@mikawagunichi i can probably have like 1 guy and fighter on it right?
where do you want your stuyff?
I forgot to non-com 2 AAs from Novgorod to Belarus, would you mind editing it for me, bitte?
Vielen dank!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 1 : 2/10 hits
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 1 : 4/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Vologda
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Vologda, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrys
Battle in Smolensk
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 1 : 6/8 hits
Germans roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
5 infantry moved from Russia to Tambov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Territory Summary for Russians :
Bryansk : 4 infantry
Rostov : 2 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 15 infantry and 2 tactical_bombers
Tambov : 5 infantry
Vologda : 2 armour
Volgograd : 1 aaGun, 1 factory_minor and 1 infantry
Smolensk : 2 artilleries and 2 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 65
Russians : 21 / 22
Japanese : 53 / 68
Americans : 53 / 74
Chinese : 7 / 6
British : 33 / 39
UK_Pacific : 11 / 12
Italians : 14 / 19
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 bomber moved from French Indo China to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 16 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 mech_infantry
AA guns fire in Yunnan : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 0/4 hits
Chinese roll dice for 1 aaGun and 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 aaGun and 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 infantry moved from Hopei to Kweichow
2 artilleries moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Manchuria to Jehol
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
3 carriers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Paulau Island to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Japan to French Indo China
1 aaGun moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from 36 Sea Zone to French Indo China
2 fighters moved from 16 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 1 cruiser and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Paulau Island to Philippines
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Britain
1 fighter moved from Paulau Island to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
2 infantry placed in Manchuria
1 transport placed in 19 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
Japanese undo move 3.
1 infantry and 1 mech_infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 artillery and 2 infantry
Manchuria : 1 factory_minor, 1 infantry and 1 mech_infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor, 4 fighters, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Dutch New Guinea : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
49 Sea Zone : 1 destroyer
36 Sea Zone : 2 transports
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
23 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 54 / 65
Russians : 19 / 22
Japanese : 57 / 57
Americans : 53 / 74
Chinese : 6 / 6
British : 33 / 39
UK_Pacific : 10 / 12
Italians : 14 / 19
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.235
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 34
Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25
ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to 93 Sea Zone
5 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Morocco to 102 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
2 destroyers moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 5 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Algeria, round 1 : 1/7 hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 1 : 2/2 hits
1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits
Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 3 : 0/4 hits
Italians roll dice for 1 armour in Algeria, round 3 : 0/1 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 4 : 3/4 hits
Italians roll dice for 1 armour in Algeria, round 4 : 0/1 hits
1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 3 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 102 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 102 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 102 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 103 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier and 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 carrier and 1 cruiser in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 fighter
Battle in 49 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 49 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 2 destroyers
Battle in 54 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 54 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 54 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Eastern United States
1 bomber moved from 102 Sea Zone to Eastern United States
1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 armour, 1 bomber and 3 infantry placed in Eastern United States
1 armour, 2 artilleries and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 1 fighter
23 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers and 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Gibraltar : 2 bombers
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
102 Sea Zone : 1 destroyer
101 Sea Zone : 2 destroyers and 4 transports
Brazil : 1 flag
103 Sea Zone : 1 destroyer
110 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.532
Median : 4.000
Variance : 0.295
Standard Deviation : 0.543
Total rolls : 62
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 4 times
Average roll : 3.625
Median : 4.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8
Germans Combat
3 was rolled 4 times
4 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7
Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.524
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 1 infantry
Suiyuyan : 2 infantry
Kansu : 3 infantry
Szechwan : 2 infantry
Sikang : 3 infantry
Burma : 1 fighter
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.514
Median : 4.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 70
Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10
Germans Combat
3 was rolled 4 times
4 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.524
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Tobruk to Libya
1 bomber moved from India to 36 Sea Zone
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Shan State
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Shan State, round 1 : 3/4 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 2/2 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Libya
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Libya, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Libya, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Libya
British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
3 infantry moved from India to Burma
3 mech_infantrys moved from West India to India
3 mech_infantrys moved from Persia to West India
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Shan State to India
1 bomber moved from 36 Sea Zone to Burma
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
Place Units - British
1 airfield and 1 fighter placed in Egypt
1 destroyer placed in 98 Sea Zone
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 1 mech_infantry
Hunan : 1 mech_infantry
Burma : 1 bomber and 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
West India : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 3 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 destroyer
110 Sea Zone : 2 destroyers and 2 transports
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.333
Median : 3.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 96
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.083
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12
Germans Combat
3 was rolled 4 times
4 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.222
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.524
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42
Scramble Egypt?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 bomber moved from Germany to 104 Sea Zone
Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 104 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 104 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 bomber, 3 fighters and 2 submarines
British defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians roll dice for 2 submarines in 98 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 1 : 3/4 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 2 submarines owned by the Italians , 1 fighter owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 fighter and 2 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun
Ukraine : 1 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
104 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 2 fighters
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 65
Russians : 19 / 22
Japanese : 54 / 57
Americans : 54 / 74
Chinese : 9 / 13
British : 34 / 36
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 cruiser moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in 49 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 fighter in 49 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
2 artilleries and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 49 Sea Zone to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
49 Sea Zone : 1 cruiser
54 Sea Zone : 1 flag
62 Sea Zone : 2 submarines
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
4 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 bomber moved from Romania to Bryansk
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 bomber moved from Germany to Rostov
1 artillery moved from Belarus to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Bryansk, round 1 : 1/7 hits
Russians roll dice for 4 infantry in Bryansk, round 1 : 4/4 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Rostov, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Rostov to Ukraine
1 bomber moved from Bryansk to Ukraine
2 artilleries moved from Belarus to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
7 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
2 armour moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Karelia to Novgorod
2 infantry moved from Germany to Poland
3 artilleries moved from France to Normandy Bordeaux
2 bombers moved from France to Southern Italy
1 bomber moved from 125 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
2 mech_infantrys placed in Romania
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Western Germany
2 submarines placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 infantry
EDIT: Adding units owned by Germans to Bessarabia: 3 infantry
EDIT: Turning on Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
Romania : 1 aaGun, 1 factory_minor and 2 mech_infantrys
Poland : 2 infantry
Germany : 1 aaGun and 1 factory_major
Norway : 1 infantry
Southern Italy : 2 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 aaGun and 2 infantry
Bessarabia : 3 infantry
Ukraine : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag, 10 armour and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 2 transports
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 56 / 66
Russians : 17 / 22
Japanese : 54 / 57
Americans : 54 / 74
Chinese : 9 / 13
British : 34 / 36
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.258
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 31
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.900
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20
Russians Combat
1 was rolled 5 times
2 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.091
Median : 2.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11
I swear to god your guys NEVER miss in Europe this game!!! Damn dice :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Russia to Rostov
2 fighters moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 1 : 5/10 hits
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
4 fighters and 2 tactical_bombers moved from Rostov to Russia
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Smolensk to Russia
2 armour moved from Vologda to Russia
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Territory Summary for Russians :
Bryansk : 2 infantry
Rostov : 4 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 4 fighters, 11 infantry and 2 tactical_bombers
Tambov : 3 infantry
Vologda : 2 infantry
Volgograd : 1 aaGun, 1 factory_minor and 5 infantry
Smolensk : 2 infantry
Samara : 2 infantry
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.583
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.400
Median : 2.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Scramble India on industrial run?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 49 Sea Zone
1 fighter moved from New Britain to 49 Sea Zone
1 tactical_bomber moved from New Britain to 49 Sea Zone
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
2 artilleries moved from Kweichow to Szechwan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 49 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Air Battle in India
Japanese attacks with 1 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 1/1 hits
1 bomber killed by AA guns
Bombing raid in India causes 0 damage total.
Battle in Shensi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 1 : 1/5 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/6 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Szechwan, round 1 : 3/8 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
2 infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 fighter moved from Szechwan to French Indo China
1 aaGun moved from Kweichow to Szechwan
2 fighters moved from Yunnan to French Indo China
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 49 Sea Zone to New Britain
1 tactical_bomber moved from 49 Sea Zone to New Britain
2 battleships moved from 35 Sea Zone to 36 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 mech_infantry moved from Buryatia to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 4.
2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 artillery, 1 infantry and 1 mech_infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 factory_minor, 2 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 3 infantry
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 2 armour and 1 mech_infantry
Hopei : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
Szechwan : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 1 infantry and 2 tactical_bombers
Celebes : 1 flag
42 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
49 Sea Zone : 1 submarine
37 Sea Zone : 1 cruiser
36 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 54 / 66
Russians : 18 / 19
Japanese : 60 / 60
Americans : 54 / 74
Chinese : 4 / 13
British : 34 / 36
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.471
Median : 3.000
Variance : 0.100
Standard Deviation : 0.316
Total rolls : 51
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.692
Median : 4.000
Variance : 0.184
Standard Deviation : 0.429
Total rolls : 39
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
I believe I left my TripleA flash drive back in the office - and I’m out in Toksook Bay and Nunapitchuk until mid-day Friday. So either Friday late (before poker) or Sunday afternoon I’ll take my turn. Saturday is saved for those silvers in Seward.
option to scramble
yes, scramble it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 103 Sea Zone to 104 Sea Zone
1 destroyer moved from 102 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Western United States to 16 Sea Zone
1 destroyer moved from 23 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Italians lost in 104 Sea Zone
Americans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 49 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 2 destroyers and 1 fighter in 16 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Air Battle in Normandy Bordeaux
Americans attacks with 1 units heading to Normandy Bordeaux
Germans launches 1 interceptors out of Normandy Bordeaux
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to Midway
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber, 1 fighter and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 4 artilleries, 1 harbour and 6 infantry
Midway : 1 airfield, 1 bomber and 1 fighter
49 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 2 bombers
New Brunswick Nova Scotia : 1 armour, 4 infantry and 3 mech_infantrys
United Kingdom : 2 bombers and 1 fighter
Morocco : 1 flag
Algeria : 1 flag, 1 armour and 1 mech_infantry
Tunisia : 1 flag, 2 infantry
104 Sea Zone : 2 destroyers
106 Sea Zone : 1 destroyer and 4 transports
109 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
101 Sea Zone : 2 destroyers
Brazil : 1 flag
91 Sea Zone : 1 destroyer
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1