look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
Iraq : 2 infantry
Finland : 2 infantry
Production/PUs Summary :
Germans : 44 / 56
Russians : 4 / 0
Japanese : 54 / 38
Americans : 68 / 96
Chinese : 2 / 4
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 36 / 23
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Americans
1 mech_infantry moved from Volgograd to Caucasus
Combat - Germans
Non Combat Move - Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Ukraine to Rostov
1 artillery moved from Kazakhstan to Caucasus
1 aaGun and 1 mech_infantry moved from Volgograd to Caucasus
5 mech_infantrys moved from Bryansk to Samara
4 artilleries moved from Volgograd to Kazakhstan
3 fighters moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
3 bombers moved from Germany to Western Germany
1 artillery and 1 infantry moved from Poland to Baltic States
1 aaGun moved from Germany to Western Germany
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Germany to Poland
2 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Bryansk to Smolensk
1 fighter and 2 tactical_bombers moved from Russia to Germany
1 mech_infantry moved from Timguska to Novosibirsk
1 artillery moved from Dzavhan to Tsagaan Olom
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
Place Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Russia
3 infantry placed in Ukraine
1 mech_infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,5,6,1,3,1,5,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - Russians
15 infantry moved from Kansu to Olgiy
Combat - Russians
Battle in Olgiy
Russians attack with 15 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 15 infantry in Olgiy, round 2 : 2/15 hits
Italians roll dice for 1 mech_infantry in Olgiy, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Olgiy
Russians win, taking Olgiy from Italians with 14 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Kansu to Olgiy
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag, 1 aaGun and 14 infantry
Ulaanbaatar : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Northwest Persia : 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 59
Russians : 4 / 0
Japanese : 54 / 38
Americans : 66 / 96
Chinese : 2 / 4
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 36 / 23
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Szechwan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 artillery, 4 infantry and 14 mech_infantrys moved from India to West India
2 infantry moved from Burma to India
1 fighter moved from 43 Sea Zone to Malaya
1 mech_infantry moved from Yunnan to Malaya
3 bombers moved from Kiangsu to Japan
2 bombers moved from Hopei to 19 Sea Zone
2 bombers moved from 19 Sea Zone to Japan
2 mech_infantrys moved from Yunnan to Sikang
2 fighters and 3 tactical_bombers moved from Hopei to Kwangsi
2 mech_infantrys moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Yunnan to India
3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from 43 Sea Zone to Kwangsi
1 aaGun moved from Siberia to Amur
1 mech_infantry moved from Kiangsu to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,6,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,2,2
Japanese collect 46 PUs (11 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
2 units repaired.
9 fighters moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
5 fighters moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
2 bombers moved from Guam to 6 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 21 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
assume full scramble, max defense, kamis??
Full 3 fighter scramble, and I will kami 2 rolls - one of each of 2 cruisers
You win - that battle should have kept a DD in there against all those subs - I should have asked for a round by round loss. As it was, I got diced there - never seen so many 5’s and 6’s in the first 2 rounds.
Take Care
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
2 units repaired.
9 fighters moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
5 fighters moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
2 bombers moved from Guam to 6 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 21 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 bombers, 7 carriers, 1 cruiser, 5 destroyers, 14 fighters, 12 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 7 submarines, 3 tactical_bombers and 2 transports
Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 5/12 hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 5 bombers, 7 carriers, 1 cruiser, 5 destroyers, 14 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 11/28 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 9/27 hits
Units damaged: 4 carriers owned by the Americans
3 carriers owned by the Americans , 1 destroyer owned by the Japanese and 7 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 12 submarines in 6 Sea Zone, round 3 : 5/12 hits
Americans roll dice for 1 battleship, 5 bombers, 4 carriers, 1 cruiser, 5 destroyers, 14 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/28 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 12 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 10/26 hits
6 submarines owned by the Americans , 1 cruiser owned by the Japanese , 4 carriers owned by the Americans , 3 tactical_bombers owned by the Japanese , 6 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 4 : 4/6 hits
2 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 5 destroyers, 14 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 18/28 hits
Japanese roll dice for 11 fighters in 6 Sea Zone, round 4 : 9/11 hits
3 fighters owned by the Americans , 5 destroyers owned by the Americans , 1 cruiser owned by the Americans and 11 fighters owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 5 bombers, 11 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 151
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 7 submarines, 3 tactical_bombers and 2 transports
Casualties for Americans: 7 carriers, 1 cruiser, 5 destroyers, 3 fighters and 6 submarines
Non Combat Move - Americans
5 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
2 transports moved from 125 Sea Zone to 123 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to Quebec
2 fighters moved from Eastern United States to Iceland
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 21 Sea Zone to 54 Sea Zone
2 transports moved from 21 Sea Zone to 54 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from 6 Sea Zone to Iwo Jima
4 bombers moved from 6 Sea Zone to Iwo Jima
2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
11 fighters moved from 6 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 125 Sea Zone
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery, 5 bombers, 11 fighters, 1 infantry and 2 tactical_bombers
