13L G40 Jenn vs Boldfresh (+48 Allies) + no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys; Italians defend with 2 aaGuns, 1 artillery and 2 infantry
Germans win with 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneTurn Complete - French
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It’s the 27th. :P Just sayin.
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@Cmdr:
It’s the 27th. :P Just sayin.
Kind bumping alway appreciated. Had a baby on the 25th. We will see.
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@Cmdr:
It’s the 27th. :PÂ Just sayin.
 Kind bumping alway appreciated. Had a baby on the 25th. We will see.
Congratulations for her, condolences for you, cause I know who’s doing midnight feedings and it better not be her. =^_^=
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 93 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from Norway to 112 Sea Zone
3 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 104 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 104 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in Morocco
Germans attack with 3 artilleries and 3 infantry
French defend with 2 infantry
Germans win, taking Morocco from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 4 infantry
Battle in 93 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomberNon Combat Move - Germans
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 3 tactical_bombers moved from 93 Sea Zone to Southern Italy
2 bombers moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from France to Western Germany
3 infantry moved from Western Germany to Northern Italy
2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria
4 infantry moved from Yugoslavia to Romania
3 aaGuns and 10 infantry moved from Slovakia Hungary to Romania
2 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
4 armour and 1 mech_infantry moved from France to Yugoslavia
3 artilleries moved from France to Northern Italy
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Northern Italy to Southern ItalyPlace Units - Germans
3 transports placed in 93 Sea Zone
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 aaGuns and 14 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 3 aaGuns and 14 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Baltic States to Eastern Poland
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 armour moved from Russia to Belarus
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 submarine moved from 111 Sea Zone to 125 Sea Zone
2 aaGuns, 1 armour and 18 infantry moved from Buryatia to Amur
1 artillery and 5 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Novgorod to BelarusPlace Units - Russians
1 transport placed in 115 Sea Zone
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Ya know, I really miss the A-F characters before map names to keep them in order. /sigh
Nice German fleet down by Gibraltar. Let’s see, they are either going to Canada, East USA (yea right, that won’t happen), Brazil or into the Med with those pretty transports you bought.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
3 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Hopei
1 fighter moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 2 artilleries, 1 fighter and 11 infantry
Japanese win with 2 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 7 fighters
Casualties for Chinese: 2 artilleries, 1 fighter and 11 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 8 tactical_bombers moved from Szechwan to Anhwe
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 19 Sea Zone to Manchuria
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 fighter moved from Yunnan to Anhwe
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to HunanPlace Units - Japanese
1 factory_minor placed in Manchuria
3 artilleries and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
Hmm, wouldn’t have done that with the Japanese air force. 70 IPC in fighters is a lot… Course, now there are no flying tigers.
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jenn, you wouldn’t have done that i know. that’s why i gave you a 48 bid. :wink:
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when cow does that to you, he only loses 1 ftr. :lol:
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just consider that an additional 20 or so added to your bid - after round 1 i
determined you are going to need more help! -
when cow does that to you, he only loses 1 ftr.  :lol:
I have done it to India before, if they stack Burma. It’s against the Chinese that threw me, lol. I mean, don’t get me wrong, any Japanese plane that is smoldering on the ground and not flying around shooting Americans or British people/equipment is good for me! It’s almost the same benefit as shooting down a German one (except Japan has like what, 50x the planes at the start of the game? Or was it 75x more? Sheesh, one day I should look to make sure they have more infantry than planes. lol. Sure they do, but I’d like to make sure. hehe.)
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If I move a Brit into FIC that doesn’t trigger war with Japan, right? (Presumably he’d be safe there until Japan declared war on France.)
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i don’t know if the brits are constrained like the russians on moving into neutral territory if they are not at war on the pacific map.
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good question to post on the faq.
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Yup, England can move into French territories regardless of French aggression in the Pacific. Japan has to declare war on France to attack British/Anzac units on French territories - as if that was going to be a deterrent.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 57 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 4 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 2.
1 fighter placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 4.
1 infantry placed in Central United States
Americans undo move 4.
1 artillery and 1 fighter placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Combat Move - British
Combat - British
Non Combat Move - British
1 infantry moved from Shan State to French Indo China
1 battleship and 1 destroyer moved from 57 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 fighter moved from Malta to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
2 bombers and 1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total





