@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Iraq
3 infantry moved from Yenisey to Timguska
1 aaGun moved from Yenisey to Timguska
2 infantry moved from Russia to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Smolensk
10 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Belarus to Smolensk
4 artilleries moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
2 armour moved from Belarus to Smolensk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Smolensk
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Russians :
Amur : 1 aaGun and 15 infantry
Timguska : 1 aaGun and 3 infantry
Bryansk : 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 2 aaGuns, 2 armour, 6 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 42 / 53
Russians : 32 / 37
Japanese : 54 / 66
Americans : 52 / 77
Chinese : 4 / 4
British : 33 / 35
UK_Pacific : 5 / 2
Italians : 22 / 27
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 bomber moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Siam to French Indo China
1 bomber moved from Siam to French Indo China
2 fighters moved from Kwangsi to Philippines
Combat - Japanese
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 fighter
Japanese win, taking French Indo China from French with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hopei
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kwangsi to Malaya
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Malaya
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 factory_minor placed in Malaya
Japanese undo move 2.
1 bomber and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Sorry - one NCM to make
Sub from sz39 to sz37 - thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/4 hits
Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 106 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers and 1 fighter in 106 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 destroyers and 1 fighter in 106 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 destroyers and 1 fighter in 106 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 destroyers and 1 fighter in 106 Sea Zone, round 5 : 2/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Borneo : 2 infantry
Queensland : 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Johnston Island : 1 aaGun and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Gibraltar : 1 artillery, 1 bomber and 1 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
106 Sea Zone : 1 flag, 2 destroyers and 1 submarine
101 Sea Zone : 1 submarine and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 42 / 53
Russians : 32 / 37
Japanese : 56 / 69
Americans : 55 / 75
Chinese : 1 / 4
British : 33 / 35
UK_Pacific : 9 / 2
Italians : 21 / 27
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
10 infantry moved from Tsinghai to Sikang
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Sikang
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Sikang, round 2 : 4/10 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 5 infantry
Tsinghai : 1 fighter and 1 infantry
Sikang : 10 infantry
Production/PUs Summary :
Germans : 42 / 53
Russians : 32 / 37
Japanese : 53 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 33 / 35
UK_Pacific : 9 / 2
Italians : 21 / 27
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 armour, 4 artilleries, 1 fighter, 21 infantry and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour, 4 artilleries, 1 fighter, 21 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 1 fighter, 21 infantry and 1 mech_infantry in Burma, round 2 : 5/28 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Sikang
3 aaGuns moved from India to Burma
1 battleship, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - British
1 armour and 1 mech_infantry placed in Persia
1 submarine placed in 81 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 34 PUs (1 lost to blockades); end with 35 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Territory Summary for British, UK_Pacific :
Sikang : 1 fighter
Burma : 3 aaGuns, 1 armour, 4 artilleries, 20 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major and 1 harbour
Queensland : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Alexandria : 2 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag
106 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 1 armour and 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 53
Russians : 32 / 37
Japanese : 52 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 10 / 12
Italians : 21 / 27
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
3 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Romania to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Yugoslavia to Romania
7 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Southern France to Romania
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 artilleries moved from Southern France to Northern Italy
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 53
Russians : 31 / 37
Japanese : 49 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 10 / 12
Italians : 22 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
92 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 42 / 53
Russians : 31 / 37
Japanese : 49 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 10 / 12
Italians : 22 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 6 infantry moved from Karelia to Novgorod
1 artillery and 5 infantry moved from Bessarabia to Ukraine
10 mech_infantrys moved from Romania to Ukraine
9 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to Novgorod
Combat - Germans
Battle in Ukraine
Germans attack with 9 armour, 1 artillery, 5 infantry and 23 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 9 armour, 1 artillery, 5 infantry and 23 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
3 aaGuns, 7 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Germany to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Germany to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 bomber and 1 fighter moved from France to Western Germany
Place Units - Germans
10 mech_infantrys placed in Romania
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Belarus
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Smolensk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Northwest Persia to Iraq
2 aaGuns, 1 armour, 6 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
3 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Smolensk to Russia
1 mech_infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 armour moved from Russia to Tambov
3 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to Kansu
2 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Smolensk to Russia
Place Units - Russians
3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Kansu : 1 aaGun
Amur : 1 aaGun and 15 infantry
Egypt : 1 mech_infantry
Belarus : 1 infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 3 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 2 armour, 8 artilleries, 20 infantry and 3 mech_infantrys
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 28 / 28
Japanese : 49 / 69
Americans : 55 / 75
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 10 / 12
Italians : 21 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Hopei to Shensi
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Malaya to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
2 tactical_bombers moved from 35 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Malaya to Borneo
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Shantung to Shensi
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 2 submarines
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 submarines
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
4 carriers moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Borneo to Malaya
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
2 battleships, 1 cruiser, 3 destroyers and 3 submarines moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Shantung to Hopei
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
1 bomber moved from Shensi to Hunan
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Chahar
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 61 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Malta
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Malta
Americans win, taking Philippines from Japanese, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Egypt
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
Place Units - Americans
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Queensland : 1 aaGun, 1 bomber, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery
35 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Gibraltar : 1 artillery, 1 fighter and 1 infantry
Egypt : 1 bomber
Malta : 1 artillery and 1 infantry
Morocco : 1 flag, 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
96 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 2 destroyers and 1 submarine
92 Sea Zone : 1 carrier
101 Sea Zone : 2 transports
91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 46 / 54
Russians : 28 / 28
Japanese : 52 / 61
Americans : 59 / 84
Chinese : 3 / 5
British : 35 / 35
UK_Pacific : 6 / 12
Italians : 19 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
9 infantry moved from Sikang to Shensi
3 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 3/13 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 12 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 2 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 28 / 28
Japanese : 49 / 61
Americans : 59 / 84
Chinese : 6 / 8
British : 35 / 35
UK_Pacific : 6 / 12
Italians : 19 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 fighter moved from Sikang to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
scramble 95?
No scramble…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Sikang to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 95 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians , 1 submarine owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone
British roll dice for 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 9/14 hits
Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
British win with 2 battleships, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Non Combat Move - British
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Egypt
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Yunnan to Shensi
3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Burma to India
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
2 fighters placed in United Kingdom
1 transport placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for British, UK_Pacific :
Shensi : 1 fighter
Yunnan : 1 infantry
Shan State : 1 artillery
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Queensland : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 infantry
Gibraltar : 1 airfield, 1 armour, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 2 fighters
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
95 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
86 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 flag, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
92 Sea Zone : 2 fighters
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
81 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 submarine
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 54
Russians : 28 / 28
Japanese : 47 / 61
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 42
UK_Pacific : 7 / 4
Italians : 19 / 22
ANZAC : 13 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
So - I got one total hit with Italy. Well - it may take the rest of the game to make up for that kind of dicing…it may never happen though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
3 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
4 mech_infantrys moved from Romania to Belarus
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 7 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 cruiser and 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Romania to Bessarabia
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Ukraine
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
2 artilleries moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,1
Italians collect 16 PUs (7 lost to blockades); end with 16 PUs total