Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsBar91 (Axis) v. AK Grown G1940 2ed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 23 Sea Zone to 48 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
3 destroyers placed in 10 Sea Zone
1 bomber, 1 infantry and 1 tactical_bomber placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
48 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
18 Sea Zone : 1 submarine
8 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 tactical_bomber
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
101 Sea Zone : 1 cruiser, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 41
Japanese : 39 / 49
Americans : 52 / 54
Chinese : 6 / 15
British : 28 / 32
UK_Pacific : 14 / 27
Italians : 16 / 15
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 3 infantry in Yunnan, round 1 : 3/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Szechwan
1 infantry placed in Kansu
Chinese undo move 3.
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Yunnan : 1 infantry
Suiyuyan : 3 infantry
Kweichow : 2 infantry
Hopei : 2 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 41
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 9 / 15
British : 28 / 32
UK_Pacific : 14 / 27
Italians : 16 / 15
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Malta to 94 Sea Zone
1 fighter moved from Malta to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Algeria
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Malta to Algeria
1 bomber moved from Union of South Africa to Iraq
1 bomber moved from Malta to Algeria
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
British roll dice for 1 fighter in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 fighter
Battle in 92 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 bomber and 4 infantry in Iraq, round 1 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 2 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 3 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 4 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Algeria
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Algeria, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 2 fighters in Algeria, round 1 : 3/3 hits
2 infantry owned by the British , 1 artillery owned by the Italians , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Algeria
British roll dice for 1 bomber and 1 tactical_bomber in Algeria, round 2 : 2/2 hits
Italians roll dice for 1 fighter in Algeria, round 2 : 0/1 hits
1 fighter owned by the Germans lost in Algeria
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from Algeria to Morocco
1 bomber moved from Algeria to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Morocco
1 bomber moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 aaGun moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1,3,6
British collect 27 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 aaGun, 1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 aaGun, 1 artillery and 6 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun and 2 infantry
Shan State : 1 aaGun and 1 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour and 3 infantry
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
West India : 1 infantry
Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 bomber
Alexandria : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 1 bomber, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Morocco : 1 fighter and 1 tactical_bomber
Iraq : 1 flag, 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 41
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 9 / 15
British : 30 / 28
UK_Pacific : 14 / 14
Italians : 16 / 15
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Tobruk to Libya
2 infantry moved from Tobruk to LibyaCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 1 : 0/3 hits
British roll dice for 2 infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Egypt, round 4 : 1/1 hits
British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Egypt
British win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 fighter in 92 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
1 transport owned by the British lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Libya : 2 artilleries and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 41
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 9 / 15
British : 30 / 28
UK_Pacific : 14 / 14
Italians : 16 / 21
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.562
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 41
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 9 / 15
British : 30 / 28
UK_Pacific : 14 / 14
Italians : 16 / 21
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 49
Russians : 36 / 41
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 9 / 15
British : 30 / 28
UK_Pacific : 14 / 14
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Scramble UK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Poland to Baltic States
2 artilleries and 12 infantry moved from Poland to Eastern PolandCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Eastern Poland
Germans attack with 2 artilleries and 12 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 12 infantry in Eastern Poland, round 1 : 2/14 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 3/3 hits
Russians roll dice for 1 artillery in Baltic States, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 battleship, 1 destroyer and 2 fighters
Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 3 fighters in 110 Sea Zone, round 1 : 2/5 hits
1 cruiser owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the French , 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 battleship, 1 destroyer and 2 fighters
Battle in Bessarabia
Germans attack with 2 artilleries and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 1 : 1/6 hits
Russians roll dice for 4 infantry in Bessarabia, round 1 : 3/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Russians win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
6 armour moved from Southern France to Yugoslavia
3 armour moved from Greece to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Southern France to France
