Just trying to set up a new forum for a private game.
Omega1759 (Axis) vs. Paksos (Allies) - No Bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
4 artilleries and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
4 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Morocco
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - British
1 artillery moved from Alexandria to Tobruk
3 infantry moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to BurmaPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3,4,3,6,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 fighter -
Cheers for the feedback, guys - any more stuff you have (“Paksos you did x. That was obscenely stupid” is valid criticism :-D) is much appreciated
Am learning a lot in these games, would be interested to play again once these are over to see if I can apply some lessons! (Obviously Russia is going to smash your puny armies anyhoo…… )
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I think biggest problem I’m having with these games is loss of London - UK is my favourite power to play as and I tend to be very UK-centric in my Allies outlook. Losing London blew all my plans right out of the water!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 89 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Algeria to Morocco
1 bomber moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 4 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Morocco from British with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 101 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
3 infantry moved from Greece to Bulgaria
2 artilleries moved from Greece to Bulgaria
2 armour moved from Greece to Romania
1 aaGun moved from Greece to Bulgaria
1 bomber moved from Morocco to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4,4
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total -
Cheers for the feedback, guys - any more stuff you have (“Paksos you did x. That was obscenely stupid” is valid criticism :-D) is much appreciated
Am learning a lot in these games, would be interested to play again once these are over to see if I can apply some lessons! (Obviously Russia is going to smash your puny armies anyhoo…… )
I warned you about the US fleet.
Although I see that there is a decent fleet / air force threatening Hawaii now. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to New South Wales
1 bomber moved from Queensland to New South Wales
1 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
1 artillery placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Northern Italy to Eastern Poland
2 submarines moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to Eastern Poland
2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 transport moved from 127 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 submarines
Americans defend with 2 destroyers
Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Eastern Poland
Germans attack with 2 artilleries, 3 fighters and 4 infantry
Russians defend with 3 artilleries and 3 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 artilleries and 3 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Romania
3 mech_infantrys moved from Poland to Romania
2 armour moved from Poland to Romania
2 fighters moved from Eastern Poland to Germany
8 infantry moved from Germany to Poland
1 armour moved from Southern France to Greater Southern Germany
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 8 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,5,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Yo, I’m out this eveing but will try to get my turn done on Thursday after work! :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
4 bombers moved from Western Ukraine to Germany
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Novosibirsk
7 infantry moved from Bryansk to Western Ukraine -
Scramble in Germany?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
4 bombers moved from Western Ukraine to Germany
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Novosibirsk
7 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Air Battle in Germany
Russians attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Russians
1 bomber moved from Germany to Western Ukraine
2 bombers moved from Germany to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Bryansk to Samara
2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
5 infantry moved from Russia to Bryansk
1 infantry moved from Baltic States to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total -
It cost me a bomber but I’ll take the 20 damage on your German factory
This game is going a little better than my one against Garg…… :|
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Move france!! lol
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20 damage on factory… ouch…
going to have to dload this game and see the status!
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It cost me a bomber but I’ll take the 20 damage on your German factory
This game is going a little better than my one against Garg…… :|
That’s a fair outcome!
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The difference is that I have to win by Round 10… which is going to be difficult from what I can tell.
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WTF is the problem here Japan??? You haven’t conquered india, china, the DEI, and it’s round 7!!!





