G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid

  • Liaison TripleA '11 '10

    How about - if you can the axis winning before turn 10 - you win!

  • Liaison TripleA '11 '10

    You wanted to -test- and improve your skills with the Allies.  This is your chance! :)

  • '17 '16 '13 '12

    Can prevent the Axis from winning until turn 8 you mean.  :-D


  • I like it - I’ll post my turns up this evening (out for dinner tonight)

    (To set you at ease though, rest assured that I never just quit a game I’m losing!)

  • '17 '16 '13 '12

    Will there be a beer factor involved?

    Allied play is often better with alcohol involved since you must gamble and “attrition” the Axis.

    Are you in Europe Paksos?


  • Yeah I’m UK based. Sounds like you’re both on the other side of the Atlantic, right?

  • '17 '16 '13 '12

    Yes, East coast for me


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      French take Belgian Congo from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • The French Empire will be reborn!

  • Liaison TripleA '11 '10

    For your words of insolence. I pledge to remove the French from the board by round 6. :)

    http://www.youtube.com/watch?v=BXavbioVzUM&bpctr=1372471378

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                2 armour moved from United Kingdom to Scotland
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 bomber moved from Western Germany to 81 Sea Zone
                1 fighter moved from Holland Belgium to 91 Sea Zone
                2 fighters moved from Holland Belgium to Gibraltar
                1 tactical_bomber moved from Holland Belgium to Gibraltar
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 2 armour
                    British defend with 1 airfield and 1 infantry
                        Germans roll dice for 2 armour in Scotland, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 4 :  1/4 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    French defend with 1 destroyer; British defend with 1 transport
                        Germans roll dice for 1 bomber in 81 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans lost in 81 Sea Zone
                    French win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber
                Battle in 89 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 89 Sea Zone
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                1 fighter moved from 113 Sea Zone to Poland
                1 tactical_bomber moved from 113 Sea Zone to Poland
                10 infantry moved from Slovakia Hungary to Romania
                3 aaGuns and 6 infantry moved from Slovakia Hungary to Poland
                3 armour moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 mech_infantry moved from Germany to Poland
                1 aaGun moved from Holland Belgium to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                8 transports moved from 110 Sea Zone to 113 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                2 aaGuns and 1 infantry moved from 114 Sea Zone to Poland
                1 armour moved from Germany to Romania
                2 armour moved from Germany to Poland

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                1 destroyer placed in 109 Sea Zone
                2 fighters placed in Western Germany
                3 artilleries and 7 infantry placed in Germany
                Germans undo move 4.
                4 artilleries and 6 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.844
            Median : 4.000
            Variance : 0.323
            Standard Deviation : 0.568
            Total rolls : 32

    Germans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.957
            Median : 4.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Liaison TripleA '11 '10

    As overpowering as it may seem… there are considerably wafer thin elements of this Axis offensive.

    Lets see if you figure them out!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 2 bombers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry moved from Korea to Amur
                1 armour and 2 mech_infantrys moved from Tsinghai to Szechwan
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                6 infantry moved from Vyborg to Novgorod
                1 artillery and 13 infantry moved from Baltic States to Novgorod
                1 infantry moved from Bryansk to Belarus
                4 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Russia to Bryansk
                4 infantry moved from Bessarabia to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 2 artilleries and 1 infantry
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    Russians win, taking Szechwan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
                2 aaGuns moved from Belarus to Novgorod
                2 aaGuns moved from Russia to Bryansk
                2 aaGuns moved from Korea to Amur

    Place Units - Russians
                2 bombers placed in Russia
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry placed in Russia
                Russians undo move 4.
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries moved from Chahar to Hopei
                1 armour and 1 mech_infantry moved from Shan State to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Anhwe to Szechwan
                1 artillery moved from Shan State to French Indo China
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Philippines to 46 Sea Zone
                2 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 42 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Szechwan
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in New Guinea
                Battle in 56 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 56 Sea Zone
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 :  2/3 hits
                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 :  3/6 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 2 tactical_bombers moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 battleship moved from 41 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Dutch New Guinea to 35 Sea Zone
                2 fighters moved from 46 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                3 fighters moved from Manchuria to Philippines
                3 mech_infantrys moved from Shantung to Manchuria
                1 mech_infantry moved from Kiangsu to Shantung
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Manchuria to Shantung

    Place Units - Japanese
                1 destroyer placed in 19 Sea Zone
                Japanese undo move 1.
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 1 mech_infantry placed in Kiangsu
                1 destroyer placed in 19 Sea Zone
                1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 factory_minor placed in Malaya
                2 infantry placed in Japan
                Japanese undo move 7.
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    ANZAC Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '17 '16 '13 '12

    I think you can bet that Paksos won’t lose its US fleet again!  :-D

  • Liaison TripleA '11 '10

    Paksos,

    If you attack my Gibraltar or Phillipines fleets, I’ll be scrambling everything.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                1 bomber moved from India to 36 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 submarine remaining with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 battleship and 1 transport
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                2 armour and 2 infantry placed in Central United States
                1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,3
                Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery, 1 fighter and 2 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Iraq to Egypt
                3 infantry moved from Iraq to Trans-Jordan
                3 artilleries and 2 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Alexandria to Egypt

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry

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