3 bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Greece to Bulgaria
1 submarine moved from 106 Sea Zone to 117 Sea Zone
1 submarine moved from 117 Sea Zone to 118 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea ZonePlace Units - Germans
1 armour and 2 infantry placed in Finland
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Romania : 1 aaGun, 3 armour, 2 artilleries and 2 infantry
Germany : 1 artillery, 1 factory_major, 5 infantry and 3 mech_infantrys
Norway : 1 artillery and 3 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 artilleries and 14 infantry
113 Sea Zone : 2 transports
118 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
Yugoslavia : 6 armour
Finland : 1 flag, 1 armour, 1 factory_minor and 10 infantryProduction/PUs Summary :
Germans : 47 / 49
Russians : 34 / 41
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 9 / 15
British : 30 / 28
UK_Pacific : 14 / 14
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.267
Median : 3.000
Variance : 0.475
Standard Deviation : 0.689
Total rolls : 60Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.556
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.514
Median : 3.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35British Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.556
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 fighter moved from Novgorod to Russia
10 infantry moved from Smolensk to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Volgograd to Rostov
10 infantry moved from Russia to Smolensk
1 infantry moved from Siberia to Soviet Far East
4 infantry moved from Sakha to Amur
1 aaGun moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Sakha to BuryatiaPlace Units - Russians
10 infantry placed in Russia
1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Sakha : 2 infantry
Soviet Far East : 1 infantry
Amur : 1 aaGun and 7 infantry
Siberia : 1 infantry
Buryatia : 1 aaGun, 1 fighter, 7 infantry and 1 tactical_bomber
Baltic States : 1 artillery and 2 infantry
Bryansk : 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Rostov : 3 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 10 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 aaGun, 1 factory_minor and 1 tactical_bomber
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Smolensk : 10 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 36 / 49
Americans : 52 / 54
Chinese : 9 / 15
British : 30 / 28
UK_Pacific : 14 / 14
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 artilleries and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Kweichow
1 artillery moved from Anhwe to Kweichow
2 infantry moved from Chahar to Hopei
1 armour moved from Jehol to Hopei
1 fighter moved from Kiangsi to Hopei
2 fighters moved from 45 Sea Zone to Sumatra
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 bombers moved from Kwangsi to Yunnan
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
3 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Battle in Celebes
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry; Chinese defend with 1 infantry
AA guns fire in Yunnan : 0/3 hits
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 : 5/12 hits
Chinese roll dice for 1 aaGun and 3 infantry in Yunnan, round 1 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 aaGun owned by the British lost in Yunnan
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 45 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 41 Sea Zone
2 fighters moved from 20 Sea Zone to 41 Sea Zone
1 battleship moved from 20 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Hopei to Anhwe
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 2 bombers, 1 fighter, 6 infantry and 4 tactical_bombers
Korea : 1 fighter, 5 infantry and 1 tactical_bomber
Kiangsu : 1 factory_minor, 1 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 2 infantry
Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
Yunnan : 1 flag, 3 artilleries and 1 infantry
Kweichow : 1 flag, 1 artillery and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 fighters and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
6 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 50 / 65
Americans : 52 / 54
Chinese : 6 / 15
British : 30 / 28
UK_Pacific : 10 / 14
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.390
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.500
Variance : 0.963
Standard Deviation : 0.981
Total rolls : 28ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 submarine moved from 48 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 artillery placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
18 Sea Zone : 1 submarine
8 Sea Zone : 1 destroyer
Central United States : 1 artillery and 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
101 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 1 : 3/4 hits
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 1 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Suiyuyan : 2 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 48 / 65
Americans : 52 / 77
Chinese : 8 / 8
British : 30 / 28
UK_Pacific : 10 / 14
Italians : 15 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Ethiopia
British take Anglo Egyptian Sudan from Italians
British take Ethiopia from Italians
1 bomber moved from Trans-Jordan to Kenya
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from 39 Sea Zone to 42 Sea ZoneCombat - British
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 3 artilleries and 1 infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 0/4 hits
Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 3 artilleries and 1 infantry in Yunnan, round 2 : 3/4 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -13
Casualties for British: 1 artillery and 3 infantry
Battle in Kenya
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Kenya, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Kenya to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from West India to India
1 aaGun moved from Burma to India
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 aaGun moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Morocco to Malta
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 factory_minor placed in Persia
British undo move 2.
