@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 24 / 28
Japanese : 47 / 61
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 7 / 4
Italians : 23 / 16
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
92 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 46 / 54
Russians : 24 / 28
Japanese : 47 / 61
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 7 / 4
Italians : 23 / 16
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Ukraine to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 bombers moved from Western Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 2 artilleries and 5 infantry moved from Novgorod to Belarus
9 armour and 19 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Volgograd to Ukraine
10 mech_infantrys moved from Romania to Ukraine
3 aaGuns, 7 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 infantry moved from Western Germany to France
2 fighters moved from Southern Italy to Western Germany
1 aaGun moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 mech_infantry moved from France to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
5 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Updated NCM for Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
2 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 2/2 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 7 : 1/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Urals
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 aaGun moved from Kansu to Shensi
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Russians :
Shensi : 1 aaGun
Amur : 1 aaGun and 15 infantry
Kazakhstan : 1 infantry
Trans-Jordan : 1 infantry
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 1 infantry
Rostov : 2 infantry
Urals : 2 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 3 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 2 armour, 8 artilleries, 21 infantry and 4 mech_infantrys
Volgograd : 1 artillery and 1 factory_minor
Production/PUs Summary :
Germans : 50 / 68
Russians : 24 / 27
Japanese : 47 / 61
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 7 / 4
Italians : 19 / 16
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Chahar to Suiyuyan
1 bomber moved from Hunan to Suiyuyan
2 mech_infantrys moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Malaya to 41 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma
1 carrier moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to Burma
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java
1 bomber moved from Malaya to Szechwan
1 bomber moved from Malaya to Burma
Combat - Japanese
Battle in Java
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 artillery
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Burma to 38 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
1 armour and 3 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 mech_infantry moved from Hopei to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 bomber moved from Szechwan to Hunan
1 bomber and 1 tactical_bomber moved from Anhwe to Hunan
3 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
3 carriers moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 38 Sea Zone
1 cruiser moved from 43 Sea Zone to 38 Sea Zone
1 destroyer and 2 submarines moved from 43 Sea Zone to 38 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone
2 submarines moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Hunan
Place Units - Japanese
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 bomber placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Queensland : 1 aaGun, 1 bomber, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 1 flag
26 Sea Zone : 1 destroyer, 2 submarines and 2 transports
10 Sea Zone : 1 carrier and 2 transports
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
6 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 fighter
Egypt : 1 bomber
Malta : 1 artillery and 1 infantry
United Kingdom : 1 fighter
Morocco : 1 flag, 2 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 1 mech_infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 2 transports
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 3 destroyers and 1 transport
Production/PUs Summary :
Germans : 48 / 68
Russians : 24 / 27
Japanese : 52 / 52
Americans : 61 / 86
Chinese : 4 / 8
British : 35 / 42
UK_Pacific : 5 / 4
Italians : 19 / 16
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
This was supposed to be a no tech game - you should add 5 back to US?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
10 infantry moved from Shensi to Kansu
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Suiyuyan : 2 infantry
Kansu : 1 fighter and 14 infantry
Production/PUs Summary :
Germans : 48 / 68
Russians : 24 / 27
Japanese : 51 / 52
Americans : 61 / 86
Chinese : 5 / 7
British : 35 / 42
UK_Pacific : 5 / 4
Italians : 19 / 16
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 carrier, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 fighter moved from Shensi to Burma
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in Burma, round 4 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Americans loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Egypt to Russia
1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Burma to India
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Malta to Egypt
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
Queensland : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 1 airfield, 1 armour, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 aaGun and 3 infantry
Russia : 1 bomber
97 Sea Zone : 3 submarines
Iraq : 1 flag
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 4 fighters and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 68
Russians : 24 / 27
Japanese : 50 / 52
Americans : 61 / 86
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 6 / 5
Italians : 19 / 16
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
5 mech_infantrys moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 5 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 aaGuns moved from Ukraine to Bryansk
3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Rostov to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3,4,4,4,1
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 48 / 68
Russians : 20 / 27
Japanese : 46 / 52
Americans : 61 / 86
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 10 / 5
Italians : 23 / 17
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 48 / 68
Russians : 20 / 27
Japanese : 46 / 52
Americans : 61 / 86
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 10 / 5
Italians : 23 / 17
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Caucasus to Volgograd
2 bombers moved from Ukraine to Volgograd
2 fighters moved from Ukraine to Volgograd
2 artilleries and 5 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Ukraine to Volgograd
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
5 mech_infantrys moved from Romania to Western Ukraine
3 aaGuns, 11 artilleries, 28 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
2 bombers, 2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
9 armour and 18 mech_infantrys moved from Caucasus to Bryansk
1 fighter moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 artillery and 1 infantry moved from Western Germany to France
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
6 infantry placed in Germany
Germans undo move 3.
4 infantry placed in Western Germany
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,2,2,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 45 PUs (7 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Volgograd
2 infantry moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Volgograd
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 2/3 hits
Italians roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys moved from Tambov to Russia
1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Shensi to Kansu
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Territory Summary for Russians :
Kansu : 1 aaGun
Amur : 1 aaGun and 15 infantry
Egypt : 1 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 4 armour, 16 artilleries, 1 factory_major, 3 fighters, 49 infantry, 8 mech_infantrys and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 50 / 65
Russians : 21 / 27
Japanese : 46 / 52
Americans : 59 / 86
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 10 / 5
Italians : 22 / 17
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Suiyuyan
2 fighters and 2 tactical_bombers moved from Hunan to Suiyuyan
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter moved from Malaya to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Shan State to 38 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
2 bombers moved from Hunan to Japan
1 fighter moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 bomber moved from Malaya to 20 Sea Zone
1 bomber moved from 20 Sea Zone to Japan
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Java from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 38 Sea Zone to 43 Sea Zone
2 carriers moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Burma to 43 Sea Zone
1 fighter moved from Burma to Sumatra
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 20 Sea Zone
5 mech_infantrys moved from Yunnan to Malaya
1 armour moved from Yunnan to Malaya
5 mech_infantrys moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
1 mech_infantry moved from Shantung to Kiangsi
3 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from Hunan to Manchuria
1 mech_infantry moved from Shantung to Chahar
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
2 infantry placed in Malaya
2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from United Kingdom to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Americans take 125 Sea Zone from Germans
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
scramble off WG?
Yup - I see that - no scramble please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from United Kingdom to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Americans take 125 Sea Zone from Germans
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in 112 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Norway
Battle in Denmark
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 carriers, 5 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
3 infantry moved from Western United States to 10 Sea Zone
3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 armour moved from Tunisia to Morocco
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 1 aaGun and 1 bomber
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
21 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier and 2 submarines
19 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 1 bomber and 1 infantry
Malta : 1 artillery and 1 infantry
United Kingdom : 2 fighters
Morocco : 1 flag, 1 aaGun, 1 armour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 infantry and 1 mech_infantry
Denmark : 1 flag, 1 infantry and 1 mech_infantry
Libya : 1 flag, 1 mech_infantry
112 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 2 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 2 transports
91 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 45 / 65
Russians : 21 / 27
Japanese : 57 / 54
Americans : 61 / 86
Chinese : 3 / 7
British : 35 / 40
UK_Pacific : 5 / 5
Italians : 21 / 17
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0