look familiar?
;)
0e757c02-52a5-49dd-84e2-fd465fba9099-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Iraq
1 infantry moved from Vyborg to Novgorod
Turn Complete - French
Territory Summary for French :
Vyborg : 1 flag
Novgorod : 1 infantry
Iraq : 1 fighter
Finland : 1 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 1 / 0
Japanese : 24 / 22
Americans : 81 / 106
Chinese : 14 / 11
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 33 / 23
ANZAC : 29 / 41
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 6 artilleries, 10 infantry and 37 mech_infantrys moved from Northwest Persia to Iraq
9 bombers, 6 fighters and 6 tactical_bombers moved from Caucasus to Iraq
3 mech_infantrys moved from Persia to Iraq
1 infantry moved from Russia to Smolensk
1 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
4 artilleries moved from Western Germany to Denmark
9 infantry moved from Western Germany to Denmark
6 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from France to Western Germany
Combat - Germans
Battle in Denmark
Germans attack with 4 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
British defend with 8 infantry; Americans defend with 3 artilleries and 2 infantry
Germans win, taking Denmark from Americans with 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 10 infantry
Casualties for British: 8 infantry
Casualties for Americans: 3 artilleries and 2 infantry
Battle in Iraq
Germans attack with 11 armour, 6 artilleries, 9 bombers, 6 fighters, 10 infantry, 40 mech_infantrys and 6 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 fighter; Russians defend with 1 infantry and 1 mech_infantry; British defend with 4 aaGuns, 5 armour, 8 artilleries, 1 factory_minor, 7 fighters, 43 infantry, 15 mech_infantrys and 1 tactical_bomber; Americans defend with 1 mech_infantry
Germans win, taking Iraq from British with 1 armour and 5 bombers remaining. Battle score for attacker is -69
Casualties for ANZAC: 2 infantry
Casualties for Germans: 10 armour, 6 artilleries, 4 bombers, 6 fighters, 10 infantry, 40 mech_infantrys and 6 tactical_bombers
Casualties for French: 1 fighter
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for British: 4 aaGuns, 5 armour, 8 artilleries, 7 fighters, 43 infantry, 15 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Denmark to Germany
2 aaGuns, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Ukraine to Bessarabia
3 armour moved from Germany to Romania
2 bombers moved from Iraq to Persia
3 bombers moved from Iraq to Southern Italy
1 infantry moved from Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Persia
3 infantry placed in Russia
3 infantry placed in Romania
3 infantry placed in Ukraine
2 artilleries placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6,6,3,2,3,1,2,4,6,5,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Chahar : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 1 / 0
Japanese : 23 / 22
Americans : 79 / 106
Chinese : 15 / 11
British : 33 / 42
UK_Pacific : 0 / 0
Italians : 33 / 23
ANZAC : 29 / 41
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese repair 7 damage on 5 airfields and 2 factory_majors; Remaining resources: 0 SuicideAttackTokens; 15 PUs;
Japanese buy 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 mech_infantry moved from Persia to Syria
Japanese take Syria from French
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 bomber moved from Kweichow to 42 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Chahar
2 infantry moved from Hopei to Chahar
1 bomber moved from Kweichow to Shan State
1 bomber moved from Kweichow to Kwangsi
1 bomber moved from Kweichow to Chahar
1 infantry moved from Anhwe to Jehol
1 bomber moved from Kweichow to Jehol
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery; Chinese defend with 1 airfield and 1 harbour
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 artillery
Japanese win, taking Shan State from ANZAC with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from Persia to Iraq
1 fighter moved from Shan State to India
1 bomber moved from 42 Sea Zone to Siam
1 bomber moved from Jehol to Japan
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Suiyuyan
1 bomber and 1 tactical_bomber moved from Chahar to Kweichow
1 bomber moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber moved from Shan State to India
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Burma to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from India to Burma
1 armour and 22 mech_infantrys moved from Northwest Persia to Volgograd
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Persia to Iraq
Place Units - Japanese
4 infantry placed in Japan
1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,4,3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,5,5,1,2,4,2,3,4,3,3,3,5,4,3,4,3,6,3,4,4,5,2,5,1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Japanese collect 16 PUs (14 lost to blockades); end with 16 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 harbour, 11 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Italians
1 artillery moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
7 fighters moved from 112 Sea Zone to Western Germany
3 bombers moved from Norway to Western Germany
1 fighter moved from Novgorod to Western Germany
1 mech_infantry moved from Korea to Jehol
5 bombers moved from Korea to Jehol
Combat - Americans
Battle in Western Germany
Americans attack with 3 artilleries, 3 bombers, 8 fighters and 5 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys; Italians defend with 4 artilleries and 8 infantry
AA fire in Western Germany : 0/3 hits
Americans roll dice for 3 artilleries, 3 bombers, 8 fighters and 5 infantry in Western Germany, round 2 : 9/19 hits
Germans roll dice for 1 aaGun, 5 artilleries, 12 infantry and 2 mech_infantrys in Western Germany, round 2 : 6/19 hits
1 artillery owned by the Americans , 1 aaGun owned by the Germans , 5 infantry owned by the Americans and 8 infantry owned by the Italians lost in Western Germany
8 fighters owned by the Americans and 3 bombers owned by the Americans retreated
Americans roll dice for 2 artilleries in Western Germany, round 3 : 0/2 hits
Germans roll dice for 5 artilleries, 4 infantry and 2 mech_infantrys in Western Germany, round 3 : 2/11 hits
2 artilleries owned by the Americans lost in Western Germany
Germans win with 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun
Casualties for Italians: 8 infantry
Casualties for Americans: 3 artilleries and 5 infantry
Battle in Jehol
Americans attack with 5 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 5 bombers and 1 mech_infantry in Jehol, round 2 : 4/6 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
5 infantry moved from 54 Sea Zone to Queensland
3 transports moved from 10 Sea Zone to 26 Sea Zone
7 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
3 bombers moved from Western Germany to Norway
1 armour, 3 artilleries, 29 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Finland to Norway
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 bomber moved from Eastern United States to Norway
1 fighter moved from Eastern United States to Iceland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Sakha to Buryatia
1 armour moved from Korea to Buryatia
1 armour moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Korea to Manchuria
5 bombers moved from Jehol to Philippines
2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Malaya
Place Units - Americans
3 infantry placed in Novgorod
1 harbour placed in Korea
2 artilleries and 1 infantry placed in Norway
3 mech_infantrys placed in Korea
3 infantry placed in Finland
4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag, 1 artillery
Korea : 1 flag, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Jehol : 1 mech_infantry
Okinawa : 1 flag
Marianas : 1 flag
Manchuria : 1 armour, 2 artilleries and 2 infantry
Anhwe : 1 artillery
Malaya : 1 fighter and 1 tactical_bomber
Queensland : 1 aaGun, 1 artillery and 5 infantry
Philippines : 1 airfield, 5 bombers and 1 harbour
Guam : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 1 infantry
Celebes : 1 flag, 1 artillery
33 Sea Zone : 1 destroyer
37 Sea Zone : 2 submarines
36 Sea Zone : 1 flag, 1 destroyer and 3 submarines
35 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
26 Sea Zone : 3 transports
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 5 carriers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
54 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Iceland : 1 fighter and 2 infantry
Quebec : 1 artillery and 1 infantry
Gibraltar : 1 infantry
Malta : 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Tobruk : 1 flag
Libya : 1 flag
Belarus : 1 flag
Karelia : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour, 33 infantry and 1 mech_infantry
112 Sea Zone : 5 carriers, 3 destroyers, 7 fighters, 3 submarines and 4 transports
125 Sea Zone : 1 flag, 1 transport
80 Sea Zone : 1 submarine
123 Sea Zone : 2 transports
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 2 submarines
97 Sea Zone : 3 submarines
101 Sea Zone : 1 transport
98 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor and 3 infantry
105 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 48 / 58
Russians : 1 / 0
Japanese : 28 / 21
Americans : 80 / 105
Chinese : 13 / 11
British : 32 / 42
UK_Pacific : 0 / 0
Italians : 32 / 23
ANZAC : 28 / 41
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Italians
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kiangsu to Shantung
Place Units - Chinese
3 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total
Territory Summary for Chinese :
Shantung : 5 infantry
Kwangsi : 1 airfield and 1 harbour
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 1 / 0
Japanese : 28 / 21
Americans : 80 / 105
Chinese : 14 / 16
British : 32 / 42
UK_Pacific : 0 / 0
Italians : 31 / 23
ANZAC : 28 / 41
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - British
British buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
8 infantry moved from Norway to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Denmark
5 fighters moved from 112 Sea Zone to Denmark
3 fighters moved from Norway to Denmark
Combat - British
Battle in Denmark
British attack with 8 fighters and 8 infantry
Germans defend with 4 artilleries and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits
British roll dice for 8 fighters and 8 infantry in Denmark, round 2 : 3/16 hits
Germans roll dice for 4 artilleries and 5 infantry in Denmark, round 2 : 1/9 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Denmark
British roll dice for 8 fighters and 7 infantry in Denmark, round 3 : 6/15 hits
Germans roll dice for 4 artilleries and 2 infantry in Denmark, round 3 : 3/6 hits
3 infantry owned by the British , 2 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 8 fighters and 4 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 4 artilleries and 5 infantry
Casualties for British: 4 infantry
Non Combat Move - British
5 fighters moved from Denmark to 112 Sea Zone
3 fighters moved from Denmark to Norway
1 infantry moved from Archangel to Novgorod
1 infantry moved from Baltic States to Novgorod
2 aaGuns, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Belarus to Novgorod
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Queensland : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 16 infantry and 6 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
French Equatorial Africa : 1 flag
Norway : 3 fighters
Denmark : 1 flag, 4 infantry
Baltic States : 1 flag
Archangel : 1 flag
Novgorod : 2 aaGuns, 2 artilleries, 14 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 transports
113 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 5 submarines
71 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
Brazil : 1 flag
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 destroyer
Finland : 1 aaGun
Production/PUs Summary :
Germans : 46 / 58
Russians : 1 / 0
Japanese : 28 / 21
Americans : 80 / 105
Chinese : 14 / 16
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 31 / 23
ANZAC : 28 / 41
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Belarus
Italians take Belarus from Americans
1 mech_infantry moved from Russia to Archangel
Italians take Archangel from British
1 bomber moved from Persia to Southern Italy
3 mech_infantrys moved from Northern Italy to Denmark
3 artilleries moved from Western Germany to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 3 artilleries and 3 mech_infantrys
British defend with 4 infantry
Italians win, taking Denmark from British with 3 artilleries remaining. Battle score for attacker is 0
Casualties for British: 4 infantry
Casualties for Italians: 3 mech_infantrys
Non Combat Move - Italians
4 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Russia to Novosibirsk
3 infantry moved from Volgograd to Caucasus
Place Units - Italians
1 bomber placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,5,1,6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,5,5,5,4,1,4,6,1,2,6,2,2,5
Italians collect 20 PUs (13 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 armour moved from Malaya to Shan State
1 bomber moved from Borneo to Siam
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Siam
1 fighter moved from Philippines to Shan State
Combat - ANZAC
Battle in Siam
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 bomber
ANZAC roll dice for 1 bomber and 1 fighter in Siam, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in Siam, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 fighter in Siam, round 3 : 1/2 hits
Japanese roll dice for 1 bomber in Siam, round 3 : 0/1 hits
1 bomber owned by the Japanese lost in Siam
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Shan State
ANZAC attack with 3 armour, 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 2/7 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Siam to Malaya
1 bomber moved from Siam to Malaya
2 fighters moved from Shan State to Malaya
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shantung to Jehol
Place Units - ANZAC
2 armour and 1 mech_infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Malaya
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun and 2 infantry
Korea : 1 infantry
Jehol : 1 infantry
Hunan : 1 infantry
Shan State : 1 flag, 3 armour and 1 artillery
Malaya : 1 flag, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Philippines : 1 artillery and 1 infantry
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 2 submarines
20 Sea Zone : 1 submarine
6 Sea Zone : 1 cruiser, 2 destroyers and 3 fighters
54 Sea Zone : 1 destroyer and 2 transports
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 58
Russians : 1 / 0
Japanese : 26 / 21
Americans : 79 / 105
Chinese : 15 / 16
British : 31 / 34
UK_Pacific : 0 / 0
Italians : 33 / 22
ANZAC : 29 / 39
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Vyborg : 1 flag
Novgorod : 1 infantry
Finland : 1 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 1 / 0
Japanese : 26 / 21
Americans : 79 / 105
Chinese : 15 / 16
British : 31 / 34
UK_Pacific : 0 / 0
Italians : 33 / 22
ANZAC : 29 / 39
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from British
2 bombers moved from Persia to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 bombers moved from 98 Sea Zone to Caucasus
1 aaGun moved from Caucasus to Volgograd
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Romania to Eastern Poland
3 armour moved from Romania to Ukraine
1 fighter moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Russia
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,4,6,1,1,6,2,1,6,2,1,3,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,3,4
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 49 / 56
Russians : 1 / 0
Japanese : 26 / 21
Americans : 79 / 105
Chinese : 15 / 16
British : 30 / 34
UK_Pacific : 0 / 0
Italians : 33 / 22
ANZAC : 29 / 39
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from India to 37 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 infantry moved from Shensi to Tsinghai
1 armour and 22 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Syria to Iraq
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
2 mech_infantrys moved from India to Eastern Persia
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 bomber moved from 37 Sea Zone to India
1 bomber moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Hunan to India
1 tactical_bomber moved from Kweichow to India
1 bomber moved from Kweichow to India
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hopei to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Shensi
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Trans-Jordan
Place Units - Japanese
3 infantry placed in India
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,1,4,3,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,1,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,1,4,4,4,5,2,1,3,6,6,2,5,5,6,1,2,5,2,5,1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
Japanese collect 14 PUs (15 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
5 fighters moved from 112 Sea Zone to Denmark
3 fighters moved from Norway to Denmark
Combat - British
Turning on Edit Mode
EDIT: Removing units owned by British from Denmark: 2 fighters
EDIT: Adding units owned by British to 112 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Battle in Denmark
British attack with 6 fighters and 4 infantry
Italians defend with 3 artilleries
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits
British roll dice for 6 fighters and 4 infantry in Denmark, round 2 : 3/10 hits
Germans roll dice for 3 artilleries in Denmark, round 2 : 0/3 hits
3 artilleries owned by the Italians lost in Denmark
British win, taking Denmark from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleries
Non Combat Move - British
3 fighters moved from Denmark to Norway
3 fighters moved from Denmark to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Queensland : 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 19 infantry and 6 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Norway : 3 fighters and 3 infantry
Denmark : 1 flag, 4 infantry
Novgorod : 2 aaGuns, 2 artilleries, 14 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 4 transports
113 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 4 submarines
71 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
Brazil : 1 flag
Finland : 1 aaGun
Production/PUs Summary :
Germans : 47 / 56
Russians : 1 / 0
Japanese : 23 / 19
Americans : 83 / 112
Chinese : 15 / 16
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 32 / 22
ANZAC : 29 / 39
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
server was down and blew up the US and China saves, hope everything worked correctly. I had to edit a US bomber, they all had sufficient movement, but somewhere I crossed up 1 bomber that had 1 move left and 1 that had 6 and so it said one couldn’t get back, I just put it back in Norway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Japan to Buryatia
1 bomber moved from Buryatia to Yenisey
2 mech_infantrys moved from Novosibirsk to Yenisey
2 bombers moved from Southern Italy to Denmark
2 artilleries moved from Western Germany to Denmark
1 mech_infantry moved from Northern Italy to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 2 artilleries, 2 bombers and 1 mech_infantry
British defend with 4 infantry
Italians win, taking Denmark from British with 2 artilleries and 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 4 infantry
Casualties for Italians: 1 mech_infantry
Battle in Yenisey
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 armour and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Yenisey to Timguska
1 mech_infantry moved from Volgograd to Russia
2 mech_infantrys moved from Russia to Novosibirsk
2 aaGuns moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from France to Western Germany
3 infantry moved from Northern Italy to Western Germany
2 bombers moved from Denmark to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,1,1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,3,6,4,3,3,4,4,4,4,6,2
Italians collect 19 PUs (13 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 airfield and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 mech_infantrys moved from Malaya to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Shan State to Yunnan
2 armour and 1 artillery moved from Shan State to Burma
3 fighters moved from Malaya to Burma
1 bomber moved from Malaya to Yunnan
Combat - ANZAC
Battle in Burma
ANZAC attack with 2 armour, 1 artillery, 3 fighters and 2 mech_infantrys
Japanese defend with 2 infantry
ANZAC roll dice for 2 armour, 1 artillery, 3 fighters and 2 mech_infantrys in Burma, round 2 : 3/8 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Burma
ANZAC win, taking Burma from Japanese with 2 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Yunnan
ANZAC attack with 3 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 armour, 1 bomber and 1 mech_infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from Jehol to Chahar
2 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Burma to Malaya
1 bomber moved from Yunnan to Malaya
Place Units - ANZAC
1 airfield and 3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
Turn Complete - ANZAC
ANZAC collect 30 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun
Korea : 1 infantry
Yunnan : 3 armour and 1 mech_infantry
Chahar : 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Philippines : 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 flag
33 Sea Zone : 2 infantry
37 Sea Zone : 1 flag, 2 transports
39 Sea Zone : 2 submarines
6 Sea Zone : 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
54 Sea Zone : 1 destroyer
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 56
Russians : 1 / 0
Japanese : 21 / 19
Americans : 83 / 112
Chinese : 16 / 16
British : 30 / 32
UK_Pacific : 0 / 0
Italians : 32 / 26
ANZAC : 30 / 40
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Vyborg : 1 flag
Novgorod : 1 infantry
Finland : 1 infantry
Production/PUs Summary :
Germans : 49 / 56
Russians : 1 / 0
Japanese : 21 / 19
Americans : 83 / 112
Chinese : 16 / 16
British : 30 / 32
UK_Pacific : 0 / 0
Italians : 32 / 26
ANZAC : 30 / 40
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hey there. I am going to resign this one - you have played well and I do not see a way for the Axis to win. Even if I take Egypt, which I think I can if I throw everything at it, I still need to take back Novgorod - which does not seem likely to happen before Japan completely crumbles.
So, while I think there is still a slight change to win - I think you have positioned yourself very well and it would take some sort of incredible dicing (and even then that might not be enough).
Good game - if you are up for a rematch, let me know.
It was enjoyable - you have proven again that taking Russia does NOT mean victory. I waffled too much in this game, trying to do too much and should have taken Russia and then gone all out on Egypt - but waited far too long.
Anyways - GG again, and let me know if you want to play again. Thanks!
MM
thanks, I was really worried at first, not because you took Russia, you’re right taking Russia doesn’t even come close to guaranteeing a win for Axis, but when you took it with so much stuff left over I thought Egypt was probably toast. It’s just harder to get down there than it looks.
If you want to start up game 2 you can bid……rgp