111 only.
Seththenewb (Allies + 10) vs MiamiUMike G40.2 - No Tech
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Man, that’s really weird to see grey terr that far east :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
2 armour moved from Russia to Urals
Russians take Urals from Japanese
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Samara
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 2 mech_infantrys
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Bryansk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
1 armour and 1 mech_infantry moved from Russia to UralsPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 20 PUs -
Some pretty solid rolling there for the D in that round. :|
5/6 hits whilst rolling 2s . . . and of course most of my dice failed to land hits in return. :oops:
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Too little too late I am afraid - I think you have this game in hand…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Kwangtung
2 mech_infantrys moved from Manchuria to Shantung
Japanese take Shantung from Chinese
3 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
3 mech_infantrys moved from Chahar to Anhwe
1 armour moved from Burma to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kwangsi
1 bomber moved from India to Kwangsi
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from India to Kwangsi
1 bomber moved from India to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 36 Sea Zone from ANZAC
1 bomber moved from Manchuria to Kwangtung
1 artillery moved from Samara to Vologda
Japanese take Vologda from Russians
1 infantry moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Rostov to Bryansk
1 fighter moved from Kazakhstan to BryanskCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
ANZAC defend with 1 artillery; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kiangsi
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 4 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Japanese win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Bryansk
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 2 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to Hopei
1 aaGun, 1 artillery and 2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Bryansk to Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to French Indo China
4 bombers moved from Kwangtung to Yunnan
2 tactical_bombers moved from Kwangtung to French Indo China
2 fighters moved from Japan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
2 destroyers placed in 39 Sea Zone
1 infantry placed in India
2 infantry placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,6,5,1
Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 4 infantry moved from Norway to Finland
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 126 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from United Kingdom to 126 Sea Zone
1 bomber moved from United Kingdom to Novgorod
7 bombers moved from United Kingdom to 127 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea Zone -
scramble off of Novgorod?
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Negative
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what about W. Germany . . . I missed that one.
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No scramble - thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 4 infantry moved from Norway to Finland
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 126 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from United Kingdom to 126 Sea Zone
1 bomber moved from United Kingdom to Novgorod
7 bombers moved from United Kingdom to 127 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 112 Sea Zone
Battle in Southern France
Battle in 126 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese, taking Southern France from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 127 Sea Zone
Americans attack with 7 bombers and 3 fighters
Germans defend with 2 carriers, 1 cruiser and 4 transports
Americans win with 7 bombers and 3 fighters remaining. Battle score for attacker is 72
Casualties for Germans: 2 carriers, 1 cruiser and 4 transports
Battle in Normandy Bordeaux
Battle in 112 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 transports
Germans defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Italians with 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Finland
Americans attack with 2 artilleries and 4 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Novgorod to Archangel
3 fighters moved from 127 Sea Zone to Nenetsia
7 bombers moved from 127 Sea Zone to Norway
2 fighters moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Norway
1 tactical_bomber moved from 126 Sea Zone to 112 Sea Zone
1 fighter moved from 126 Sea Zone to Norway
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
2 bombers moved from 41 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 42 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 factory_minor and 1 harbour placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 16 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Norway to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Karelia
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Norway to 125 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
5 armour, 6 artilleries, 24 infantry and 10 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern PersiaCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 5 armour, 6 artilleries, 24 infantry and 13 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 5 armour, 6 artilleries, 24 infantry and 13 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Eastern Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in KareliaNon Combat Move - British
3 fighters moved from 125 Sea Zone to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to Finland
1 infantry moved from Norway to Finland
4 fighters moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Eastern Persia to PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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I am going to go ahead and concede here. You have played well my friend. GG to you.
If you are up for a rematch at some point, let me know.
Take Care!
MM
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I’m up for a rematch if you so wish. Just let me know if you want to rebid, switch with the bid, or if you want another crack as the axis.
GG!
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Seth - I’d like another crack as the Axis, if that is OK - same bid of 10 work? If so, where would you like it and I will set up another topic.
Looking forward to another challenge! :)
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sub in sz98 and an arty in Kweichow for game two. Start up the match and good luck!