No scramble
G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid
-
Paksos lost its US navy again in our game, so I think he’s due for going on the offensive! :-D
-
I’m so looking forward to sealing the deal here, and Massacring the allies in a ROUT!
Soon my friend… soon…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
4 armour and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 armour, 2 battleships, 2 carriers, 4 cruisers, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
4 armour and 4 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 fighters and 3 tactical_bombers placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4,5,3,1,5,3,4,5,6,2,3,3,3,3,6,6
Americans collect 28 PUs (24 lost to blockades); end with 30 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 35 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea ZoneNon Combat Move - British
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsTurn Complete - UK_Pacific
-
The last Brits are flicking you the two finger salute and going to sun themselves on Hawaii.
They didn’t want to win the war anyway……
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from French
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Gold Coast
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 infantry moved from Persia to Northwest Persia
Italians take Northwest Persia from British
1 artillery moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Crete
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 fighter moved from Southern Italy to Malta
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 infantry moved from Romania to Eastern Poland
2 fighters moved from Romania to Eastern Poland
1 bomber moved from Egypt to KazakhstanCombat - Italians
Battle in Eastern Poland
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Battle in Crete
Battle in French Madagascar
Battle in Cyprus
Battle in Gold Coast
Battle in Kazakhstan
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win, taking West India from UK_Pacific, taking Crete from Neutral_Allies, taking French Madagascar from French, taking Cyprus from British, taking Gold Coast from British with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Malta
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
3 mech_infantrys moved from Northern Italy to Romania
4 aaGuns, 2 armour and 1 mech_infantry moved from Romania to Eastern Poland
2 fighters moved from Eastern Poland to NovgorodPlace Units - Italians
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Italians undo move 3.
Italians undo move 2.
1 transport placed in 71 Sea Zone
Italians undo move 2.
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 39 PUs; end with 40 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
Italy is getting ridiculous in this game.
Any lessons learned, Paksos?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 67 PUs;
Germans buy 2 armour, 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 8 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Romania to Archangel
5 armour, 5 artilleries and 13 infantry moved from Novgorod to Belarus
8 armour and 3 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Romania to Western Ukraine
2 fighters and 3 tactical_bombers moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Equatorial Africa
1 artillery moved from Iceland to 123 Sea Zone
1 artillery and 1 transport moved from 123 Sea Zone to 121 Sea Zone
1 artillery moved from 121 Sea Zone to Greenland
1 fighter moved from Germany to Baltic States
5 transports moved from 113 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 13 armour, 5 artilleries, 13 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns, 3 armour and 1 infantry
Germans win, taking Belarus from Russians with 13 armour, 5 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns, 3 armour and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greenland
Battle in Western Ukraine
Germans attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 infantry
retreated to Western Ukraine
Russians win, taking Greenland from Americans with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Germans
2 armour and 1 artillery placed in Novgorod
4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 67 PUs;
Germans buy 2 armour, 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 8 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Romania to Archangel
5 armour, 5 artilleries and 13 infantry moved from Novgorod to Belarus
8 armour and 3 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Romania to Western Ukraine
2 fighters and 3 tactical_bombers moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Equatorial Africa
1 artillery moved from Iceland to 123 Sea Zone
1 artillery and 1 transport moved from 123 Sea Zone to 121 Sea Zone
1 artillery moved from 121 Sea Zone to Greenland
1 fighter moved from Germany to Baltic States
5 transports moved from 113 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 13 armour, 5 artilleries, 13 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns, 3 armour and 1 infantry
Germans roll dice for 13 armour, 5 artilleries, 13 infantry and 3 mech_infantrys in Belarus, round 2 : 5/34 hits
Russians roll dice for 2 aaGuns, 3 armour and 1 infantry in Belarus, round 2 : 3/4 hits
1 infantry owned by the Russians , 2 armour owned by the Russians , 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 13 armour, 5 artilleries, 10 infantry and 3 mech_infantrys in Belarus, round 3 : 11/31 hits
Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 13 armour, 5 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns, 3 armour and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greenland
Battle in Western Ukraine
Germans attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Western Ukraine, round 2 : 0/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win, taking Greenland from Americans with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 8 mech_infantrys in Baltic States, round 2 : 2/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Germans
2 armour and 1 artillery placed in Novgorod
4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 4 fighters
EDIT: Removing units owned by Germans from 101 Sea Zone: 2 carriers
EDIT: Removing units owned by Germans from 101 Sea Zone: 2 destroyers
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 103 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
EDIT: Turning off Edit Mode -
Whats getting ridiculous is the russian defences in this game!
I LOST in Western Ukraine, and you survived more than 1 round in Belarus! Ridiculous!
Please use the last file, I moved my German navy. :P
Almost over Paksos… Good on you for sticking in there… been keeping notes on your progress. Want to see your next move.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 bombers moved from Russia to Novgorod
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Bryansk to Smolensk
2 armour, 8 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Bryansk
2 infantry moved from Western Ukraine to BryanskCombat - Russians
Air Battle in Novgorod
Russians attacks with 2 units heading to Novgorod
Germans launches 3 interceptors out of Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Russians
2 bombers moved from Novgorod to Russia
2 aaGuns moved from Ukraine to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
Generally pulling back now me thinks!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 3 carriers, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 mech_infantrys moved from India to Eastern Persia
2 artilleries and 4 mech_infantrys moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Yunnan to Sikang
4 armour and 1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Evenkiyskiy to Urals
1 armour moved from Yenisey to Urals
2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
3 armour moved from French Indo China to SzechwanCombat - Japanese
Battle in Urals
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ceylon
Battle in Dutch New Guinea
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
ANZAC win, taking Ceylon from UK_Pacific with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to Korea
1 fighter moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 bomber moved from Philippines to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
3 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 airfield placed in KoreaTurn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
Alright alright! I accept your surrender! This will be done in under the 10 mark.
:)
Do you want me to post comments on your game here? Or do you prefer them by PM?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
3 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 battleships, 4 cruisers and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
2 carriers moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Borneo
Battle in Kwangtung
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Borneo from Japanese, taking Kwangtung from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea ZonePlace Units - Americans
1 battleship, 2 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5,5,4,1,1
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
1 transport moved from 26 Sea Zone to 33 Sea Zone





