e1d8f079-e579-4b56-a511-8b82588f1dc3-dawg-64-v-mike-g40-start-round-5-russia-5.tsvg
sorry i didn’t realize you set it up.
my bad
Paksos lost its US navy again in our game, so I think he’s due for going on the offensive! :-D
I’m so looking forward to sealing the deal here, and Massacring the allies in a ROUT!
Soon my friend… soon…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
4 armour and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 armour, 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
4 armour and 4 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 fighters and 3 tactical_bombers placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4,5,3,1,5,3,4,5,6,2,3,3,3,3,6,6
Americans collect 28 PUs (24 lost to blockades); end with 30 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 35 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
Non Combat Move - British
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Turn Complete - UK_Pacific
The last Brits are flicking you the two finger salute and going to sun themselves on Hawaii.
They didn’t want to win the war anyway……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from French
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold Coast
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 infantry moved from Persia to Northwest Persia
Italians take Northwest Persia from British
1 artillery moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Crete
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 fighter moved from Southern Italy to Malta
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 infantry moved from Romania to Eastern Poland
2 fighters moved from Romania to Eastern Poland
1 bomber moved from Egypt to Kazakhstan
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Battle in Crete
Battle in French Madagascar
Battle in Cyprus
Battle in Gold Coast
Battle in Kazakhstan
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win, taking West India from UK_Pacific, taking Crete from Neutral_Allies, taking French Madagascar from French, taking Cyprus from British, taking Gold Coast from British with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Malta
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
3 mech_infantrys moved from Northern Italy to Romania
4 aaGuns, 2 armour and 1 mech_infantry moved from Romania to Eastern Poland
2 fighters moved from Eastern Poland to Novgorod
Place Units - Italians
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Italians undo move 3.
Italians undo move 2.
1 transport placed in 71 Sea Zone
Italians undo move 2.
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 39 PUs; end with 40 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Italy is getting ridiculous in this game.
Any lessons learned, Paksos?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 67 PUs;
Germans buy 2 armour, 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 8 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Romania to Archangel
5 armour, 5 artilleries and 13 infantry moved from Novgorod to Belarus
8 armour and 3 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Romania to Western Ukraine
2 fighters and 3 tactical_bombers moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Equatorial Africa
1 artillery moved from Iceland to 123 Sea Zone
1 artillery and 1 transport moved from 123 Sea Zone to 121 Sea Zone
1 artillery moved from 121 Sea Zone to Greenland
1 fighter moved from Germany to Baltic States
5 transports moved from 113 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 13 armour, 5 artilleries, 13 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns, 3 armour and 1 infantry
Germans win, taking Belarus from Russians with 13 armour, 5 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns, 3 armour and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greenland
Battle in Western Ukraine
Germans attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 infantry
retreated to Western Ukraine
Russians win, taking Greenland from Americans with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
Place Units - Germans
2 armour and 1 artillery placed in Novgorod
4 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 67 PUs;
Germans buy 2 armour, 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 8 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Romania to Archangel
5 armour, 5 artilleries and 13 infantry moved from Novgorod to Belarus
8 armour and 3 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Romania to Western Ukraine
2 fighters and 3 tactical_bombers moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Equatorial Africa
1 artillery moved from Iceland to 123 Sea Zone
1 artillery and 1 transport moved from 123 Sea Zone to 121 Sea Zone
1 artillery moved from 121 Sea Zone to Greenland
1 fighter moved from Germany to Baltic States
5 transports moved from 113 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 13 armour, 5 artilleries, 13 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns, 3 armour and 1 infantry
Germans roll dice for 13 armour, 5 artilleries, 13 infantry and 3 mech_infantrys in Belarus, round 2 : 5/34 hits
Russians roll dice for 2 aaGuns, 3 armour and 1 infantry in Belarus, round 2 : 3/4 hits
1 infantry owned by the Russians , 2 armour owned by the Russians , 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 13 armour, 5 artilleries, 10 infantry and 3 mech_infantrys in Belarus, round 3 : 11/31 hits
Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 13 armour, 5 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns, 3 armour and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greenland
Battle in Western Ukraine
Germans attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Western Ukraine, round 2 : 0/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win, taking Greenland from Americans with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 8 mech_infantrys in Baltic States, round 2 : 2/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
Place Units - Germans
2 armour and 1 artillery placed in Novgorod
4 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 4 fighters
EDIT: Removing units owned by Germans from 101 Sea Zone: 2 carriers
EDIT: Removing units owned by Germans from 101 Sea Zone: 2 destroyers
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 103 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
EDIT: Turning off Edit Mode
Whats getting ridiculous is the russian defences in this game!
I LOST in Western Ukraine, and you survived more than 1 round in Belarus! Ridiculous!
Please use the last file, I moved my German navy. :P
Almost over Paksos… Good on you for sticking in there… been keeping notes on your progress. Want to see your next move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 bombers moved from Russia to Novgorod
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Bryansk to Smolensk
2 armour, 8 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Bryansk
2 infantry moved from Western Ukraine to Bryansk
Combat - Russians
Air Battle in Novgorod
Russians attacks with 2 units heading to Novgorod
Germans launches 3 interceptors out of Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Russians
2 bombers moved from Novgorod to Russia
2 aaGuns moved from Ukraine to Bryansk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Generally pulling back now me thinks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 3 carriers, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 mech_infantrys moved from India to Eastern Persia
2 artilleries and 4 mech_infantrys moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Yunnan to Sikang
4 armour and 1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Evenkiyskiy to Urals
1 armour moved from Yenisey to Urals
2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
3 armour moved from French Indo China to Szechwan
Combat - Japanese
Battle in Urals
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ceylon
Battle in Dutch New Guinea
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
ANZAC win, taking Ceylon from UK_Pacific with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to Korea
1 fighter moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 bomber moved from Philippines to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
3 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 airfield placed in Korea
Turn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Alright alright! I accept your surrender! This will be done in under the 10 mark.
:)
Do you want me to post comments on your game here? Or do you prefer them by PM?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
3 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 battleships, 4 cruisers and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
2 carriers moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Borneo
Battle in Kwangtung
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Borneo from Japanese, taking Kwangtung from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
Place Units - Americans
1 battleship, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5,5,4,1,1
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
1 transport moved from 26 Sea Zone to 33 Sea Zone