Rgp44 (Allies + 10) vs MiamiUMike G40.2, No Tech


  • Hey there…

    I was going mostly based on the dice roller I saw in my e-mail and really it turns out not much.

    I looked at the game, and if you had kept a destroyer, it would have been in place of a battleship I think in round 3. So - I lost 2 battleships with no defense, so, really the only change would be rolling for a dd and a bb on defense in round 3. Not much of a difference.

    Sorry for the over-reation - like I said, I was basing what I said on the dice rolls and in this case, it proves that isn’t a good thing to do :)

    MM

  • '15

    no even if the difference was small you still have a point I should be aware of that in the future.  If you want to roll a 2 and a 4 here i’ll take off the BB and a fighter for any hits.


  • How do you roll ‘in forum’ ?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Guam to 21 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 21 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 fighter moved from Caroline Islands to Philippines

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 4 infantry
        New Guinea : 1 infantry
        Philippines : 1 artillery, 2 fighters and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 5 transports
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 2 / 0
        Japanese : 57 / 53
        Americans : 66 / 89
        Chinese : 0 / 4
        British : 37 / 42
        UK_Pacific : 0 / 0
        Italians : 37 / 24
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter
        Iraq : 1 infantry
        Northwest Persia : 1 infantry
        Finland : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 2 / 0
        Japanese : 57 / 53
        Americans : 66 / 89
        Chinese : 0 / 4
        British : 37 / 42
        UK_Pacific : 0 / 0
        Italians : 37 / 24
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    i’m trying to remember, let me look it up i’m sure its explained somewhere.

  • '15

    following will be a test run based on this post

    http://www.axisandallies.org/forums/index.php?topic=16408.0;wap2

  • '15

    ;aaa 1@2 1@4;

  • '15

    DiceRolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)

  • '15

    got it, you have to use a colon instead of a semicolon, now you roll and we’ll take off any hits.  1st hit would be BB 2nd i’ll lose another fighter.


  • cool - lets try this

    :aaa 1@2 1@4;


  • Hmmm…trying again?

    ;aaa 1@2 1@4:


  • OK - I think I got it now!

    DiceRolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (3)


  • OK - I will update the map to remove the US BB and one fighter from Iwo Jima


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship
                EDIT: Removing units owned by Americans from Iwo Jima: 1 fighter
                EDIT: Turning off Edit Mode
                2 bombers moved from Russia to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 3 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Western Germany
                2 bombers moved from Russia to 113 Sea Zone
                2 bombers moved from 113 Sea Zone to Western Germany
                5 artilleries moved from Kazakhstan to Volgograd
                1 artillery moved from Caucasus to Volgograd
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Volgograd
                3 infantry moved from Ukraine to Rostov
                1 artillery moved from Tsagaan Olom to Suiyuyan
                1 artillery and 1 infantry moved from Baltic States to Belarus
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Germany to Poland
                3 armour and 3 mech_infantrys moved from Smolensk to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                4 mech_infantrys moved from Belarus to Bryansk
                1 tactical_bomber moved from Russia to Belarus
                1 mech_infantry moved from Novosibirsk to Sikang
                3 mech_infantrys moved from Russia to Samara
                2 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Russia to Volgograd
                1 artillery moved from Northern Italy to Western Germany
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Germany
                1 tactical_bomber moved from Germany to Western Germany
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                2 mech_infantrys moved from Samara to Volgograd
                1 infantry moved from France to Western Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                2 mech_infantrys placed in Germany
                5 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,3,3,2,2,2,1,2,1,1,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,2,2
                Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                14 infantry moved from Olgiy to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 14 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 14 infantry in Kansu, round 2 :  0/14 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 14 infantry in Kansu, round 3 :  2/14 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Olgiy to Kansu

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 aaGun and 13 infantry
        Olgiy : 1 flag
        Ulaanbaatar : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Northwest Persia : 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 2 / 0
        Japanese : 56 / 53
        Americans : 66 / 89
        Chinese : 1 / 4
        British : 35 / 42
        UK_Pacific : 0 / 0
        Italians : 37 / 24
        ANZAC : 18 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Jehol to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                1 armour, 2 infantry and 3 mech_infantrys moved from India to West India
                1 destroyer moved from 43 Sea Zone to 38 Sea Zone
                2 mech_infantrys moved from Sikang to Yunnan
                2 mech_infantrys moved from Kwangsi to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
                3 bombers moved from Japan to Malaya
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 38 Sea Zone
                5 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Sakha to Siberia
                1 aaGun moved from Amur to Ulaanbaatar
                1 fighter and 1 tactical_bomber moved from Kwangsi to India

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                2 infantry placed in India
                3 fighters placed in Japan
                3 infantry placed in Malaya
                Japanese undo move 4.
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,6,2,3,4,1,5,1,3
                Japanese collect 46 PUs (10 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                5 bombers moved from Iwo Jima to Japan

  • '15

    scramble Japan?


  • I assume you are doing a raid on Japan - I will not intercept…

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