 bombers and 3 fighters
                    Germans defend with 2 carriers, 1 cruiser and 4 transports
                    Americans win with 7 bombers and 3 fighters remaining. Battle score for attacker is 72
                    Casualties for Germans: 2 carriers, 1 cruiser and 4 transports
                Battle in Normandy Bordeaux
                Battle in 112 Sea Zone
                    British loiter and taunt with ; Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 transports
                    Germans defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Italians with 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Finland
                    Americans attack with 2 artilleries and 4 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Americans win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win, taking 41 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Novgorod to Archangel
                3 fighters moved from 127 Sea Zone to Nenetsia
                7 bombers moved from 127 Sea Zone to Norway
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to Norway
                1 tactical_bomber moved from 126 Sea Zone to 112 Sea Zone
                1 fighter moved from 126 Sea Zone to Norway
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                2 bombers moved from 41 Sea Zone to Dutch New Guinea
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 bomber and 1 fighter placed in Western United States
                1 fighter placed in Eastern United States
                1 factory_minor and 1 harbour placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Americans collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 16 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Karelia
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 fighters moved from Norway to 125 Sea Zone
                3 mech_infantrys moved from Iraq to Caucasus
                5 armour, 6 artilleries, 24 infantry and 10 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Persia to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia
                1 tactical_bomber moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Caucasus
                    British attack with 5 armour, 6 artilleries, 24 infantry and 13 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Caucasus from Germans with 5 armour, 6 artilleries, 24 infantry and 13 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Eastern Persia
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Eastern Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Karelia

    Non Combat Move - British
                3 fighters moved from 125 Sea Zone to Finland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Norway to Finland
                1 infantry moved from Norway to Finland
                4 fighters moved from Persia to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific


  • I am going to go ahead and concede here. You have played well my friend. GG to you.

    If you are up for a rematch at some point, let me know.

    Take Care!

    MM


  • I’m up for a rematch if you so wish. Just let me know if you want to rebid, switch with the bid, or if you want another crack as the axis.

    GG!


  • Seth - I’d like another crack as the Axis, if that is OK - same bid of 10 work? If so, where would you like it and I will set up another topic.

    Looking forward to another challenge! :)


  • sub in sz98 and an arty in Kweichow for game two. Start up the match and good luck!

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