Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Scramble? and if so ool thanks
scramble everything
remove bat the last
first cruiser then german fig then italian figs then bat
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Hainan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in Hainan, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in Hainan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hainan, round 3 : 0/2 hits
Japanese roll dice for 1 bomber in Hainan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hainan, round 4 : 0/2 hits
Japanese roll dice for 1 bomber in Hainan, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hainan, round 5 : 0/2 hits
Japanese roll dice for 1 bomber in Hainan, round 5 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hainan, round 6 : 2/2 hits
Japanese roll dice for 1 bomber in Hainan, round 6 : 0/1 hits
1 bomber owned by the Japanese lost in Hainan
British win, taking Hainan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians , 1 cruiser owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the British , 1 fighter owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -41
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 cruiser
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Syria
1 fighter moved from 96 Sea Zone to Malta
1 artillery moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Malaya to Shan State
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
3 aaGuns moved from India to Burma
5 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Well that went poorly lol, looks like it’s gonna be a game of crazy dice for both of us
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 bomber moved from Northern Italy to Syria
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 bomber moved from Northern Italy to Syria
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry; British defend with 1 bomber
Italians win, taking Syria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 1 bomber
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from Syria to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Albania : 1 armour and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Italian Somaliland : 1 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 2 aaGuns
98 Sea Zone : 1 battleship, 1 cruiser and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 62 Sea Zone from Japanese
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 54 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to Queensland
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United Kingdom
My plane will stay grounded
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from British with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from 109 Sea Zone to Scotland
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from France to Western Germany
5 armour and 3 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Northern Italy
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 aaGun moved from Norway to Finland
Place Units - Germans
3 submarines placed in 110 Sea Zone
1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Turning off Edit Mode
8 artilleries placed in Germany
1 factory_minor placed in Norway
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour, 2 artilleries and 9 infantry
Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 tactical_bombers
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 5 armour, 8 artilleries, 1 factory_major and 3 mech_infantrys
Norway : 1 factory_minor and 1 infantry
Holland Belgium : 1 aaGun, 1 airfield, 1 artillery and 1 fighter
Northern Italy : 1 armour
112 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun and 6 infantry
110 Sea Zone : 3 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Bryansk to Belarus
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
2 artilleries and 1 mech_infantry placed in Novgorod
1 armour placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 factory_minors; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
4 infantry moved from Manchuria to Korea
1 fighter moved from Kiangsi to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Kiangsi to 43 Sea Zone
1 fighter moved from Kiangsi to Yunnan
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 4 tactical_bombers moved from Kiangsi to Yunnan
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 factory_minors; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
4 infantry moved from Manchuria to Korea
1 fighter moved from Kiangsi to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Kiangsi to 43 Sea Zone
1 fighter moved from Kiangsi to Yunnan
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 4 tactical_bombers moved from Kiangsi to Yunnan
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking 54 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Yunnan
Japanese attack with 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Korea
Japanese attack with 4 infantry
Americans defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Korea from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 artillery and 4 infantry moved from Anhwe to Hunan
1 fighter moved from 36 Sea Zone to 43 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in Kiangsu
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 47 PUs; end with 53 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun and 6 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery, 5 fighters, 4 infantry and 5 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 armour
42 Sea Zone : 1 flag, 1 cruiser
44 Sea Zone : 1 transport
43 Sea Zone : 1 carrier, 2 fighters and 1 transport
45 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from Midway to Japan
Intercept in Western?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from Midway to Japan
Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 3 damage total.
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Japan causes 6 damage total.
Battle in Kiangsu
Cleaning up after air battles
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to Midway
Place Units - Americans
4 destroyers and 2 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 6 infantry moved from Szechwan to Yunnan
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Yunnan, round 2 : 0/10 hits
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 1/8 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Yunnan, round 3 : 4/9 hits
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Yunnan, round 4 : 2/6 hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 1/4 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 5 : 3/5 hits
Japanese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits
2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs