@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
13 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 15 infantry
Production/PUs Summary :
Germans : 45 / 65
Russians : 21 / 27
Japanese : 57 / 54
Americans : 61 / 86
Chinese : 3 / 4
British : 35 / 40
UK_Pacific : 5 / 5
Italians : 21 / 17
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 unit repaired.
6 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Russia to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
WG scramble?
No scramble…
Another dicing in W. Germany - you hit SIX times in round 1 - when 3-4 would be average - and then I whiff in defense. That is two times now in a key battle, I have been hammered. Oh well - part of the game I suppose… :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
6 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Russia to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Germany
British attack with 1 armour, 1 bomber, 3 fighters and 7 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
British roll dice for 1 armour, 1 bomber, 3 fighters and 7 infantry in Western Germany, round 2 : 6/12 hits
Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/10 hits
3 infantry owned by the British and 6 infantry owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 bomber, 3 fighters and 4 infantry in Western Germany, round 3 : 1/9 hits
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Western Germany, round 3 : 3/4 hits
3 infantry owned by the British and 1 artillery owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Western Germany, round 4 : 5/6 hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Germany, round 4 : 1/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Casualties for British: 7 infantry
Non Combat Move - British
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Kazakhstan
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to Denmark
1 fighter moved from Burma to India
Place Units - British
1 airfield placed in Egypt
1 submarine placed in 98 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,1,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Queensland : 1 infantry
Kazakhstan : 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Denmark : 1 bomber
Caucasus : 1 infantry
112 Sea Zone : 1 carrier, 3 fighters and 4 transports
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour and 3 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 destroyer, 1 submarine and 1 transport
91 Sea Zone : 1 battleship and 1 cruiser
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 65
Russians : 23 / 27
Japanese : 57 / 54
Americans : 61 / 86
Chinese : 3 / 4
British : 40 / 45
UK_Pacific : 5 / 3
Italians : 21 / 17
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 bomber moved from Southern Italy to Caucasus
2 infantry moved from Rostov to Caucasus
2 fighters moved from Southern Italy to Western Germany
3 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
4 mech_infantrys moved from Bryansk to Vologda
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Vologda
Italians attack with 4 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Vologda from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Italians attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Volgograd from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Ukraine to Smolensk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Caucasus to Ukraine
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,4,3,4,2
Italians collect 16 PUs (11 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Java
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Iraq : 2 infantry
Production/PUs Summary :
Germans : 43 / 65
Russians : 17 / 27
Japanese : 57 / 54
Americans : 61 / 86
Chinese : 3 / 4
British : 35 / 45
UK_Pacific : 5 / 3
Italians : 27 / 16
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Iraq : 2 infantry
98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 43 / 65
Russians : 17 / 27
Japanese : 57 / 54
Americans : 61 / 86
Chinese : 3 / 4
British : 35 / 45
UK_Pacific : 5 / 3
Italians : 27 / 16
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from France to Denmark
1 fighter moved from Germany to Denmark
1 bomber moved from Southern Italy to Denmark
9 armour, 13 artilleries, 33 infantry and 31 mech_infantrys moved from Bryansk to Russia
5 mech_infantrys moved from Western Ukraine to Russia
2 tactical_bombers moved from Novgorod to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
2 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Denmark
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 bomber; Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Denmark from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 19
Casualties for British: 1 bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 10 armour, 13 artilleries, 2 bombers, 3 fighters, 33 infantry, 38 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 16 artilleries, 1 factory_major, 3 fighters, 49 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 12 artilleries, 2 bombers, 3 fighters, 11 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 117
Casualties for Germans: 1 artillery, 33 infantry and 27 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 armour, 16 artilleries, 3 fighters, 49 infantry, 8 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Denmark to Germany
1 bomber moved from Denmark to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
2 bombers moved from Russia to Germany
2 aaGuns moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Russia
2 tactical_bombers moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
2 fighters moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Ukraine
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Western Germany
3 infantry placed in France
2 mech_infantrys placed in Ukraine
1 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,5,3,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 46 PUs (4 lost to blockades); end with 73 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - Russians
Territory Summary for Russians :
Kansu : 1 aaGun
Amur : 1 aaGun and 15 infantry
Trans-Jordan : 1 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 50 / 88
Russians : 12 / 0
Japanese : 57 / 54
Americans : 59 / 86
Chinese : 3 / 4
British : 35 / 45
UK_Pacific : 5 / 3
Italians : 27 / 16
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Sumatra to 42 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kiangsi to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
2 bombers moved from Japan to 21 Sea Zone
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
Japanese win, taking Kansu from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
3 carriers, 1 destroyer and 5 submarines moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 bombers moved from 21 Sea Zone to Japan
1 fighter moved from 42 Sea Zone to Sumatra
2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Hunan to Shantung
1 mech_infantry moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 armour and 5 mech_infantrys moved from Malaya to Yunnan
1 artillery moved from Yunnan to Kwangsi
1 battleship and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Manchuria to Shantung
1 mech_infantry moved from Shantung to Kiangsu
1 fighter moved from Manchuria to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Malaya to Kwangtung
Place Units - Japanese
2 destroyers placed in 37 Sea Zone
1 mech_infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Shantung: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 21 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Celebes
Americans win, taking Normandy Bordeaux from Germans, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 mech_infantry
EDIT: Adding units owned by Americans to Alexandria: 1 mech_infantry
EDIT: Changing ownership of Tobruk from Italians to Americans
EDIT: Removing units owned by Americans from Alexandria: 1 mech_infantry
EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 harbour, 1 infantry and 1 mech_infantry
Queensland : 1 aaGun
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 submarines and 2 transports
19 Sea Zone : 1 flag
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 1 aaGun and 1 infantry
Malta : 1 artillery and 1 infantry
United Kingdom : 1 bomber and 2 fighters
Morocco : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 1 destroyer and 2 transports
97 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 submarine and 3 transports
110 Sea Zone : 1 carrier, 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 48 / 88
Russians : 12 / 0
Japanese : 61 / 69
Americans : 62 / 82
Chinese : 1 / 4
British : 35 / 45
UK_Pacific : 5 / 3
Italians : 27 / 16
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 3 infantry
Tsinghai : 1 fighter and 11 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 48 / 88
Russians : 12 / 0
Japanese : 58 / 69
Americans : 62 / 82
Chinese : 4 / 5
British : 35 / 45
UK_Pacific : 5 / 3
Italians : 27 / 16
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 artilleries, 1 fighter and 18 infantry moved from India to Burma
1 fighter moved from 112 Sea Zone to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
Battle in Burma
British attack with 2 artilleries, 1 fighter and 18 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries, 1 fighter and 18 infantry in Burma, round 2 : 4/21 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 artilleries, 1 fighter and 18 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/11 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 aaGuns moved from India to Burma
1 fighter moved from Burma to India
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Persia
1 armour moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 aaGun moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 6 infantry
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in United Kingdom
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 2 aaGuns, 2 artilleries and 18 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Queensland : 1 infantry
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 aaGun and 5 infantry
Holland Belgium : 1 flag, 1 infantry
Caucasus : 1 flag, 5 armour, 3 infantry and 5 mech_infantrys
80 Sea Zone : 1 transport
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 fighters and 4 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 88
Russians : 12 / 0
Japanese : 57 / 69
Americans : 62 / 82
Chinese : 4 / 5
British : 40 / 45
UK_Pacific : 6 / 6
Italians : 25 / 16
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Vologda to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Timguska
Italians take Timguska from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Smolensk to Novosibirsk
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Northern Italy to France
1 aaGun moved from Smolensk to Russia
1 artillery and 1 infantry moved from Rostov to Volgograd
1 bomber moved from Ukraine to Southern Italy
2 mech_infantrys moved from Northern Italy to France
1 fighter moved from Western Germany to Germany
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
1 artillery placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,1,2,1,2,3,4
Italians collect 17 PUs (12 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 48 / 88
Russians : 8 / 0
Japanese : 53 / 69
Americans : 62 / 82
Chinese : 4 / 5
British : 37 / 45
UK_Pacific : 6 / 6
Italians : 29 / 17
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Northwest Persia : 2 infantry
98 Sea Zone : 1 cruiser
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 48 / 88
Russians : 8 / 0
Japanese : 53 / 69
Americans : 62 / 82
Chinese : 4 / 5
British : 37 / 45
UK_Pacific : 6 / 6
Italians : 29 / 17
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 82 PUs;
Germans buy 3 artilleries, 1 fighter, 10 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Germany to Normandy Bordeaux
3 fighters moved from Novgorod to Norway
2 tactical_bombers moved from Novgorod to Norway
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in Norway
Germans attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 aaGun and 5 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 5 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Denmark to Western Germany
3 infantry moved from Western Germany to France
5 armour and 5 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Ukraine to Rostov
5 armour and 6 mech_infantrys moved from Russia to Volgograd
2 aaGuns and 12 artilleries moved from Russia to Samara
1 infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Norway to Germany
3 bombers moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to France
1 mech_infantry moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
2 tactical_bombers moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Southern Italy
Place Units - Germans
3 artilleries placed in France
3 mech_infantrys placed in Ukraine
3 infantry placed in Western Germany
3 mech_infantrys placed in Russia
1 fighter and 4 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,5,5,1,6,1,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 15 infantry moved from Amur to Buryatia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - Russians
Territory Summary for Russians :
Buryatia : 1 aaGun and 15 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 8 / 0
Japanese : 53 / 69
Americans : 60 / 82
Chinese : 4 / 5
British : 37 / 45
UK_Pacific : 6 / 6
Italians : 29 / 17
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0