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 fighter and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Malaya : 1 aaGun, 1 harbour and 3 infantry
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 2 bombers, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry and 1 mech_infantry
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 armour
76 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 48 / 65
Americans : 52 / 77
Chinese : 8 / 8
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 12 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Tunisia to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Algeria, round 1 : 1/3 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 infantry moved from Libya to Tunisia
2 artilleries moved from Libya to Tunisia
1 fighter moved from Algeria to Tunisia
1 bomber moved from Algeria to Southern Italy
1 armour moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to France
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Algeria : 1 flag, 1 mech_infantry
France : 1 aaGun, 1 artillery and 1 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries and 2 infantry
Romania : 1 armour
Tobruk : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
95 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 aaGun and 2 infantryProduction/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 48 / 65
Americans : 52 / 77
Chinese : 8 / 8
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 1 : 4/4 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 48 / 65
Americans : 52 / 77
Chinese : 8 / 8
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 19
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 49
Russians : 35 / 40
Japanese : 48 / 65
Americans : 52 / 77
Chinese : 8 / 8
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 19
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Finland to Karelia
1 armour and 7 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 mech_infantrys moved from Germany to Baltic States
3 armour moved from Romania to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
8 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 1 artillery, 10 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 1 artillery, 10 infantry and 3 mech_infantrys in Baltic States, round 1 : 4/17 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 artillery and 3 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Germany to Poland
2 artilleries moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
6 armour moved from Yugoslavia to Eastern Poland
1 submarine moved from 118 Sea Zone to 109 Sea Zone
4 bombers moved from Western Germany to France
3 infantry moved from Bulgaria to Romania
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 bomber placed in France
3 mech_infantrys placed in Finland
5 infantry and 1 mech_infantry placed in Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 5 bombers, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Romania : 3 infantry
Poland : 2 infantry
Germany : 1 factory_major, 5 infantry and 1 mech_infantry
Norway : 1 artillery and 3 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys
Vyborg : 1 flag, 1 armour and 7 infantry
Eastern Poland : 1 flag, 1 aaGun, 6 armour and 2 artilleries
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag, 1 artillery
113 Sea Zone : 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 flag
Finland : 1 flag, 1 artillery, 1 factory_minor, 3 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 50 / 55
Russians : 31 / 40
Japanese : 48 / 65
Americans : 52 / 77
Chinese : 8 / 8
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 19
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 36Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 7 times
6 was rolled 3 times
Average roll : 3.318
Median : 3.000
Variance : 2.190
Standard Deviation : 1.480
Total rolls : 22Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Volgograd to Bessarabia
10 infantry moved from Bryansk to Belarus
7 infantry moved from Smolensk to Belarus
7 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Buryatia to KoreaCombat - Russians
Battle in Korea
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 1 fighter, 5 infantry and 1 tactical_bomber
Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Korea, round 1 : 4/9 hits
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 1 : 4/7 hits
4 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 : 3/5 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits
1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Russians: 4 infantry
Battle in Belarus
Russians attack with 1 fighter and 20 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 20 infantry in Belarus, round 1 : 3/21 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Bessarabia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Bessarabia to Ukraine
3 infantry moved from Rostov to Ukraine
2 artilleries moved from Bryansk to Ukraine
1 fighter moved from Belarus to Russia
10 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Korea to Sakha
5 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
10 infantry placed in Russia
1 fighter placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Korea : 1 flag, 3 infantry
Sakha : 1 fighter, 1 infantry and 1 tactical_bomber
Amur : 1 aaGun and 6 infantry
Siberia : 2 infantry
Buryatia : 1 aaGun and 2 infantry
Belarus : 18 infantry
Bryansk : 2 armour and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 10 infantry
Ukraine : 2 artilleries, 1 factory_minor, 3 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 aaGun, 1 factory_minor and 1 fighter
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Smolensk : 10 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 55
Russians : 37 / 39
Japanese : 45 / 65
Americans : 52 / 77
Chinese : 8 / 8
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 19
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
scramble PI?
-
no scramble