Marshall Islands : 1 flag
Queensland : 1 aaGun, 1 artillery and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
26 Sea Zone : 1 destroyer, 1 submarine and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 2 destroyers, 1 submarine and 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship and 6 submarines
54 Sea Zone : 1 destroyer and 4 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 2 fighters
Quebec : 1 artillery and 1 infantry
Gibraltar : 1 infantry
Malta : 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Tobruk : 1 flag
Libya : 1 flag
Karelia : 1 flag
125 Sea Zone : 1 flag, 3 carriers, 4 destroyers, 5 fighters and 5 transports
123 Sea Zone : 2 transports
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 2 submarines
97 Sea Zone : 3 submarines
Northwest Persia : 1 mech_infantry
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 18 infantry and 1 mech_infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 59
Russians : 3 / 0
Japanese : 57 / 53
Americans : 66 / 89
Chinese : 0 / 4
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 36 / 23
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 59
Russians : 3 / 0
Japanese : 57 / 53
Americans : 66 / 89
Chinese : 0 / 4
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 36 / 23
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Finland to Novgorod
2 fighters moved from Finland to Novgorod
1 fighter moved from 98 Sea Zone to Caucasus
1 artillery moved from Northwest Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Novgorod
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 mech_infantrys
AA fire in Caucasus : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits
Italians roll dice for 1 aaGun, 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 3/3 hits
3 infantry owned by the British , 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 artillery and 1 fighter in Caucasus, round 3 : 1/2 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/2 hits
1 artillery owned by the British , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to 81 Sea Zone
1 tactical_bomber moved from Malta to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Novgorod to Finland
1 fighter moved from Norway to 125 Sea Zone
4 transports moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 7 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 111 Sea Zone to 125 Sea Zone
5 infantry moved from 125 Sea Zone to Norway
1 aaGun and 2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Persia
8 infantry moved from United Kingdom to Scotland
2 mech_infantrys moved from Finland to Norway
Place Units - British
1 destroyer placed in 81 Sea Zone
2 artilleries and 1 infantry placed in Persia
1 infantry placed in United Kingdom
2 fighters placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Queensland : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 fighters
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 8 infantry
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
French Equatorial Africa : 1 flag
Norway : 2 aaGuns, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 4 transports
95 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 4 submarines
Iraq : 1 flag, 3 mech_infantrys
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 5 armour, 17 infantry and 7 mech_infantrys
Persia : 1 flag, 3 aaGuns, 4 artilleries, 1 factory_minor, 30 infantry and 2 mech_infantrys
98 Sea Zone : 1 destroyer
Finland : 1 artillery and 2 fighters
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 59
Russians : 3 / 0
Japanese : 57 / 53
Americans : 66 / 89
Chinese : 0 / 4
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 36 / 23
ANZAC : 18 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Archangel to Belarus
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Italians take Buryatia from Russians
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Tambov to Volgograd
2 mech_infantrys moved from Samara to Volgograd
1 artillery moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 bombers moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,1,4,4,3,3,4,4,5,6,4,5
Italians collect 24 PUs (13 lost to blockades); end with 24 PUs total
I will fight on - but one note. I didn’t say max defense in that battle - with all those subs, we should have done round by round casualties - or - at a minimum allow me to keep one of the destroyers - I lost, what, 6 - 7 high ships due to subs because my last dd went away. A round by round would have prevented that.
I am not calling you out on that or anything - I knew I would lose that battle - but, in the future, when subs are involved like that, please consult with me. Again, I didn’t say one way or another and I realize I was on error on my part - but - also it was something we both missed I think.
Carry on!
MM
I really didn’t notice that, wasn’t paying close enough attention was worried about my casualties, let me go back and figure out how many defense rolls you missed out on and you can roll them in the forum.
rgp
Hey there…
I was going mostly based on the dice roller I saw in my e-mail and really it turns out not much.
I looked at the game, and if you had kept a destroyer, it would have been in place of a battleship I think in round 3. So - I lost 2 battleships with no defense, so, really the only change would be rolling for a dd and a bb on defense in round 3. Not much of a difference.
Sorry for the over-reation - like I said, I was basing what I said on the dice rolls and in this case, it proves that isn’t a good thing to do :)
MM
no even if the difference was small you still have a point I should be aware of that in the future. If you want to roll a 2 and a 4 here i’ll take off the BB and a fighter for any hits.
How do you roll ‘in forum’ ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Guam to 21 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 21 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from Caroline Islands to Philippines
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 4 infantry
New Guinea : 1 infantry
Philippines : 1 artillery, 2 fighters and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 5 transports
Iraq : 2 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 2 / 0
Japanese : 57 / 53
Americans : 66 / 89
Chinese : 0 / 4
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 37 / 24
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
Iraq : 1 infantry
Northwest Persia : 1 infantry
Finland : 2 infantry
Production/PUs Summary :
Germans : 44 / 59
Russians : 2 / 0
Japanese : 57 / 53
Americans : 66 / 89
Chinese : 0 / 4
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 37 / 24
ANZAC : 18 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
i’m trying to remember, let me look it up i’m sure its explained somewhere.