@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Jenn vs Boldfresh (+48 Allies) + no tech
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just a reminder you’re up jenn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in MoroccoNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Eastern United States to Western United States
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaPlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
1 harbour placed in Iwo JimaTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Combat Move - British
2 armour, 3 artilleries and 22 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to 41 Sea Zone
4 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
4 infantry moved from 72 Sea Zone to Tanganyika Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Combat Move - British
2 armour, 3 artilleries and 22 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to 41 Sea Zone
4 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
4 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tanganyika Territory
British attack with 4 infantry
Germans defend with 1 artillery
British win, taking Tanganyika Territory from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
3 aaGuns moved from India to Burma
1 infantry moved from West India to India
1 armour, 1 artillery and 2 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 bomber moved from United Kingdom to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
2 armour and 1 artillery placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Place Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 armour -
well, Jenn, russia’s a bright spot for you. that transport is really paying off!
I expected it to die eons ago.
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It is only your charm that held it together.
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It is only your charm that held it together.
As I say in Warcraft and Star Trek Online (when I actually have 17 minutes to login!) “I would rather be a well dressed corpse than live with a crappy outfit!” Maybe the captain of that transport ship is flirting around Hamburg, Germany having an affair with the Luftwaffe fighter wing commander there? Or hinting one may happen? lol!
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To me its more fun to crush a huge russia than a puny russia. :wink:
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Keep telling yourself that. My Russian’s are dreaming of Kaiser Rolls with Holstein butter in Berlin. :P
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in z92, there is 1 ftr, 1 tac on the ITALIAN acc. there is a ftr, tac on a german acc. and a ftr on the other german acc.
recall this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Italians
Italians buy 2 factory_minors, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Caucasus to Rostov
1 bomber moved from Greece to Rostov
1 mech_infantry moved from Normandy Bordeaux to Portugal
1 fighter moved from Gibraltar to Portugal
2 fighters moved from Gibraltar to PortugalCombat - Italians
Battle in Portugal
Italians attack with 3 fighters and 1 mech_infantry
Neutral_True defend with 2 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Neutral_True: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Ukraine to Caucasus
1 bomber moved from Rostov to Trans-Jordan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
3 fighters moved from Portugal to Gibraltar
1 armour moved from Normandy Bordeaux to Gibraltar
1 armour and 9 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 submarines moved from 92 Sea Zone to 98 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to TobrukPlace Units - Italians
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
1 infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
heres the correct map. showing the ftr, tac on the italian acc and 2 italians edited to kenya instead of sudan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Hawaiian Islands to Iwo Jima
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 infantry moved from India to BurmaPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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jenn, do you want this game to end prior to nov 1? or do you want it to roll into next year?
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Oh, I’ll probably surrender long before Nov 1. =^_^= I just want to play em out.
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Good I want it to end by nov 1.
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Getting a little snooty ain’tcha. Only want tier ones next year . . . good luck not losing. Course you blew that one right off the bat by playing me first. :-P
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Good I want it to end by nov 1.
Yes, but I expect you to still play me in 3 games next year. :P





