2 hits in 114, do you want to take the destroyer?
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Hey there…
I was going mostly based on the dice roller I saw in my e-mail and really it turns out not much.
I looked at the game, and if you had kept a destroyer, it would have been in place of a battleship I think in round 3. So - I lost 2 battleships with no defense, so, really the only change would be rolling for a dd and a bb on defense in round 3. Not much of a difference.
Sorry for the over-reation - like I said, I was basing what I said on the dice rolls and in this case, it proves that isn’t a good thing to do :)
MM
no even if the difference was small you still have a point I should be aware of that in the future. If you want to roll a 2 and a 4 here i’ll take off the BB and a fighter for any hits.
How do you roll ‘in forum’ ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Guam to 21 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 21 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from Caroline Islands to Philippines
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 4 infantry
New Guinea : 1 infantry
Philippines : 1 artillery, 2 fighters and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 5 transports
Iraq : 2 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 2 / 0
Japanese : 57 / 53
Americans : 66 / 89
Chinese : 0 / 4
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 37 / 24
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
Iraq : 1 infantry
Northwest Persia : 1 infantry
Finland : 2 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 2 / 0
Japanese : 57 / 53
Americans : 66 / 89
Chinese : 0 / 4
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 37 / 24
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
i’m trying to remember, let me look it up i’m sure its explained somewhere.
following will be a test run based on this post
http://www.axisandallies.org/forums/index.php?topic=16408.0;wap2
;aaa 1@2 1@4;
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
got it, you have to use a colon instead of a semicolon, now you roll and we’ll take off any hits. 1st hit would be BB 2nd i’ll lose another fighter.
cool - lets try this
:aaa 1@2 1@4;
Hmmm…trying again?
;aaa 1@2 1@4:
OK - I think I got it now!
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (3)
OK - I will update the map to remove the US BB and one fighter from Iwo Jima
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship
EDIT: Removing units owned by Americans from Iwo Jima: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from Russia to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Western Germany
2 bombers moved from Russia to 113 Sea Zone
2 bombers moved from 113 Sea Zone to Western Germany
5 artilleries moved from Kazakhstan to Volgograd
1 artillery moved from Caucasus to Volgograd
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
3 infantry moved from Ukraine to Rostov
1 artillery moved from Tsagaan Olom to Suiyuyan
1 artillery and 1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Germany to Poland
3 armour and 3 mech_infantrys moved from Smolensk to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Novosibirsk to Sikang
3 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Russia to Volgograd
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Germany
5 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,3,3,2,2,2,1,2,1,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,2,2
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
14 infantry moved from Olgiy to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 14 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 14 infantry in Kansu, round 2 : 0/14 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 14 infantry in Kansu, round 3 : 2/14 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Olgiy to Kansu
Turn Complete - Russians
Territory Summary for Russians :
Kansu : 1 aaGun and 13 infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Northwest Persia : 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 57
Russians : 2 / 0
Japanese : 56 / 53
Americans : 66 / 89
Chinese : 1 / 4
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 37 / 24
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Jehol to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Non Combat Move - Japanese
1 armour, 2 infantry and 3 mech_infantrys moved from India to West India
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
2 mech_infantrys moved from Sikang to Yunnan
2 mech_infantrys moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
3 bombers moved from Japan to Malaya
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 38 Sea Zone
5 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Sakha to Siberia
1 aaGun moved from Amur to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Kwangsi to India
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
3 fighters placed in Japan
3 infantry placed in Malaya
Japanese undo move 4.
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,6,2,3,4,1,5,1,3
Japanese collect 46 PUs (10 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
5 bombers moved from Iwo Jima to Japan
scramble Japan?
I assume you are doing a raid on Japan - I will not intercept…